Merge pull request #32354 from Relintai/rich-text-label-struct-refactor

Implement #32347 - (RichTextLabel's Item's should be structs)
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Rémi Verschelde 2019-09-27 08:03:55 +02:00 committed by GitHub
commit 17a81a32d8
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4 changed files with 93 additions and 144 deletions

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@ -120,3 +120,7 @@ CharFXTransform::CharFXTransform() {
color = Color();
character = 0;
}
CharFXTransform::~CharFXTransform() {
environment.clear();
}

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@ -64,6 +64,8 @@ public:
Dictionary environment;
CharFXTransform();
~CharFXTransform();
uint64_t get_relative_index() { return relative_index; }
void set_relative_index(uint64_t p_index) { relative_index = p_index; }
uint64_t get_absolute_index() { return absolute_index; }

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@ -348,6 +348,7 @@ int RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int &
int it_char_start = p_char_count;
Vector<ItemFX *> fx_stack = Vector<ItemFX *>();
_fetch_item_fx_stack(text, fx_stack);
bool custom_fx_ok = true;
if (p_mode == PROCESS_DRAW) {
@ -359,8 +360,14 @@ int RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int &
strikethrough = true;
}
fade = _fetch_by_type<ItemFade>(text, ITEM_FADE);
_fetch_item_stack<ItemFX>(text, fx_stack);
Item *fade_item = it;
while (fade_item) {
if (fade_item->type == ITEM_FADE) {
fade = static_cast<ItemFade *>(fade_item);
break;
}
fade_item = fade_item->parent;
}
} else if (p_mode == PROCESS_CACHE) {
l.char_count += text->text.length();
@ -467,18 +474,16 @@ int RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int &
faded_visibility > 0.0f);
for (int j = 0; j < fx_stack.size(); j++) {
ItemCustomFX *item_custom = Object::cast_to<ItemCustomFX>(fx_stack[j]);
ItemShake *item_shake = Object::cast_to<ItemShake>(fx_stack[j]);
ItemWave *item_wave = Object::cast_to<ItemWave>(fx_stack[j]);
ItemTornado *item_tornado = Object::cast_to<ItemTornado>(fx_stack[j]);
ItemRainbow *item_rainbow = Object::cast_to<ItemRainbow>(fx_stack[j]);
ItemFX *item_fx = fx_stack[j];
if (item_fx->type == ITEM_CUSTOMFX && custom_fx_ok) {
ItemCustomFX *item_custom = static_cast<ItemCustomFX *>(item_fx);
Ref<CharFXTransform> charfx = item_custom->char_fx_transform;
Ref<RichTextEffect> custom_effect = item_custom->custom_effect;
if (item_custom && custom_fx_ok) {
Ref<CharFXTransform> charfx = Ref<CharFXTransform>(memnew(CharFXTransform));
Ref<RichTextEffect> custom_effect = _get_custom_effect_by_code(item_custom->identifier);
if (!custom_effect.is_null()) {
charfx->elapsed_time = item_custom->elapsed_time;
charfx->environment = item_custom->environment;
charfx->relative_index = c_item_offset;
charfx->absolute_index = p_char_count;
charfx->visibility = visible;
@ -494,7 +499,9 @@ int RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int &
visible &= charfx->visibility;
fx_char = charfx->character;
}
} else if (item_shake) {
} else if (item_fx->type == ITEM_SHAKE) {
ItemShake *item_shake = static_cast<ItemShake *>(item_fx);
uint64_t char_current_rand = item_shake->offset_random(c_item_offset);
