Update Skeleton3D inspector Bone Transforms

This commit is contained in:
K. S. Ernest (iFire) Lee 2021-03-31 09:19:01 -07:00
parent 1508fe1393
commit 182accc2e0

View File

@ -500,6 +500,8 @@ void Skeleton3DEditor::_joint_tree_selection_changed() {
rest_editor->set_target(bone_path + "rest");
custom_pose_editor->set_target(bone_path + "custom_pose");
_update_properties();
pose_editor->set_visible(true);
rest_editor->set_visible(true);
custom_pose_editor->set_visible(true);