Merge pull request #72613 from Sauermann/fix-toplevel-top-level
Fix toplevel nomenclature
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commit
18e827ee46
@ -692,7 +692,7 @@ Transform2D Control::get_transform() const {
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return xform;
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}
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void Control::_toplevel_changed_on_parent() {
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void Control::_top_level_changed_on_parent() {
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// Update root control status.
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_notification(NOTIFICATION_EXIT_CANVAS);
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_notification(NOTIFICATION_ENTER_CANVAS);
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@ -292,8 +292,8 @@ private:
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void _update_minimum_size();
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void _size_changed();
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void _toplevel_changed() override{}; // Controls don't need to do anything, only other CanvasItems.
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void _toplevel_changed_on_parent() override;
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void _top_level_changed() override {} // Controls don't need to do anything, only other CanvasItems.
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void _top_level_changed_on_parent() override;
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void _clear_size_warning();
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@ -185,7 +185,7 @@ void CanvasItem::_top_level_raise_self() {
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}
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void CanvasItem::_enter_canvas() {
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// Resolves to nullptr if the node is toplevel.
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// Resolves to nullptr if the node is top_level.
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CanvasItem *parent_item = get_parent_item();
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if (parent_item) {
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@ -400,26 +400,26 @@ void CanvasItem::set_as_top_level(bool p_top_level) {
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_exit_canvas();
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top_level = p_top_level;
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_toplevel_changed();
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_top_level_changed();
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_enter_canvas();
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_notify_transform();
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}
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void CanvasItem::_toplevel_changed() {
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// Inform children that toplevel status has changed on a parent.
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void CanvasItem::_top_level_changed() {
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// Inform children that top_level status has changed on a parent.
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int children = get_child_count();
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for (int i = 0; i < children; i++) {
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CanvasItem *child = Object::cast_to<CanvasItem>(get_child(i));
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if (child) {
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child->_toplevel_changed_on_parent();
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child->_top_level_changed_on_parent();
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}
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}
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}
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void CanvasItem::_toplevel_changed_on_parent() {
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// Inform children that toplevel status has changed on a parent.
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_toplevel_changed();
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void CanvasItem::_top_level_changed_on_parent() {
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// Inform children that top_level status has changed on a parent.
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_top_level_changed();
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}
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bool CanvasItem::is_set_as_top_level() const {
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@ -125,8 +125,8 @@ private:
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void _propagate_visibility_changed(bool p_parent_visible_in_tree);
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void _handle_visibility_change(bool p_visible);
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virtual void _toplevel_changed();
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virtual void _toplevel_changed_on_parent();
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virtual void _top_level_changed();
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virtual void _top_level_changed_on_parent();
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void _redraw_callback();
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