C#: Remove IL post-processor build dependency

We were using it to workaround a limitation of `Unsafe.AsPointer` and
`ref struct`s. However, we can get the same result with some tricks,
since we have control over the declaration of these structs.
This commit is contained in:
Ignacio Roldán Etcheverry 2022-07-28 17:41:52 +02:00
parent 1bf4397e5b
commit 186d7f6239
6 changed files with 403 additions and 111 deletions

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@ -1,5 +1,2 @@
# Do not ignore solution files inside the mono module. Overrides Godot's global gitignore. # Do not ignore solution files inside the mono module. Overrides Godot's global gitignore.
!*.sln !*.sln
# Fody
FodyWeavers.xsd

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@ -0,0 +1,313 @@
using System.Runtime.CompilerServices;
namespace Godot.NativeInterop;
// Ref structs are not allowed as generic type parameters, so we can't use Unsafe.AsPointer<T>/AsRef<T>.
// As a workaround we create our own overloads for our structs with some tricks under the hood.
public static class CustomUnsafe
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static unsafe godot_ref* AsPointer(ref godot_ref value)
=> value.GetUnsafeAddress();
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static unsafe godot_ref* ReadOnlyRefAsPointer(in godot_ref value)
=> value.GetUnsafeAddress();
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static unsafe ref godot_ref AsRef(godot_ref* source)
=> ref *source;
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static unsafe ref godot_ref AsRef(in godot_ref source)
=> ref *ReadOnlyRefAsPointer(in source);
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static unsafe godot_variant_call_error* AsPointer(ref godot_variant_call_error value)
=> value.GetUnsafeAddress();
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static unsafe godot_variant_call_error* ReadOnlyRefAsPointer(in godot_variant_call_error value)
=> value.GetUnsafeAddress();
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static unsafe ref godot_variant_call_error AsRef(godot_variant_call_error* source)
=> ref *source;
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static unsafe ref godot_variant_call_error AsRef(in godot_variant_call_error source)
=> ref *ReadOnlyRefAsPointer(in source);
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static unsafe godot_variant* AsPointer(ref godot_variant value)
=> value.GetUnsafeAddress();
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static unsafe godot_variant* ReadOnlyRefAsPointer(in godot_variant value)
=> value.GetUnsafeAddress();
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static unsafe ref godot_variant AsRef(godot_variant* source)
=> ref *source;
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static unsafe ref godot_variant AsRef(in godot_variant source)
=> ref *ReadOnlyRefAsPointer(in source);
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static unsafe godot_string* AsPointer(ref godot_string value)
=> value.GetUnsafeAddress();
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static unsafe godot_string* ReadOnlyRefAsPointer(in godot_string value)
=> value.GetUnsafeAddress();
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static unsafe ref godot_string AsRef(godot_string* source)
=> ref *source;
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static unsafe ref godot_string AsRef(in godot_string source)
=> ref *ReadOnlyRefAsPointer(in source);
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static unsafe godot_string_name* AsPointer(ref godot_string_name value)
=> value.GetUnsafeAddress();
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static unsafe godot_string_name* ReadOnlyRefAsPointer(in godot_string_name value)
=> value.GetUnsafeAddress();
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static unsafe ref godot_string_name AsRef(godot_string_name* source)
=> ref *source;
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static unsafe ref godot_string_name AsRef(in godot_string_name source)
=> ref *ReadOnlyRefAsPointer(in source);
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static unsafe godot_node_path* AsPointer(ref godot_node_path value)
=> value.GetUnsafeAddress();
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static unsafe godot_node_path* ReadOnlyRefAsPointer(in godot_node_path value)
=> value.GetUnsafeAddress();
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static unsafe ref godot_node_path AsRef(godot_node_path* source)
=> ref *source;
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static unsafe ref godot_node_path AsRef(in godot_node_path source)
=> ref *ReadOnlyRefAsPointer(in source);
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static unsafe godot_signal* AsPointer(ref godot_signal value)
=> value.GetUnsafeAddress();
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static unsafe godot_signal* ReadOnlyRefAsPointer(in godot_signal value)