uint64_t char_previous_rand = item_shake->offset_previous_random(c_item_offset);
uint64_t max_rand = 2147483647;
@ -509,14 +516,20 @@ int RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int &
Math::cos(current_offset),
n_time)) *
(float)item_shake->strength / 10.0f;
} else if (item_wave) {
} else if (item_fx->type == ITEM_WAVE) {
ItemWave *item_wave = static_cast<ItemWave *>(item_fx);
double value = Math::sin(item_wave->frequency * item_wave->elapsed_time + ((p_ofs.x + pofs) / 50)) * (item_wave->amplitude / 10.0f);
fx_offset += Point2(0, 1) * value;
} else if (item_tornado) {
} else if (item_fx->type == ITEM_TORNADO) {
ItemTornado *item_tornado = static_cast<ItemTornado *>(item_fx);
double torn_x = Math::sin(item_tornado->frequency * item_tornado->elapsed_time + ((p_ofs.x + pofs) / 50)) * (item_tornado->radius);
double torn_y = Math::cos(item_tornado->frequency * item_tornado->elapsed_time + ((p_ofs.x + pofs) / 50)) * (item_tornado->radius);
fx_offset += Point2(torn_x, torn_y);
} else if (item_rainbow) {
} else if (item_fx->type == ITEM_RAINBOW) {
ItemRainbow *item_rainbow = static_cast<ItemRainbow *>(item_fx);
fx_color = fx_color.from_hsv(item_rainbow->frequency * (item_rainbow->elapsed_time + ((p_ofs.x + pofs) / 50)),
item_rainbow->saturation,
item_rainbow->value,
@ -884,7 +897,11 @@ void RichTextLabel::_update_scroll() {
void RichTextLabel::_update_fx(RichTextLabel::ItemFrame *p_frame, float p_delta_time) {
Item *it = p_frame;
while (it) {
ItemFX *ifx = Object::cast_to<ItemFX>(it);
ItemFX *ifx = NULL;
if (it->type == ITEM_CUSTOMFX || it->type == ITEM_SHAKE || it->type == ITEM_WAVE || it->type == ITEM_TORNADO || it->type == ITEM_RAINBOW) {
ifx = static_cast<ItemFX *>(it);
}
if (!ifx) {
it = _get_next_item(it, true);
@ -893,7 +910,12 @@ void RichTextLabel::_update_fx(RichTextLabel::ItemFrame *p_frame, float p_delta_
ifx->elapsed_time += p_delta_time;
ItemShake *shake = Object::cast_to<ItemShake>(it);
ItemShake *shake = NULL;
if (it->type == ITEM_SHAKE) {
shake = static_cast<ItemShake *>(it);
}
if (shake) {
bool cycle = (shake->elapsed_time > (1.0f / shake->rate));
if (cycle) {
@ -983,9 +1005,6 @@ void RichTextLabel::_notification(int p_what) {
case NOTIFICATION_INTERNAL_PROCESS: {
float dt = get_process_delta_time();
for (int i = 0; i < custom_effects.size(); i++) {
}
_update_fx(main, dt);
update();
}
@ -1408,6 +1427,17 @@ bool RichTextLabel::_find_by_type(Item *p_item, ItemType p_type) {
return false;
}
void RichTextLabel::_fetch_item_fx_stack(Item *p_item, Vector<ItemFX *> &r_stack) {
Item *item = p_item;
while (item) {
if (item->type == ITEM_CUSTOMFX || item->type == ITEM_SHAKE || item->type == ITEM_WAVE || item->type == ITEM_TORNADO || item->type == ITEM_RAINBOW) {
r_stack.push_back(static_cast<ItemFX *>(item));
}
item = item->parent;
}
}
bool RichTextLabel::_find_meta(Item *p_item, Variant *r_meta, ItemMeta **r_item) {
Item *item = p_item;
@ -1776,10 +1806,10 @@ void RichTextLabel::push_rainbow(float p_saturation, float p_value, float p_freq
_add_item(item, true);
}
void RichTextLabel::push_customfx(String p_identifier, Dictionary p_environment) {
void RichTextLabel::push_customfx(Ref<RichTextEffect> p_custom_effect, Dictionary p_environment) {
