Update export dialog to handle many architectures
This commit is contained in:
parent
a0072ba39f
commit
17c4cd6412
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@ -42,12 +42,9 @@ void EditorExportPlatformPC::get_preset_features(const Ref<EditorExportPreset> &
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if (p_preset->get("texture_format/etc2")) {
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r_features->push_back("etc2");
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}
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if (p_preset->get("binary_format/64_bits")) {
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r_features->push_back("64");
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} else {
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r_features->push_back("32");
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}
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// PC platforms only have one architecture per export, since
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// we export a single executable instead of a bundle.
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r_features->push_back(p_preset->get("binary_format/architecture"));
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}
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void EditorExportPlatformPC::get_export_options(List<ExportOption> *r_options) {
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@ -57,7 +54,6 @@ void EditorExportPlatformPC::get_export_options(List<ExportOption> *r_options) {
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r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "debug/export_console_script", PROPERTY_HINT_ENUM, "No,Debug Only,Debug and Release"), 1));
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r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "binary_format/64_bits"), true));
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r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "binary_format/embed_pck"), false));
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r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "texture_format/bptc"), false));
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@ -84,10 +80,9 @@ bool EditorExportPlatformPC::can_export(const Ref<EditorExportPreset> &p_preset,
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bool valid = false;
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// Look for export templates (first official, and if defined custom templates).
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bool use64 = p_preset->get("binary_format/64_bits");
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bool dvalid = exists_export_template(get_template_file_name("debug", use64 ? "x86_64" : "x86_32"), &err);
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bool rvalid = exists_export_template(get_template_file_name("release", use64 ? "x86_64" : "x86_32"), &err);
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String arch = p_preset->get("binary_format/architecture");
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bool dvalid = exists_export_template(get_template_file_name("debug", arch), &err);
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bool rvalid = exists_export_template(get_template_file_name("release", arch), &err);
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if (p_preset->get("custom_template/debug") != "") {
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dvalid = FileAccess::exists(p_preset->get("custom_template/debug"));
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@ -139,7 +134,7 @@ Error EditorExportPlatformPC::prepare_template(const Ref<EditorExportPreset> &p_
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template_path = template_path.strip_edges();
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if (template_path.is_empty()) {
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template_path = find_export_template(get_template_file_name(p_debug ? "debug" : "release", p_preset->get("binary_format/64_bits") ? "x86_64" : "x86_32"));
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template_path = find_export_template(get_template_file_name(p_debug ? "debug" : "release", p_preset->get("binary_format/architecture")));
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}
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if (!template_path.is_empty() && !FileAccess::exists(template_path)) {
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@ -171,7 +166,7 @@ Error EditorExportPlatformPC::export_project_data(const Ref<EditorExportPreset>
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int64_t embedded_size;
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Error err = save_pack(p_preset, p_debug, pck_path, &so_files, p_preset->get("binary_format/embed_pck"), &embedded_pos, &embedded_size);
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if (err == OK && p_preset->get("binary_format/embed_pck")) {
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if (embedded_size >= 0x100000000 && !p_preset->get("binary_format/64_bits")) {
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if (embedded_size >= 0x100000000 && String(p_preset->get("binary_format/architecture")).contains("32")) {
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add_message(EXPORT_MESSAGE_ERROR, TTR("PCK Embedding"), TTR("On 32-bit exports the embedded PCK cannot be bigger than 4 GiB."));
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return ERR_INVALID_PARAMETER;
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}
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@ -1705,6 +1705,8 @@ void EditorExportPlatformAndroid::get_export_options(List<ExportOption> *r_optio
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}
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plugins_changed.clear();
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// Android supports multiple architectures in an app bundle, so
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// we expose each option as a checkbox in the export dialog.
