allow undefined GODOT_DEBUG_MSBUILD environment variable
This commit is contained in:
parent
07d4cd7f6d
commit
17516822f9
|
@ -234,7 +234,7 @@ namespace GodotSharpTools.Build
|
||||||
|
|
||||||
private static bool IsDebugMSBuildRequested()
|
private static bool IsDebugMSBuildRequested()
|
||||||
{
|
{
|
||||||
return Environment.GetEnvironmentVariable("GODOT_DEBUG_MSBUILD").Trim() == "1";
|
return Environment.GetEnvironmentVariable("GODOT_DEBUG_MSBUILD")?.Trim() == "1";
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Dispose()
|
public void Dispose()
|
||||||
|
|
Loading…
Reference in New Issue