Update window size property names for editor run

This commit is contained in:
George Marques 2017-06-04 19:55:24 -03:00
parent 8126a0cb12
commit 18d7ab21df
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@ -78,12 +78,12 @@ Error EditorRun::run(const String &p_scene, const String p_custom_args, const Li
Size2 desired_size;
desired_size.x = GlobalConfig::get_singleton()->get("display/width");
desired_size.y = GlobalConfig::get_singleton()->get("display/height");
desired_size.x = GlobalConfig::get_singleton()->get("display/window/width");
desired_size.y = GlobalConfig::get_singleton()->get("display/window/height");
Size2 test_size;
test_size.x = GlobalConfig::get_singleton()->get("display/test_width");
test_size.y = GlobalConfig::get_singleton()->get("display/test_height");
test_size.x = GlobalConfig::get_singleton()->get("display/window/test_width");
test_size.y = GlobalConfig::get_singleton()->get("display/window/test_height");
if (test_size.x > 0 && test_size.y > 0) {
desired_size = test_size;