Fix getting struct elements from MonoArray (#11978)
* Fix getting struct elements from MonoArray * Revert undesired change
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@ -285,7 +285,8 @@ bool GDMono::_load_assembly(const String &p_name, GDMonoAssembly **r_assembly) {
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MonoAssembly *assembly = mono_assembly_load_full(aname, NULL, &status, false);
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mono_assembly_name_free(aname);
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ERR_FAIL_NULL_V(assembly, false);
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if (!assembly)
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return false;
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uint32_t domain_id = mono_domain_get_id(mono_domain_get());
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@ -719,7 +719,7 @@ PoolColorArray mono_array_to_PoolColorArray(MonoArray *p_array) {
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int length = mono_array_length(p_array);
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for (int i = 0; i < length; i++) {
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real_t *raw_elem = mono_array_get(p_array, real_t *, i);
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real_t *raw_elem = (real_t *)mono_array_addr_with_size(p_array, sizeof(real_t) * 4, i);
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MARSHALLED_IN(Color, raw_elem, elem);
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ret.push_back(elem);
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}
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@ -749,7 +749,7 @@ PoolVector2Array mono_array_to_PoolVector2Array(MonoArray *p_array) {
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int length = mono_array_length(p_array);
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for (int i = 0; i < length; i++) {
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real_t *raw_elem = mono_array_get(p_array, real_t *, i);
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real_t *raw_elem = (real_t *)mono_array_addr_with_size(p_array, sizeof(real_t) * 2, i);
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MARSHALLED_IN(Vector2, raw_elem, elem);
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ret.push_back(elem);
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}
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@ -780,7 +780,7 @@ PoolVector3Array mono_array_to_PoolVector3Array(MonoArray *p_array) {
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int length = mono_array_length(p_array);
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for (int i = 0; i < length; i++) {
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real_t *raw_elem = mono_array_get(p_array, real_t *, i);
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real_t *raw_elem = (real_t *)mono_array_addr_with_size(p_array, sizeof(real_t) * 3, i);
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MARSHALLED_IN(Vector3, raw_elem, elem);
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ret.push_back(elem);
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}
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