Add icon, tooltip, rename button in AnimationLibraryEditor for clarity.
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3524346689
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184b74c93f
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@ -767,6 +767,15 @@ void AnimationLibraryEditor::show_dialog() {
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popup_centered_ratio(0.5);
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}
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void AnimationLibraryEditor::_notification(int p_what) {
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switch (p_what) {
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case NOTIFICATION_THEME_CHANGED: {
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new_library_button->set_icon(get_editor_theme_icon(SNAME("Add")));
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load_library_button->set_icon(get_editor_theme_icon(SNAME("Load")));
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}
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}
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}
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void AnimationLibraryEditor::_update_editor(Object *p_mixer) {
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emit_signal("update_editor", p_mixer);
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}
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@ -800,12 +809,14 @@ AnimationLibraryEditor::AnimationLibraryEditor() {
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VBoxContainer *vb = memnew(VBoxContainer);
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HBoxContainer *hb = memnew(HBoxContainer);
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hb->add_spacer(true);
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Button *b = memnew(Button(TTR("Add Library")));
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b->connect("pressed", callable_mp(this, &AnimationLibraryEditor::_add_library));
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hb->add_child(b);
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b = memnew(Button(TTR("Load Library")));
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b->connect("pressed", callable_mp(this, &AnimationLibraryEditor::_load_library));
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hb->add_child(b);
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new_library_button = memnew(Button(TTR("New Library")));
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new_library_button->set_tooltip_text(TTR("Create new empty animation library."));
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new_library_button->connect("pressed", callable_mp(this, &AnimationLibraryEditor::_add_library));
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hb->add_child(new_library_button);
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load_library_button = memnew(Button(TTR("Load Library")));
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load_library_button->set_tooltip_text(TTR("Load animation library from disk."));
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load_library_button->connect("pressed", callable_mp(this, &AnimationLibraryEditor::_load_library));
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hb->add_child(load_library_button);
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vb->add_child(hb);
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tree = memnew(Tree);
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vb->add_child(tree);
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@ -80,6 +80,9 @@ class AnimationLibraryEditor : public AcceptDialog {
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StringName file_dialog_animation;
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StringName file_dialog_library;
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Button *new_library_button = nullptr;
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Button *load_library_button = nullptr;
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AcceptDialog *error_dialog = nullptr;
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bool adding_animation = false;
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StringName adding_animation_to_library;
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@ -108,6 +111,7 @@ class AnimationLibraryEditor : public AcceptDialog {
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bool updating = false;
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protected:
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void _notification(int p_what);
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void _update_editor(Object *p_mixer);
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static void _bind_methods();
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