Merge pull request #91156 from akien-mga/4.2-cherrypicks
Cherry-picks for the 4.2 branch (future 4.2.3) - 1st batch
This commit is contained in:
commit
190cbcfd7f
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@ -24,7 +24,7 @@ jobs:
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cache-name: macos-editor
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target: editor
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tests: true
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bin: "./bin/godot.macos.editor.x86_64"
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bin: "./bin/godot.macos.editor.universal"
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- name: Template (target=template_release)
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cache-name: macos-template
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@ -48,16 +48,26 @@ jobs:
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run: |
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sh misc/scripts/install_vulkan_sdk_macos.sh
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- name: Compilation
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- name: Compilation (x86_64)
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uses: ./.github/actions/godot-build
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with:
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sconsflags: ${{ env.SCONSFLAGS }}
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sconsflags: ${{ env.SCONSFLAGS }} arch=x86_64
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platform: macos
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target: ${{ matrix.target }}
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tests: ${{ matrix.tests }}
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- name: Compilation (arm64)
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uses: ./.github/actions/godot-build
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with:
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sconsflags: ${{ env.SCONSFLAGS }} arch=arm64
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platform: macos
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target: ${{ matrix.target }}
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tests: ${{ matrix.tests }}
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- name: Prepare artifact
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run: |
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lipo -create ./bin/godot.macos.${{ matrix.target }}.x86_64 ./bin/godot.macos.${{ matrix.target }}.arm64 -output ./bin/godot.macos.${{ matrix.target }}.universal
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rm ./bin/godot.macos.${{ matrix.target }}.x86_64 ./bin/godot.macos.${{ matrix.target }}.arm64
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strip bin/godot.*
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chmod +x bin/godot.*
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@ -917,6 +917,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
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030000000d0f00003801000008010000,Hori PC Engine Mini Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,start:b9,platform:Mac OS X,
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030000000d0f00009200000000010000,Hori Pokken Tournament DX Pro,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X,
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030000000d0f0000aa00000072050000,Hori Real Arcade Pro for Nintendo Switch,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Mac OS X,
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030000000d0f00000002000017010000,Hori Split Pad Fit,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
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030000000d0f00000002000015010000,Hori Switch Split Pad Pro,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
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030000000d0f00006e00000000010000,Horipad 4 PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
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030000000d0f00006600000000010000,Horipad 4 PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
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@ -1282,6 +1283,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
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030000000d0f00006b00000011010000,Hori Real Arcade Pro 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
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030000000d0f00001600000000010000,Hori Real Arcade Pro EXSE,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b2,y:b3,platform:Linux,
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030000000d0f0000aa00000011010000,Hori Real Arcade Pro for Nintendo Switch,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
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030000000d0f00008501000017010000,Hori Split Pad Fit,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
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030000000d0f00008501000015010000,Hori Switch Split Pad Pro,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
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030000000d0f00006e00000011010000,Horipad 4 PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
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030000000d0f00006600000011010000,Horipad 4 PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
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@ -1696,6 +1698,8 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
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060000005e040000120b00000f050000,Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,misc1:b11,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
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050000005e040000130b000017050000,Xbox Series X Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b15,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
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060000005e040000120b00000d050000,Xbox Series X Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,misc1:b11,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
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030000005e040000120b000011050000,Xbox Series X Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,misc1:b11,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
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030000005e040000120b000014050000,Xbox Series X Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,misc1:b11,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
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050000005e040000200b000013050000,Xbox Wireless Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
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050000005e040000200b000017050000,Xbox Wireless Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
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050000005e040000220b000017050000,Xbox Wireless Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
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@ -211,10 +211,10 @@ public:
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size_mask = mask;
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}
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RingBuffer<T>(int p_power = 0) {
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RingBuffer(int p_power = 0) {
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resize(p_power);
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}
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~RingBuffer<T>() {}
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~RingBuffer() {}
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};
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#endif // RING_BUFFER_H
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@ -146,7 +146,7 @@ public:
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}
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}
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_ALWAYS_INLINE_ explicit SafeNumeric<T>(T p_value = static_cast<T>(0)) {
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_ALWAYS_INLINE_ explicit SafeNumeric(T p_value = static_cast<T>(0)) {
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set(p_value);
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}
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};
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@ -1362,7 +1362,7 @@ void CharacterBody3D::_move_and_slide_grounded(double p_delta, bool p_was_on_flo
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} else {
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// Travel is too high to be safely canceled, we take it into account.
