ConnectionsDock: Add tooltip with signal description
Had to create a custom Tree to override `make_custom_control` for the rich text display, similar to EditorProperty. Fixes #30244.
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@ -459,6 +459,21 @@ ConnectDialog::~ConnectDialog() {
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//////////////////////////////////////////
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// Originally copied and adapted from EditorProperty, try to keep style in sync.
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Control *ConnectionsDockTree::make_custom_tooltip(const String &p_text) const {
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EditorHelpBit *help_bit = memnew(EditorHelpBit);
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help_bit->add_style_override("panel", get_stylebox("panel", "TooltipPanel"));
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help_bit->get_rich_text()->set_fixed_size_to_width(360 * EDSCALE);
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String text = TTR("Signal:") + " [u][b]" + p_text.get_slice("::", 0) + "[/b][/u]";
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text += p_text.get_slice("::", 1).strip_edges() + "\n";
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text += p_text.get_slice("::", 2).strip_edges();
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help_bit->set_text(text);
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help_bit->call_deferred("set_text", text); //hack so it uses proper theme once inside scene
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return help_bit;
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}
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struct _ConnectionsDockMethodInfoSort {
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_FORCE_INLINE_ bool operator()(const MethodInfo &a, const MethodInfo &b) const {
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@ -892,8 +907,8 @@ void ConnectionsDock::update_tree() {
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MethodInfo &mi = E->get();
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String signaldesc;
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signaldesc = mi.name + "(";
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StringName signal_name = mi.name;
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String signaldesc = "(";
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PoolStringArray argnames;
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if (mi.arguments.size()) {
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signaldesc += " ";
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@ -914,19 +929,56 @@ void ConnectionsDock::update_tree() {
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}
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signaldesc += " ";
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}
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signaldesc += ")";
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TreeItem *item = tree->create_item(pitem);
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item->set_text(0, signaldesc);
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item->set_text(0, String(signal_name) + signaldesc);
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Dictionary sinfo;
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sinfo["name"] = mi.name;
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sinfo["name"] = signal_name;
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sinfo["args"] = argnames;
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item->set_metadata(0, sinfo);
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item->set_icon(0, get_icon("Signal", "EditorIcons"));
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// Set tooltip with the signal's documentation
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{
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String descr;
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bool found = false;
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Map<StringName, Map<StringName, String> >::Element *G = descr_cache.find(base);
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if (G) {
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Map<StringName, String>::Element *F = G->get().find(signal_name);
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if (F) {
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found = true;
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descr = F->get();
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}
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}
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if (!found) {
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DocData *dd = EditorHelp::get_doc_data();
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Map<String, DocData::ClassDoc>::Element *F = dd->class_list.find(base);
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while (F && descr == String()) {
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for (int i = 0; i < F->get().signals.size(); i++) {
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if (F->get().signals[i].name == signal_name.operator String()) {
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descr = F->get().signals[i].description.strip_edges();
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break;
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}
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}
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if (!F->get().inherits.empty()) {
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F = dd->class_list.find(F->get().inherits);
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} else {
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break;
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}
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}
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descr_cache[base][signal_name] = descr;
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}
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// "::" separators used in make_custom_tooltip for formatting.
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item->set_tooltip(0, String(signal_name) + "::" + signaldesc + "::" + descr);
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}
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// List existing connections
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List<Object::Connection> connections;
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selectedNode->get_signal_connection_list(mi.name, &connections);
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selectedNode->get_signal_connection_list(signal_name, &connections);
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for (List<Object::Connection>::Element *F = connections.front(); F; F = F->next()) {
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@ -980,7 +1032,7 @@ ConnectionsDock::ConnectionsDock(EditorNode *p_editor) {
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VBoxContainer *vbc = this;
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tree = memnew(Tree);
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tree = memnew(ConnectionsDockTree);
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tree->set_columns(1);
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tree->set_select_mode(Tree::SELECT_ROW);
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tree->set_hide_root(true);
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@ -106,6 +106,13 @@ public:
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//////////////////////////////////////////
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// Custom Tree needed to use a RichTextLabel as tooltip control
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// when display signal documentation.
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class ConnectionsDockTree : public Tree {
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virtual Control *make_custom_tooltip(const String &p_text) const;
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};
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class ConnectionsDock : public VBoxContainer {
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GDCLASS(ConnectionsDock, VBoxContainer);
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@ -123,7 +130,7 @@ class ConnectionsDock : public VBoxContainer {
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};
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Node *selectedNode;
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Tree *tree;
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ConnectionsDockTree *tree;
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EditorNode *editor;
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ConfirmationDialog *disconnect_all_dialog;
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@ -133,6 +140,8 @@ class ConnectionsDock : public VBoxContainer {
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PopupMenu *slot_menu;
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UndoRedo *undo_redo;
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Map<StringName, Map<StringName, String> > descr_cache;
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void _make_or_edit_connection();
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void _connect(Connection cToMake);
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void _disconnect(TreeItem &item);
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