=> value.GetUnsafeAddress();
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static unsafe ref godot_signal AsRef(godot_signal* source)
=> ref *source;
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static unsafe ref godot_signal AsRef(in godot_signal source)
=> ref *ReadOnlyRefAsPointer(in source);
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static unsafe godot_callable* AsPointer(ref godot_callable value)
=> value.GetUnsafeAddress();
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static unsafe godot_callable* ReadOnlyRefAsPointer(in godot_callable value)
=> value.GetUnsafeAddress();
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static unsafe ref godot_callable AsRef(godot_callable* source)
=> ref *source;
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static unsafe ref godot_callable AsRef(in godot_callable source)
=> ref *ReadOnlyRefAsPointer(in source);
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static unsafe godot_array* AsPointer(ref godot_array value)
=> value.GetUnsafeAddress();
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static unsafe godot_array* ReadOnlyRefAsPointer(in godot_array value)
=> value.GetUnsafeAddress();
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static unsafe ref godot_array AsRef(godot_array* source)
=> ref *source;
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static unsafe ref godot_array AsRef(in godot_array source)
=> ref *ReadOnlyRefAsPointer(in source);
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static unsafe godot_dictionary* AsPointer(ref godot_dictionary value)
=> value.GetUnsafeAddress();
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static unsafe godot_dictionary* ReadOnlyRefAsPointer(in godot_dictionary value)
=> value.GetUnsafeAddress();
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static unsafe ref godot_dictionary AsRef(godot_dictionary* source)
=> ref *source;
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static unsafe ref godot_dictionary AsRef(in godot_dictionary source)
=> ref *ReadOnlyRefAsPointer(in source);
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static unsafe godot_packed_byte_array* AsPointer(ref godot_packed_byte_array value)
=> value.GetUnsafeAddress();
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static unsafe godot_packed_byte_array* ReadOnlyRefAsPointer(in godot_packed_byte_array value)
=> value.GetUnsafeAddress();
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static unsafe ref godot_packed_byte_array AsRef(godot_packed_byte_array* source)
=> ref *source;
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static unsafe ref godot_packed_byte_array AsRef(in godot_packed_byte_array source)
=> ref *ReadOnlyRefAsPointer(in source);
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static unsafe godot_packed_int32_array* AsPointer(ref godot_packed_int32_array value)
=> value.GetUnsafeAddress();
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static unsafe godot_packed_int32_array* ReadOnlyRefAsPointer(in godot_packed_int32_array value)
=> value.GetUnsafeAddress();
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static unsafe ref godot_packed_int32_array AsRef(godot_packed_int32_array* source)
=> ref *source;
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static unsafe ref godot_packed_int32_array AsRef(in godot_packed_int32_array source)
=> ref *ReadOnlyRefAsPointer(in source);
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static unsafe godot_packed_int64_array* AsPointer(ref godot_packed_int64_array value)
=> value.GetUnsafeAddress();
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static unsafe godot_packed_int64_array* ReadOnlyRefAsPointer(in godot_packed_int64_array value)
=> value.GetUnsafeAddress();
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static unsafe ref godot_packed_int64_array AsRef(godot_packed_int64_array* source)
=> ref *source;
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static unsafe ref godot_packed_int64_array AsRef(in godot_packed_int64_array source)
=> ref *ReadOnlyRefAsPointer(in source);
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static unsafe godot_packed_float32_array* AsPointer(ref godot_packed_float32_array value)
=> value.GetUnsafeAddress();
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static unsafe godot_packed_float32_array* ReadOnlyRefAsPointer(in godot_packed_float32_array value)
=> value.GetUnsafeAddress();
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static unsafe ref godot_packed_float32_array AsRef(godot_packed_float32_array* source)
=> ref *source;
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static unsafe ref godot_packed_float32_array AsRef(in godot_packed_float32_array source)
=> ref *ReadOnlyRefAsPointer(in source);
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static unsafe godot_packed_float64_array* AsPointer(ref godot_packed_float64_array value)
=> value.GetUnsafeAddress();
