Merge pull request #73262 from chutchinson/bug/73201-immediate-mesh-create-outline-crash
Prevent crash in ImmediateMesh.create_outline
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174925e55c
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@ -526,6 +526,9 @@ Ref<Mesh> Mesh::create_outline(float p_margin) const {
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vc = indices.size();
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ir = indices.ptrw();
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has_indices = true;
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} else {
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// Ensure there are enough vertices to construct at least one triangle.
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ERR_FAIL_COND_V(vertices.size() % 3 != 0, Ref<ArrayMesh>());
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}
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HashMap<Vector3, Vector3> normal_accum;
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