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const Vector<String> abis = get_abis();
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for (int i = 0; i < abis.size(); ++i) {
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const String abi = abis[i];
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@ -38,8 +38,6 @@ void register_linuxbsd_exporter() {
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platform.instantiate();
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platform->set_logo(ImageTexture::create_from_image(memnew(Image(_linuxbsd_logo))));
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platform->set_name("Linux/X11");
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platform->set_extension("x86_32");
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platform->set_extension("x86_64", "binary_format/64_bits");
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platform->set_os_name("Linux");
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platform->set_chmod_flags(0755);
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@ -79,31 +79,21 @@ Error EditorExportPlatformLinuxBSD::export_project(const Ref<EditorExportPreset>
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return err;
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}
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void EditorExportPlatformLinuxBSD::set_extension(const String &p_extension, const String &p_feature_key) {
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extensions[p_feature_key] = p_extension;
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}
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String EditorExportPlatformLinuxBSD::get_template_file_name(const String &p_target, const String &p_arch) const {
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return "linux_" + p_target + "." + p_arch;
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}
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List<String> EditorExportPlatformLinuxBSD::get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const {
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List<String> list;
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for (const KeyValue<String, String> &E : extensions) {
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if (p_preset->get(E.key)) {
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list.push_back(extensions[E.key]);
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return list;
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}
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}
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if (extensions.has("default")) {
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list.push_back(extensions["default"]);
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return list;
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}
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list.push_back(p_preset->get("binary_format/architecture"));
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return list;
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}
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void EditorExportPlatformLinuxBSD::get_export_options(List<ExportOption> *r_options) {
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EditorExportPlatformPC::get_export_options(r_options);
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r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "binary_format/architecture", PROPERTY_HINT_ENUM, "x86_64,x86_32,arm64,arm32,rv64,ppc64,ppc32"), "x86_64"));
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}
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Error EditorExportPlatformLinuxBSD::fixup_embedded_pck(const String &p_path, int64_t p_embedded_start, int64_t p_embedded_size) {
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// Patch the header of the "pck" section in the ELF file so that it corresponds to the embedded data
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@ -38,12 +38,12 @@
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#include "scene/resources/texture.h"
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class EditorExportPlatformLinuxBSD : public EditorExportPlatformPC {
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HashMap<String, String> extensions;
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Error _export_debug_script(const Ref<EditorExportPreset> &p_preset, const String &p_app_name, const String &p_pkg_name, const String &p_path);
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public:
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void set_extension(const String &p_extension, const String &p_feature_key = "default");
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virtual List<String> get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const override;
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virtual void get_export_options(List<ExportOption> *r_options) override;
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virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0) override;
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virtual String get_template_file_name(const String &p_target, const String &p_arch) const override;
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virtual Error fixup_embedded_pck(const String &p_path, int64_t p_embedded_start, int64_t p_embedded_size) override;
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@ -47,8 +47,7 @@ void EditorExportPlatformMacOS::get_preset_features(const Ref<EditorExportPreset
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if (p_preset->get("texture_format/etc2")) {
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r_features->push_back("etc2");
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}
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r_features->push_back("64");
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r_features->push_back(p_preset->get("binary_format/architecture"));
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}
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bool EditorExportPlatformMacOS::get_export_option_visibility(const String &p_option, const HashMap<StringName, Variant> &p_options) const {
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@ -69,6 +68,7 @@ bool EditorExportPlatformMacOS::get_export_option_visibility(const String &p_opt
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}
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void EditorExportPlatformMacOS::get_export_options(List<ExportOption> *r_options) {
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r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "binary_format/architecture", PROPERTY_HINT_ENUM, "universal,x86_64,arm64", PROPERTY_USAGE_STORAGE), "universal"));
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r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/debug", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), ""));
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r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/release", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), ""));
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@ -766,7 +766,8 @@ Error EditorExportPlatformMacOS::export_project(const Ref<EditorExportPreset> &p
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int ret = unzGoToFirstFile(src_pkg_zip);
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String binary_to_use = "godot_macos_" + String(p_debug ? "debug" : "release") + ".universal";
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String architecture = p_preset->get("binary_format/architecture");
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String binary_to_use = "godot_macos_" + String(p_debug ? "debug" : "release") + "." + architecture;
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String pkg_name;
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if (String(ProjectSettings::get_singleton()->get("application/config/name")) != "") {
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@ -1064,19 +1065,19 @@ Error EditorExportPlatformMacOS::export_project(const Ref<EditorExportPreset> &p
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}
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if (data.size() > 0) {
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if (file.find("/data.mono.macos.release_debug.universal/") != -1) {
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if (file.find("/data.mono.macos.release_debug." + architecture + "/") != -1) {
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if (!p_debug) {
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ret = unzGoToNextFile(src_pkg_zip);
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continue; // skip
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}
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file = file.replace("/data.mono.macos.release_debug.universal/", "/GodotSharp/");
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file = file.replace("/data.mono.macos.release_debug." + architecture + "/", "/GodotSharp/");
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}
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if (file.find("/data.mono.macos.release.universal/") != -1) {
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if (file.find("/data.mono.macos.release." + architecture + "/") != -1) {
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if (p_debug) {
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ret = unzGoToNextFile(src_pkg_zip);
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continue; // skip
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}
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file = file.replace("/data.mono.macos.release.universal/", "/GodotSharp/");
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file = file.replace("/data.mono.macos.release." + architecture + "/", "/GodotSharp/");
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}
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if (file.ends_with(".dylib")) {
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@ -52,24 +52,14 @@ Ref<Texture2D> EditorExportPlatformUWP::get_logo() const {
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void EditorExportPlatformUWP::get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) const {
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r_features->push_back("s3tc");
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r_features->push_back("etc");
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switch ((int)p_preset->get("architecture/target")) {
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case EditorExportPlatformUWP::ARM: {
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r_features->push_back("arm");
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} break;
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case EditorExportPlatformUWP::X86: {
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r_features->push_back("32");
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} break;
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case EditorExportPlatformUWP::X64: {
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r_features->push_back("64");
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} break;
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}
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r_features->push_back(p_preset->get("binary_format/architecture"));
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}
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void EditorExportPlatformUWP::get_export_options(List<ExportOption> *r_options) {
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r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/debug", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), ""));
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r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/release", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), ""));
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r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "architecture/target", PROPERTY_HINT_ENUM, "arm,x86,x64"), 1));
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r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "binary_format/architecture", PROPERTY_HINT_ENUM, "x86_64,x86_32,arm32"), "x86_64"));
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r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "command_line/extra_args"), ""));
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@ -143,23 +133,18 @@ bool EditorExportPlatformUWP::can_export(const Ref<EditorExportPreset> &p_preset
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bool valid = false;
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// Look for export templates (first official, and if defined custom templates).