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static unsafe godot_packed_float64_array* ReadOnlyRefAsPointer(in godot_packed_float64_array value)
=> value.GetUnsafeAddress();
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static unsafe ref godot_packed_float64_array AsRef(godot_packed_float64_array* source)
=> ref *source;
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static unsafe ref godot_packed_float64_array AsRef(in godot_packed_float64_array source)
=> ref *ReadOnlyRefAsPointer(in source);
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static unsafe godot_packed_string_array* AsPointer(ref godot_packed_string_array value)
=> value.GetUnsafeAddress();
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static unsafe godot_packed_string_array* ReadOnlyRefAsPointer(in godot_packed_string_array value)
=> value.GetUnsafeAddress();
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static unsafe ref godot_packed_string_array AsRef(godot_packed_string_array* source)
=> ref *source;
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static unsafe ref godot_packed_string_array AsRef(in godot_packed_string_array source)
=> ref *ReadOnlyRefAsPointer(in source);
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static unsafe godot_packed_vector2_array* AsPointer(ref godot_packed_vector2_array value)
=> value.GetUnsafeAddress();
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static unsafe godot_packed_vector2_array* ReadOnlyRefAsPointer(in godot_packed_vector2_array value)
=> value.GetUnsafeAddress();
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static unsafe ref godot_packed_vector2_array AsRef(godot_packed_vector2_array* source)
=> ref *source;
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static unsafe ref godot_packed_vector2_array AsRef(in godot_packed_vector2_array source)
=> ref *ReadOnlyRefAsPointer(in source);
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static unsafe godot_packed_vector3_array* AsPointer(ref godot_packed_vector3_array value)
=> value.GetUnsafeAddress();
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static unsafe godot_packed_vector3_array* ReadOnlyRefAsPointer(in godot_packed_vector3_array value)
=> value.GetUnsafeAddress();
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static unsafe ref godot_packed_vector3_array AsRef(godot_packed_vector3_array* source)
=> ref *source;
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static unsafe ref godot_packed_vector3_array AsRef(in godot_packed_vector3_array source)
=> ref *ReadOnlyRefAsPointer(in source);
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static unsafe godot_packed_color_array* AsPointer(ref godot_packed_color_array value)
=> value.GetUnsafeAddress();
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static unsafe godot_packed_color_array* ReadOnlyRefAsPointer(in godot_packed_color_array value)
=> value.GetUnsafeAddress();
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static unsafe ref godot_packed_color_array AsRef(godot_packed_color_array* source)
=> ref *source;
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static unsafe ref godot_packed_color_array AsRef(in godot_packed_color_array source)
=> ref *ReadOnlyRefAsPointer(in source);
}

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@ -35,6 +35,10 @@ namespace Godot.NativeInterop
// ReSharper disable once InconsistentNaming // ReSharper disable once InconsistentNaming
public ref struct godot_ref public ref struct godot_ref
{ {
[MethodImpl(MethodImplOptions.AggressiveInlining)]
internal readonly unsafe godot_ref* GetUnsafeAddress()
=> (godot_ref*)Unsafe.AsPointer(ref Unsafe.AsRef(in _reference));
private IntPtr _reference; private IntPtr _reference;
public void Dispose() public void Dispose()
@ -73,6 +77,10 @@ namespace Godot.NativeInterop
// ReSharper disable once InconsistentNaming // ReSharper disable once InconsistentNaming
public ref struct godot_variant_call_error public ref struct godot_variant_call_error
{ {
[MethodImpl(MethodImplOptions.AggressiveInlining)]
internal readonly unsafe godot_variant_call_error* GetUnsafeAddress()
=> (godot_variant_call_error*)Unsafe.AsPointer(ref Unsafe.AsRef(in error));
private godot_variant_call_error_error error; private godot_variant_call_error_error error;
private int argument; private int argument;
private int expected; private int expected;
@ -100,6 +108,10 @@ namespace Godot.NativeInterop
// ReSharper disable once InconsistentNaming // ReSharper disable once InconsistentNaming
public ref struct godot_variant public ref struct godot_variant
{ {
[MethodImpl(MethodImplOptions.AggressiveInlining)]
internal readonly unsafe godot_variant* GetUnsafeAddress()
=> (godot_variant*)Unsafe.AsPointer(ref Unsafe.AsRef(in _typeField));
// Variant.Type is generated as an enum of type long, so we can't use for the field as it must only take 32-bits. // Variant.Type is generated as an enum of type long, so we can't use for the field as it must only take 32-bits.
