Merge pull request #43858 from JFonS/fix_baked_lights_gles2
[3.2] Fix regression in baked lights when using GLES2
This commit is contained in:
commit
17eb869231
|
@ -2300,7 +2300,7 @@ void RasterizerSceneGLES2::_render_render_list(RenderList::Element **p_elements,
|
|||
|
||||
if (!unshaded && e->light_index < RenderList::MAX_LIGHTS) {
|
||||
light = render_light_instances[e->light_index];
|
||||
if (e->light_mode == LightMode::LIGHTMODE_LIGHTMAP && light->light_ptr->bake_mode == VS::LIGHT_BAKE_ALL) {
|
||||
if (e->instance->baked_light && light->light_ptr->bake_mode == VS::LIGHT_BAKE_ALL) {
|
||||
light = NULL; // Don't use this light, it is already included in the lightmap
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue