Expose disable_render_loop property to GDScript
This commit is contained in:
parent
ae59e22cdd
commit
17c87d2ec1
|
@ -4231,6 +4231,11 @@
|
||||||
</description>
|
</description>
|
||||||
</method>
|
</method>
|
||||||
</methods>
|
</methods>
|
||||||
|
<members>
|
||||||
|
<member name="render_loop_enabled" type="bool" setter="set_render_loop_enabled" getter="is_render_loop_enabled">
|
||||||
|
If [code]false[/code], disables rendering completely, but the engine logic is still being processed. You can call [method force_draw] to draw a frame even with rendering disabled.
|
||||||
|
</member>
|
||||||
|
</members>
|
||||||
<signals>
|
<signals>
|
||||||
<signal name="frame_post_draw">
|
<signal name="frame_post_draw">
|
||||||
<description>
|
<description>
|
||||||
|
|
|
@ -1271,6 +1271,9 @@ Error Main::setup2(Thread::ID p_main_tid_override) {
|
||||||
// also init our arvr_server from here
|
// also init our arvr_server from here
|
||||||
arvr_server = memnew(ARVRServer);
|
arvr_server = memnew(ARVRServer);
|
||||||
|
|
||||||
|
// and finally setup this property under visual_server
|
||||||
|
VisualServer::get_singleton()->set_render_loop_enabled(!disable_render_loop);
|
||||||
|
|
||||||
register_core_singletons();
|
register_core_singletons();
|
||||||
|
|
||||||
MAIN_PRINT("Main: Setup Logo");
|
MAIN_PRINT("Main: Setup Logo");
|
||||||
|
@ -2101,7 +2104,7 @@ bool Main::iteration() {
|
||||||
|
|
||||||
VisualServer::get_singleton()->sync(); //sync if still drawing from previous frames.
|
VisualServer::get_singleton()->sync(); //sync if still drawing from previous frames.
|
||||||
|
|
||||||
if (OS::get_singleton()->can_draw() && !disable_render_loop) {
|
if (OS::get_singleton()->can_draw() && VisualServer::get_singleton()->is_render_loop_enabled()) {
|
||||||
|
|
||||||
if ((!force_redraw_requested) && OS::get_singleton()->is_in_low_processor_usage_mode()) {
|
if ((!force_redraw_requested) && OS::get_singleton()->is_in_low_processor_usage_mode()) {
|
||||||
if (VisualServer::get_singleton()->has_changed()) {
|
if (VisualServer::get_singleton()->has_changed()) {
|
||||||
|
|
|
@ -2050,6 +2050,10 @@ void VisualServer::_bind_methods() {
|
||||||
ClassDB::bind_method(D_METHOD("has_os_feature", "feature"), &VisualServer::has_os_feature);
|
ClassDB::bind_method(D_METHOD("has_os_feature", "feature"), &VisualServer::has_os_feature);
|
||||||
ClassDB::bind_method(D_METHOD("set_debug_generate_wireframes", "generate"), &VisualServer::set_debug_generate_wireframes);
|
ClassDB::bind_method(D_METHOD("set_debug_generate_wireframes", "generate"), &VisualServer::set_debug_generate_wireframes);
|
||||||
|
|
||||||
|
ClassDB::bind_method(D_METHOD("is_render_loop_enabled"), &VisualServer::is_render_loop_enabled);
|
||||||
|
ClassDB::bind_method(D_METHOD("set_render_loop_enabled", "enabled"), &VisualServer::set_render_loop_enabled);
|
||||||
|
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "render_loop_enabled"), "set_render_loop_enabled", "is_render_loop_enabled");
|
||||||
|
|
||||||
BIND_CONSTANT(NO_INDEX_ARRAY);
|
BIND_CONSTANT(NO_INDEX_ARRAY);
|
||||||
BIND_CONSTANT(ARRAY_WEIGHTS_SIZE);
|
BIND_CONSTANT(ARRAY_WEIGHTS_SIZE);
|
||||||
BIND_CONSTANT(CANVAS_ITEM_Z_MIN);
|
BIND_CONSTANT(CANVAS_ITEM_Z_MIN);
|
||||||
|
@ -2368,6 +2372,14 @@ RID VisualServer::instance_create2(RID p_base, RID p_scenario) {
|
||||||
return instance;
|
return instance;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
bool VisualServer::is_render_loop_enabled() const {
|
||||||
|
return render_loop_enabled;
|
||||||
|
}
|
||||||
|
|
||||||
|
void VisualServer::set_render_loop_enabled(bool p_enabled) {
|
||||||
|
render_loop_enabled = p_enabled;
|
||||||
|
}
|
||||||
|
|
||||||
VisualServer::VisualServer() {
|
VisualServer::VisualServer() {
|
||||||
|
|
||||||
//ERR_FAIL_COND(singleton);
|
//ERR_FAIL_COND(singleton);
|
||||||
|
|
|
@ -46,6 +46,7 @@ class VisualServer : public Object {
|
||||||
static VisualServer *singleton;
|
static VisualServer *singleton;
|
||||||
|
|
||||||
int mm_policy;
|
int mm_policy;
|
||||||
|
bool render_loop_enabled = true;
|
||||||
|
|
||||||
void _camera_set_orthogonal(RID p_camera, float p_size, float p_z_near, float p_z_far);
|
void _camera_set_orthogonal(RID p_camera, float p_size, float p_z_near, float p_z_far);
|
||||||
void _canvas_item_add_style_box(RID p_item, const Rect2 &p_rect, const Rect2 &p_source, RID p_texture, const Vector<float> &p_margins, const Color &p_modulate = Color(1, 1, 1));
|
void _canvas_item_add_style_box(RID p_item, const Rect2 &p_rect, const Rect2 &p_source, RID p_texture, const Vector<float> &p_margins, const Color &p_modulate = Color(1, 1, 1));
|
||||||
|
@ -1063,6 +1064,9 @@ public:
|
||||||
|
|
||||||
virtual bool is_low_end() const = 0;
|
virtual bool is_low_end() const = 0;
|
||||||
|
|
||||||
|
bool is_render_loop_enabled() const;
|
||||||
|
void set_render_loop_enabled(bool p_enabled);
|
||||||
|
|
||||||
VisualServer();
|
VisualServer();
|
||||||
virtual ~VisualServer();
|
virtual ~VisualServer();
|
||||||
};
|
};
|
||||||
|
|
Loading…
Reference in New Issue