[FieldOffset(0)] private int _typeField; [FieldOffset(0)] private int _typeField;
@ -147,7 +159,7 @@ namespace Godot.NativeInterop
// ReSharper disable once InconsistentNaming // ReSharper disable once InconsistentNaming
public struct godot_variant_obj_data public struct godot_variant_obj_data
{ {
public UInt64 id; public ulong id;
public IntPtr obj; public IntPtr obj;
} }
@ -431,6 +443,10 @@ namespace Godot.NativeInterop
// ReSharper disable once InconsistentNaming // ReSharper disable once InconsistentNaming
public ref struct godot_string public ref struct godot_string
{ {
[MethodImpl(MethodImplOptions.AggressiveInlining)]
internal readonly unsafe godot_string* GetUnsafeAddress()
=> (godot_string*)Unsafe.AsPointer(ref Unsafe.AsRef(in _ptr));
private IntPtr _ptr; private IntPtr _ptr;
public void Dispose() public void Dispose()
@ -459,6 +475,10 @@ namespace Godot.NativeInterop
// ReSharper disable once InconsistentNaming // ReSharper disable once InconsistentNaming
public ref struct godot_string_name public ref struct godot_string_name
{ {
[MethodImpl(MethodImplOptions.AggressiveInlining)]
internal readonly unsafe godot_string_name* GetUnsafeAddress()
=> (godot_string_name*)Unsafe.AsPointer(ref Unsafe.AsRef(in _data));
private IntPtr _data; private IntPtr _data;
public void Dispose() public void Dispose()
@ -528,6 +548,10 @@ namespace Godot.NativeInterop
// ReSharper disable once InconsistentNaming // ReSharper disable once InconsistentNaming
public ref struct godot_node_path public ref struct godot_node_path
{ {
[MethodImpl(MethodImplOptions.AggressiveInlining)]
internal readonly unsafe godot_node_path* GetUnsafeAddress()
=> (godot_node_path*)Unsafe.AsPointer(ref Unsafe.AsRef(in _data));
private IntPtr _data; private IntPtr _data;
public void Dispose() public void Dispose()
@ -572,13 +596,19 @@ namespace Godot.NativeInterop
// ReSharper disable once InconsistentNaming // ReSharper disable once InconsistentNaming
public ref struct godot_signal public ref struct godot_signal
{ {
[MethodImpl(MethodImplOptions.AggressiveInlining)]
internal readonly unsafe godot_signal* GetUnsafeAddress()
=> (godot_signal*)Unsafe.AsPointer(ref Unsafe.AsRef(in _getUnsafeAddressHelper));
[FieldOffset(0)] private byte _getUnsafeAddressHelper;
[FieldOffset(0)] private godot_string_name _name; [FieldOffset(0)] private godot_string_name _name;
// There's padding here on 32-bit // There's padding here on 32-bit
[FieldOffset(8)] private UInt64 _objectId; [FieldOffset(8)] private ulong _objectId;
public godot_signal(godot_string_name name, ulong objectId) public godot_signal(godot_string_name name, ulong objectId) : this()
{ {
_name = name; _name = name;
_objectId = objectId; _objectId = objectId;
@ -590,7 +620,7 @@ namespace Godot.NativeInterop
get => _name; get => _name;
} }
public UInt64 ObjectId public ulong ObjectId
{ {
[MethodImpl(MethodImplOptions.AggressiveInlining)] [MethodImpl(MethodImplOptions.AggressiveInlining)]
get => _objectId; get => _objectId;
@ -609,12 +639,18 @@ namespace Godot.NativeInterop
// ReSharper disable once InconsistentNaming // ReSharper disable once InconsistentNaming
public ref struct godot_callable public ref struct godot_callable
{ {
[MethodImpl(MethodImplOptions.AggressiveInlining)]
internal readonly unsafe godot_callable* GetUnsafeAddress()
=> (godot_callable*)Unsafe.AsPointer(ref Unsafe.AsRef(in _getUnsafeAddressHelper));
[FieldOffset(0)] private byte _getUnsafeAddressHelper;
[FieldOffset(0)] private godot_string_name _method; [FieldOffset(0)] private godot_string_name _method;
// There's padding here on 32-bit // There's padding here on 32-bit
// ReSharper disable once PrivateFieldCanBeConvertedToLocalVariable // ReSharper disable once PrivateFieldCanBeConvertedToLocalVariable
[FieldOffset(8)] private UInt64 _objectId; [FieldOffset(8)] private ulong _objectId;
[FieldOffset(8)] private IntPtr _custom; [FieldOffset(8)] private IntPtr _custom;
public godot_callable(godot_string_name method, ulong objectId) : this() public godot_callable(godot_string_name method, ulong objectId) : this()
@ -637,11 +673,17 @@ namespace Godot.NativeInterop
// A correctly constructed value needs to call the native default constructor to allocate `_p`. // A correctly constructed value needs to call the native default constructor to allocate `_p`.
// Don't pass a C# default constructed `godot_array` to native code, unless it's going to // Don't pass a C# default constructed `godot_array` to native code, unless it's going to
// be re-assigned a new value (the copy constructor checks if `_p` is null so that's fine). // be re-assigned a new value (the copy constructor checks if `_p` is null so that's fine).
[StructLayout(LayoutKind.Sequential)] [StructLayout(LayoutKind.Explicit)]
// ReSharper disable once InconsistentNaming // ReSharper disable once InconsistentNaming
public ref struct godot_array public ref struct godot_array
{ {
private unsafe ArrayPrivate* _p; [MethodImpl(MethodImplOptions.AggressiveInlining)]
internal readonly unsafe godot_array* GetUnsafeAddress()
=> (godot_array*)Unsafe.AsPointer(ref Unsafe.AsRef(in _getUnsafeAddressHelper));
[FieldOffset(0)] private byte _getUnsafeAddressHelper;
[FieldOffset(0)] private unsafe ArrayPrivate* _p;
[StructLayout(LayoutKind.Sequential)] [StructLayout(LayoutKind.Sequential)]
private struct ArrayPrivate private struct ArrayPrivate
@ -722,6 +764,10 @@ namespace Godot.NativeInterop
// ReSharper disable once InconsistentNaming // ReSharper disable once InconsistentNaming
public ref struct godot_dictionary public ref struct godot_dictionary
{ {
[MethodImpl(MethodImplOptions.AggressiveInlining)]
internal readonly unsafe godot_dictionary* GetUnsafeAddress()
=> (godot_dictionary*)Unsafe.AsPointer(ref Unsafe.AsRef(in _p));
private IntPtr _p; private IntPtr _p;
public readonly bool IsAllocated public readonly bool IsAllocated
@ -759,6 +805,10 @@ namespace Godot.NativeInterop
// ReSharper disable once InconsistentNaming // ReSharper disable once InconsistentNaming
public ref struct godot_packed_byte_array public ref struct godot_packed_byte_array
{ {
[MethodImpl(MethodImplOptions.AggressiveInlining)]
internal readonly unsafe godot_packed_byte_array* GetUnsafeAddress()
=> (godot_packed_byte_array*)Unsafe.AsPointer(ref Unsafe.AsRef(in _writeProxy));
private IntPtr _writeProxy; private IntPtr _writeProxy;
private unsafe byte* _ptr; private unsafe byte* _ptr;
@ -787,6 +837,10 @@ namespace Godot.NativeInterop
// ReSharper disable once InconsistentNaming // ReSharper disable once InconsistentNaming
