Merge pull request #17140 from akien-mga/viewport-fix-tooltips
Viewport: Fix missing tooltips w/ disabled physics object picking
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commit
18b3ebcf3b
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@ -192,6 +192,7 @@ Viewport::GUI::GUI() {
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}
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/////////////////////////////////////
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void Viewport::_update_stretch_transform() {
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if (size_override_stretch && size_override) {
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@ -318,6 +319,11 @@ void Viewport::_notification(int p_what) {
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first->make_current();
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}
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#endif
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// Enable processing for tooltips, collision debugging, physics object picking, etc.
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set_process_internal(true);
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set_physics_process_internal(true);
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} break;
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case NOTIFICATION_EXIT_TREE: {
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@ -345,15 +351,18 @@ void Viewport::_notification(int p_what) {
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VS::get_singleton()->viewport_set_active(viewport, false);
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} break;
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case NOTIFICATION_PHYSICS_PROCESS: {
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case NOTIFICATION_INTERNAL_PROCESS: {
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if (gui.tooltip_timer >= 0) {
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gui.tooltip_timer -= get_physics_process_delta_time();
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gui.tooltip_timer -= get_process_delta_time();
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if (gui.tooltip_timer < 0) {
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_gui_show_tooltip();
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}
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}
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} break;
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case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: {
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if (get_tree()->is_debugging_collisions_hint() && contact_2d_debug.is_valid()) {
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VisualServer::get_singleton()->canvas_item_clear(contact_2d_debug);
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@ -2404,9 +2413,14 @@ Rect2 Viewport::get_attach_to_screen_rect() const {
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void Viewport::set_physics_object_picking(bool p_enable) {
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physics_object_picking = p_enable;
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set_physics_process(physics_object_picking);
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if (!physics_object_picking)
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if (!physics_object_picking) {
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physics_picking_events.clear();
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}
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}
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bool Viewport::get_physics_object_picking() {
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return physics_object_picking;
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}
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Vector2 Viewport::get_camera_coords(const Vector2 &p_viewport_coords) const {
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@ -2420,11 +2434,6 @@ Vector2 Viewport::get_camera_rect_size() const {
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return size;
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}
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bool Viewport::get_physics_object_picking() {
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return physics_object_picking;
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}
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bool Viewport::gui_has_modal_stack() const {
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return gui.modal_stack.size();
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