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result.travel = result.travel.slide(up_direction);
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motion = motion.normalized() * result.travel.length();
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motion = result.remainder;
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}
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set_global_transform(gt);
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// Determines if you are on the ground, and limits the possibility of climbing on the walls because of the approximations.
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@ -708,6 +708,9 @@ void Window::_event_callback(DisplayServer::WindowEvent p_event) {
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if (!is_inside_tree()) {
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return;
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}
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// Ensure keeping the order of input events and window events when input events are buffered or accumulated.
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Input::get_singleton()->flush_buffered_events();
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Window *root = get_tree()->get_root();
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if (!root->gui.windowmanager_window_over) {
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#ifdef DEV_ENABLED
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@ -2635,9 +2638,6 @@ void Window::_update_mouse_over(Vector2 p_pos) {
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if (is_embedded()) {
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mouse_in_window = true;
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_propagate_window_notification(this, NOTIFICATION_WM_MOUSE_ENTER);
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} else {
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// Prevent update based on delayed InputEvents from DisplayServer.
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return;
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}
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}
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@ -553,7 +553,7 @@ to solve some MSVC warnings. See the patches in the `patches` directory.
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## miniupnpc
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- Upstream: https://github.com/miniupnp/miniupnp
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- Version: 2.2.6 (faad29d7300f1bfa9dc7795031993c04c5191f59, 2024)
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- Version: 2.2.7 (d4d5ec7d48c093b37b2ea5d7171ede21ce9d7ff2, 2024)
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- License: BSD-3-Clause
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Files extracted from upstream source:
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@ -0,0 +1,22 @@
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diff --git a/thirdparty/clipper2/include/clipper2/clipper.core.h b/thirdparty/clipper2/include/clipper2/clipper.core.h
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index a77cdad5f4..0de7c3720e 100644
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--- a/thirdparty/clipper2/include/clipper2/clipper.core.h
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+++ b/thirdparty/clipper2/include/clipper2/clipper.core.h
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@@ -138,7 +138,7 @@ namespace Clipper2Lib
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}
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template <typename T2>
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- explicit Point<T>(const Point<T2>& p)
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+ explicit Point(const Point<T2>& p)
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{
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Init(p.x, p.y, p.z);
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}
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@@ -180,7 +180,7 @@ namespace Clipper2Lib
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Point(const T2 x_, const T2 y_) { Init(x_, y_); }
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template <typename T2>
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- explicit Point<T>(const Point<T2>& p) { Init(p.x, p.y); }
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+ explicit Point(const Point<T2>& p) { Init(p.x, p.y); }
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Point operator * (const double scale) const
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{
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@ -122,7 +122,7 @@ namespace Clipper2Lib
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}
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template <typename T2>
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explicit Point<T>(const Point<T2>& p)
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explicit Point(const Point<T2>& p)
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{
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Init(p.x, p.y, p.z);
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}
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@ -163,7 +163,7 @@ namespace Clipper2Lib
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Point(const T2 x_, const T2 y_) { Init(x_, y_); }
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template <typename T2>
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explicit Point<T>(const Point<T2>& p) { Init(p.x, p.y); }
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explicit Point(const Point<T2>& p) { Init(p.x, p.y); }
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Point operator * (const double scale) const
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{
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@ -4,7 +4,7 @@
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#include "core/version.h"
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#define OS_STRING VERSION_NAME "/1.0"
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#define MINIUPNPC_VERSION_STRING "2.2.6"
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#define MINIUPNPC_VERSION_STRING "2.2.7"
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#if 0
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/* according to "UPnP Device Architecture 1.0" */
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