public ref struct godot_packed_int32_array public ref struct godot_packed_int32_array
{ {
[MethodImpl(MethodImplOptions.AggressiveInlining)]
internal readonly unsafe godot_packed_int32_array* GetUnsafeAddress()
=> (godot_packed_int32_array*)Unsafe.AsPointer(ref Unsafe.AsRef(in _writeProxy));
private IntPtr _writeProxy; private IntPtr _writeProxy;
private unsafe int* _ptr; private unsafe int* _ptr;
@ -815,6 +869,10 @@ namespace Godot.NativeInterop
// ReSharper disable once InconsistentNaming // ReSharper disable once InconsistentNaming
public ref struct godot_packed_int64_array public ref struct godot_packed_int64_array
{ {
[MethodImpl(MethodImplOptions.AggressiveInlining)]
internal readonly unsafe godot_packed_int64_array* GetUnsafeAddress()
=> (godot_packed_int64_array*)Unsafe.AsPointer(ref Unsafe.AsRef(in _writeProxy));
private IntPtr _writeProxy; private IntPtr _writeProxy;
private unsafe long* _ptr; private unsafe long* _ptr;
@ -843,6 +901,10 @@ namespace Godot.NativeInterop
// ReSharper disable once InconsistentNaming // ReSharper disable once InconsistentNaming
public ref struct godot_packed_float32_array public ref struct godot_packed_float32_array
{ {
[MethodImpl(MethodImplOptions.AggressiveInlining)]
internal readonly unsafe godot_packed_float32_array* GetUnsafeAddress()
=> (godot_packed_float32_array*)Unsafe.AsPointer(ref Unsafe.AsRef(in _writeProxy));
private IntPtr _writeProxy; private IntPtr _writeProxy;
private unsafe float* _ptr; private unsafe float* _ptr;
@ -871,6 +933,10 @@ namespace Godot.NativeInterop
// ReSharper disable once InconsistentNaming // ReSharper disable once InconsistentNaming
public ref struct godot_packed_float64_array public ref struct godot_packed_float64_array
{ {
[MethodImpl(MethodImplOptions.AggressiveInlining)]
internal readonly unsafe godot_packed_float64_array* GetUnsafeAddress()
=> (godot_packed_float64_array*)Unsafe.AsPointer(ref Unsafe.AsRef(in _writeProxy));
private IntPtr _writeProxy; private IntPtr _writeProxy;
private unsafe double* _ptr; private unsafe double* _ptr;
@ -899,6 +965,10 @@ namespace Godot.NativeInterop
// ReSharper disable once InconsistentNaming // ReSharper disable once InconsistentNaming
public ref struct godot_packed_string_array public ref struct godot_packed_string_array
{ {
[MethodImpl(MethodImplOptions.AggressiveInlining)]
internal readonly unsafe godot_packed_string_array* GetUnsafeAddress()
=> (godot_packed_string_array*)Unsafe.AsPointer(ref Unsafe.AsRef(in _writeProxy));
private IntPtr _writeProxy; private IntPtr _writeProxy;
private unsafe godot_string* _ptr; private unsafe godot_string* _ptr;
@ -927,6 +997,10 @@ namespace Godot.NativeInterop
// ReSharper disable once InconsistentNaming // ReSharper disable once InconsistentNaming
public ref struct godot_packed_vector2_array public ref struct godot_packed_vector2_array
{ {
[MethodImpl(MethodImplOptions.AggressiveInlining)]
internal readonly unsafe godot_packed_vector2_array* GetUnsafeAddress()
=> (godot_packed_vector2_array*)Unsafe.AsPointer(ref Unsafe.AsRef(in _writeProxy));
private IntPtr _writeProxy; private IntPtr _writeProxy;
private unsafe Vector2* _ptr; private unsafe Vector2* _ptr;
@ -955,6 +1029,10 @@ namespace Godot.NativeInterop