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Platform arch = (Platform)(int)(p_preset->get("architecture/target"));
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String platform_infix;
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switch (arch) {
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case EditorExportPlatformUWP::ARM: {
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platform_infix = "arm";
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} break;
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case EditorExportPlatformUWP::X86: {
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platform_infix = "x86";
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} break;
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case EditorExportPlatformUWP::X64: {
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platform_infix = "x64";
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} break;
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String arch = p_preset->get("binary_format/architecture");
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String arch_infix;
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if (arch == "arm32") {
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arch_infix = "arm";
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} else if (arch == "x86_32") {
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arch_infix = "x86";
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} else if (arch == "x86_64") {
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arch_infix = "x64";
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}
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bool dvalid = exists_export_template("uwp_" + platform_infix + "_debug.zip", &err);
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bool rvalid = exists_export_template("uwp_" + platform_infix + "_release.zip", &err);
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bool dvalid = exists_export_template("uwp_" + arch_infix + "_debug.zip", &err);
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bool rvalid = exists_export_template("uwp_" + arch_infix + "_release.zip", &err);
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if (p_preset->get("custom_template/debug") != "") {
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dvalid = FileAccess::exists(p_preset->get("custom_template/debug"));
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@ -263,25 +248,21 @@ Error EditorExportPlatformUWP::export_project(const Ref<EditorExportPreset> &p_p
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src_appx = src_appx.strip_edges();
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Platform arch = (Platform)(int)p_preset->get("architecture/target");
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String arch = p_preset->get("binary_format/architecture");
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if (src_appx.is_empty()) {
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String err, infix;
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switch (arch) {
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case ARM: {
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infix = "_arm_";
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} break;
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case X86: {
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infix = "_x86_";
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} break;
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case X64: {
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infix = "_x64_";
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} break;
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String err, arch_infix;
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if (arch == "arm32") {
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arch_infix = "arm";
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} else if (arch == "x86_32") {
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arch_infix = "x86";
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} else if (arch == "x86_64") {
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arch_infix = "x64";
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}
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if (p_debug) {
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src_appx = find_export_template("uwp" + infix + "debug.zip", &err);
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src_appx = find_export_template("uwp_" + arch_infix + "_debug.zip", &err);
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} else {
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src_appx = find_export_template("uwp" + infix + "release.zip", &err);
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src_appx = find_export_template("uwp_" + arch_infix + "_release.zip", &err);
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}
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if (src_appx.is_empty()) {
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EditorNode::add_io_error(err);
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@ -90,12 +90,6 @@ class EditorExportPlatformUWP : public EditorExportPlatform {
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Ref<ImageTexture> logo;
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enum Platform {
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ARM,
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X86,
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X64
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};
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bool _valid_resource_name(const String &p_name) const {
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if (p_name.is_empty()) {
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return false;
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@ -215,8 +209,8 @@ class EditorExportPlatformUWP : public EditorExportPlatform {
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String version = itos(p_preset->get("version/major")) + "." + itos(p_preset->get("version/minor")) + "." + itos(p_preset->get("version/build")) + "." + itos(p_preset->get("version/revision"));
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result = result.replace("$version_string$", version);
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Platform arch = (Platform)(int)p_preset->get("architecture/target");
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String architecture = arch == ARM ? "arm" : (arch == X86 ? "x86" : "x64");
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String arch = p_preset->get("binary_format/architecture");
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String architecture = arch == "arm32" ? "arm" : (arch == "x86_32" ? "x86" : "x64");
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result = result.replace("$architecture$", architecture);
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result = result.replace("$display_name$", String(p_preset->get("package/display_name")).is_empty() ? (String)ProjectSettings::get_singleton()->get("application/config/name") : String(p_preset->get("package/display_name")));
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@ -123,6 +123,7 @@ bool EditorExportPlatformWindows::get_export_option_visibility(const String &p_o
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void EditorExportPlatformWindows::get_export_options(List<ExportOption> *r_options) {
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EditorExportPlatformPC::get_export_options(r_options);
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r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "binary_format/architecture", PROPERTY_HINT_ENUM, "x86_64,x86_32"), "x86_64"));
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r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/enable"), false));
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r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "codesign/identity_type", PROPERTY_HINT_ENUM, "Select automatically,Use PKCS12 file (specify *.PFX/*.P12 file),Use certificate store (specify SHA1 hash)"), 0));
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