ItemCustomFX *item = memnew(ItemCustomFX);
item->identifier = p_identifier;
item->environment = p_environment;
item->custom_effect = p_custom_effect;
item->char_fx_transform->environment = p_environment;
_add_item(item, true);
}
@ -2287,7 +2317,7 @@ Error RichTextLabel::append_bbcode(const String &p_bbcode) {
Ref<RichTextEffect> effect = _get_custom_effect_by_code(identifier);
if (!effect.is_null()) {
push_customfx(identifier, properties);
push_customfx(effect, properties);
pos = brk_end + 1;
tag_stack.push_front(identifier);
set_process_internal(true);
@ -2700,17 +2730,16 @@ Size2 RichTextLabel::get_minimum_size() const {
}
Ref<RichTextEffect> RichTextLabel::_get_custom_effect_by_code(String p_bbcode_identifier) {
Ref<RichTextEffect> r;
for (int i = 0; i < custom_effects.size(); i++) {
if (!custom_effects[i].is_valid())
continue;
if (custom_effects[i]->get_bbcode() == p_bbcode_identifier) {
r = custom_effects[i];
return custom_effects[i];
}
}
return r;
return Ref<RichTextEffect>();
}
Dictionary RichTextLabel::parse_expressions_for_values(Vector<String> p_expressions) {

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@ -81,7 +81,7 @@ protected:
static void _bind_methods();
private:
class Item;
struct Item;
struct Line {
@ -103,10 +103,7 @@ private:
}
};
class Item : public Object {
GDCLASS(Item, Object);
public:
struct Item {
int index;
Item *parent;
ItemType type;
@ -129,10 +126,7 @@ private:
virtual ~Item() { _clear_children(); }
};
class ItemFrame : public Item {
GDCLASS(ItemFrame, Item);
public:
struct ItemFrame : public Item {
int parent_line;
bool cell;
Vector<Line> lines;
@ -147,95 +141,59 @@ private:
}
};
class ItemText : public Item {
GDCLASS(ItemText, Item);
public:
struct ItemText : public Item {
String text;
ItemText() { type = ITEM_TEXT; }
};
class ItemImage : public Item {
GDCLASS(ItemImage, Item);
public:
struct ItemImage : public Item {
Ref<Texture> image;
ItemImage() { type = ITEM_IMAGE; }
};
class ItemFont : public Item {
GDCLASS(ItemFont, Item);
public:
struct ItemFont : public Item {
Ref<Font> font;
ItemFont() { type = ITEM_FONT; }
};
class ItemColor : public Item {
GDCLASS(ItemColor, Item);
public:
struct ItemColor : public Item {
Color color;
ItemColor() { type = ITEM_COLOR; }
};
class ItemUnderline : public Item {
GDCLASS(ItemUnderline, Item);
public:
struct ItemUnderline : public Item {
ItemUnderline() { type = ITEM_UNDERLINE; }
};
class ItemStrikethrough : public Item {
GDCLASS(ItemStrikethrough, Item);
public:
struct ItemStrikethrough : public Item {
ItemStrikethrough() { type = ITEM_STRIKETHROUGH; }
};
class ItemMeta : public Item {
GDCLASS(ItemMeta, Item);
public:
struct ItemMeta : public Item {
Variant meta;
ItemMeta() { type = ITEM_META; }
};
class ItemAlign : public Item {
GDCLASS(ItemAlign, Item);
public:
struct ItemAlign : public Item {
Align align;
ItemAlign() { type = ITEM_ALIGN; }
};
class ItemIndent : public Item {
GDCLASS(ItemIndent, Item);
public:
struct ItemIndent : public Item {
int level;
ItemIndent() { type = ITEM_INDENT; }
};
class ItemList : public Item {
GDCLASS(ItemList, Item);
public:
struct ItemList : public Item {
ListType list_type;
ItemList() { type = ITEM_LIST; }