// ReSharper disable once InconsistentNaming // ReSharper disable once InconsistentNaming
public ref struct godot_packed_vector3_array public ref struct godot_packed_vector3_array
{ {
[MethodImpl(MethodImplOptions.AggressiveInlining)]
internal readonly unsafe godot_packed_vector3_array* GetUnsafeAddress()
=> (godot_packed_vector3_array*)Unsafe.AsPointer(ref Unsafe.AsRef(in _writeProxy));
private IntPtr _writeProxy; private IntPtr _writeProxy;
private unsafe Vector3* _ptr; private unsafe Vector3* _ptr;
@ -983,6 +1061,10 @@ namespace Godot.NativeInterop
// ReSharper disable once InconsistentNaming // ReSharper disable once InconsistentNaming
public ref struct godot_packed_color_array public ref struct godot_packed_color_array
{ {
[MethodImpl(MethodImplOptions.AggressiveInlining)]
internal readonly unsafe godot_packed_color_array* GetUnsafeAddress()
=> (godot_packed_color_array*)Unsafe.AsPointer(ref Unsafe.AsRef(in _writeProxy));
private IntPtr _writeProxy; private IntPtr _writeProxy;
private unsafe Color* _ptr; private unsafe Color* _ptr;

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@ -1,3 +0,0 @@
<Weavers xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="FodyWeavers.xsd">
<InlineIL />
</Weavers>

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@ -1,93 +0,0 @@
<Project>
<!-- Generate Godot.NativeInterop.CustomUnsafe C# class-->
<!--
Ref structs are not allowed as generic type parameters, so we can't use Unsafe.AsPointer<T>/AsRef<T>.
As a workaround we generate overloads of those methods for our structs using Fody with inline IL.
-->
<ItemGroup>
<PackageReference Include="Fody" Version="6.6.0" PrivateAssets="all" />
<PackageReference Include="InlineIL.Fody" Version="1.7.1" PrivateAssets="all" />
</ItemGroup>
<ItemGroup>
<GodotInteropStructs Include="godot_ref" />
<GodotInteropStructs Include="godot_variant_call_error" />
<GodotInteropStructs Include="godot_variant" />
<GodotInteropStructs Include="godot_string" />
<GodotInteropStructs Include="godot_string_name" />
<GodotInteropStructs Include="godot_node_path" />
<GodotInteropStructs Include="godot_signal" />
<GodotInteropStructs Include="godot_callable" />
<GodotInteropStructs Include="godot_array" />
<GodotInteropStructs Include="godot_dictionary" />
<GodotInteropStructs Include="godot_packed_byte_array" />
<GodotInteropStructs Include="godot_packed_int32_array" />
<GodotInteropStructs Include="godot_packed_int64_array" />
<GodotInteropStructs Include="godot_packed_float32_array" />
<GodotInteropStructs Include="godot_packed_float64_array" />
<GodotInteropStructs Include="godot_packed_string_array" />
<GodotInteropStructs Include="godot_packed_vector2_array" />
<GodotInteropStructs Include="godot_packed_vector3_array" />
<GodotInteropStructs Include="godot_packed_color_array" />
</ItemGroup>
<Target Name="GenerateGodotCustomUnsafe"
DependsOnTargets="_GenerateGodotCustomUnsafe"
BeforeTargets="PrepareForBuild;CompileDesignTime;BeforeCompile;CoreCompile">
<ItemGroup>
<Compile Include="$(IntermediateOutputPath)CustomUnsafe.%(GodotInteropStructs.Identity).g.cs" />
<FileWrites Include="$(IntermediateOutputPath)CustomUnsafe.%(GodotInteropStructs.Identity).g.cs" />
</ItemGroup>
</Target>
<Target Name="_GenerateGodotCustomUnsafe"
Inputs="$(MSBuildProjectFile);$(MSBuildThisFileDirectory);@(GodotInteropStructs)"
Outputs="$(IntermediateOutputPath)CustomUnsafe.%(GodotInteropStructs.Identity).g.cs">
<PropertyGroup>
<GodotInteropStruct>%(GodotInteropStructs.Identity)</GodotInteropStruct>
<GenerateGodotCustomUnsafeCode><![CDATA[
using System.Runtime.CompilerServices%3b
using InlineIL%3b
using static InlineIL.IL.Emit%3b
namespace Godot.NativeInterop
{
public static partial class CustomUnsafe
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static unsafe $(GodotInteropStruct)* AsPointer(ref $(GodotInteropStruct) value)
{
Ldarg(nameof(value))%3b
Conv_U()%3b
return ($(GodotInteropStruct)*)IL.ReturnPointer()%3b
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static unsafe $(GodotInteropStruct)* ReadOnlyRefAsPointer(in $(GodotInteropStruct) value)
{
Ldarg(nameof(value))%3b
Conv_U()%3b
return ($(GodotInteropStruct)*)IL.ReturnPointer()%3b
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static unsafe ref $(GodotInteropStruct) AsRef($(GodotInteropStruct)* source)
{
return ref *source%3b
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static unsafe ref $(GodotInteropStruct) AsRef(in $(GodotInteropStruct) source)
{
return ref *ReadOnlyRefAsPointer(in source)%3b
}
}
}
]]></GenerateGodotCustomUnsafeCode>
</PropertyGroup>
<WriteLinesToFile Lines="$(GenerateGodotCustomUnsafeCode)"
File="$(IntermediateOutputPath)CustomUnsafe.%(GodotInteropStructs.Identity).g.cs"
Overwrite="True" WriteOnlyWhenDifferent="True" />
</Target>
</Project>

View File

@ -41,11 +41,6 @@
<PackageReference Include="ReflectionAnalyzers" Version="0.1.22-dev" PrivateAssets="all" IncludeAssets="runtime; build; native; contentfiles; analyzers" /> <PackageReference Include="ReflectionAnalyzers" Version="0.1.22-dev" PrivateAssets="all" IncludeAssets="runtime; build; native; contentfiles; analyzers" />
<!--PackageReference Include="IDisposableAnalyzers" Version="3.4.13" PrivateAssets="all" IncludeAssets="runtime; build; native; contentfiles; analyzers" /--> <!--PackageReference Include="IDisposableAnalyzers" Version="3.4.13" PrivateAssets="all" IncludeAssets="runtime; build; native; contentfiles; analyzers" /-->
</ItemGroup> </ItemGroup>
<!-- Targets for generating Godot.NativeInterop.CustomUnsafe -->
<Import Project="GenerateGodotCustomUnsafe.targets" />
<ItemGroup>
<None Include="GenerateGodotCustomUnsafe.targets" />
</ItemGroup>
<!-- Sources --> <!-- Sources -->
<ItemGroup> <ItemGroup>
<Compile Include="Core\AABB.cs" /> <Compile Include="Core\AABB.cs" />
@ -89,6 +84,7 @@
<Compile Include="Core\Interfaces\ISerializationListener.cs" /> <Compile Include="Core\Interfaces\ISerializationListener.cs" />
<Compile Include="Core\Mathf.cs" /> <Compile Include="Core\Mathf.cs" />
<Compile Include="Core\MathfEx.cs" /> <Compile Include="Core\MathfEx.cs" />
<Compile Include="Core\NativeInterop\CustomUnsafe.cs" />
<Compile Include="Core\NativeInterop\ExceptionUtils.cs" /> <Compile Include="Core\NativeInterop\ExceptionUtils.cs" />
<Compile Include="Core\NativeInterop\GodotDllImportResolver.cs" /> <Compile Include="Core\NativeInterop\GodotDllImportResolver.cs" />
<Compile Include="Core\NativeInterop\InteropUtils.cs" /> <Compile Include="Core\NativeInterop\InteropUtils.cs" />