};
class ItemNewline : public Item {
GDCLASS(ItemNewline, Item);
public:
struct ItemNewline : public Item {
ItemNewline() { type = ITEM_NEWLINE; }
};
class ItemTable : public Item {
GDCLASS(ItemTable, Item);
public:
struct ItemTable : public Item {
struct Column {
bool expand;
int expand_ratio;
@ -249,20 +207,14 @@ private:
ItemTable() { type = ITEM_TABLE; }
};
class ItemFade : public Item {
GDCLASS(ItemFade, Item);
public:
struct ItemFade : public Item {
int starting_index;
int length;
ItemFade() { type = ITEM_FADE; }
};
class ItemFX : public Item {
GDCLASS(ItemFX, Item);
public:
struct ItemFX : public Item {
float elapsed_time;
ItemFX() {
@ -270,10 +222,7 @@ private:
}
};
class ItemShake : public ItemFX {
GDCLASS(ItemShake, ItemFX);
public:
struct ItemShake : public ItemFX {
int strength;
float rate;
uint64_t _current_rng;
@ -302,10 +251,7 @@ private:
}
};
class ItemWave : public ItemFX {
GDCLASS(ItemWave, ItemFX);
public:
struct ItemWave : public ItemFX {
float frequency;
float amplitude;
@ -316,10 +262,7 @@ private:
}
};
class ItemTornado : public ItemFX {
GDCLASS(ItemTornado, ItemFX);
public:
struct ItemTornado : public ItemFX {
float radius;
float frequency;
@ -330,10 +273,7 @@ private:
}
};
class ItemRainbow : public ItemFX {
GDCLASS(ItemRainbow, ItemFX);
public:
struct ItemRainbow : public ItemFX {
float saturation;
float value;
float frequency;
@ -346,22 +286,21 @@ private:
}
};
class ItemCustomFX : public ItemFX {
GDCLASS(ItemCustomFX, ItemFX);
public:
String identifier;
Dictionary environment;
struct ItemCustomFX : public ItemFX {
Ref<CharFXTransform> char_fx_transform;
Ref<RichTextEffect> custom_effect;
ItemCustomFX() {
identifier = "";
environment = Dictionary();
type = ITEM_CUSTOMFX;
char_fx_transform.instance();
}
virtual ~ItemCustomFX() {
_clear_children();
environment.clear();
char_fx_transform.unref();
custom_effect.unref();
}
};
@ -440,32 +379,7 @@ private:
bool _find_meta(Item *p_item, Variant *r_meta, ItemMeta **r_item = NULL);
bool _find_layout_subitem(Item *from, Item *to);
bool _find_by_type(Item *p_item, ItemType p_type);
template <typename T>
T *_fetch_by_type(Item *p_item, ItemType p_type) {
Item *item = p_item;
T *result = NULL;
while (item) {
if (item->type == p_type) {
result = Object::cast_to<T>(item);
if (result)
return result;
}
item = item->parent;
}
return result;
};
template <typename T>
void _fetch_item_stack(Item *p_item, Vector<T *> &r_stack) {
Item *item = p_item;
while (item) {
T *found = Object::cast_to<T>(item);
if (found) {
r_stack.push_back(found);
}
item = item->parent;
}
}
void _fetch_item_fx_stack(Item *p_item, Vector<ItemFX *> &r_stack);
void _update_scroll();
void _update_fx(ItemFrame *p_frame, float p_delta_time);
@ -509,7 +423,7 @@ public:
void push_wave(float p_frequency, float p_amplitude);
void push_tornado(float p_frequency, float p_radius);
void push_rainbow(float p_saturation, float p_value, float p_frequency);
void push_customfx(String p_identifier, Dictionary p_environment);
void push_customfx(Ref<RichTextEffect> p_custom_effect, Dictionary p_environment);
void set_table_column_expand(int p_column, bool p_expand, int p_ratio = 1);
int get_current_table_column() const;
void push_cell();