vhacd: Patch to fix UWP ARM build
This is a very outdated copy of Bullet's btScalar.h, we're probably only discovering the tip of the bad cross-platform compatibility of the unmaintained vhacd.
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@ -0,0 +1,16 @@
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diff --git a/thirdparty/vhacd/inc/btScalar.h b/thirdparty/vhacd/inc/btScalar.h
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index 3999a71521..4c9e0cf7ab 100644
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--- a/thirdparty/vhacd/inc/btScalar.h
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+++ b/thirdparty/vhacd/inc/btScalar.h
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@@ -72,7 +72,10 @@ inline int32_t btGetVersion()
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#define btFsel(a, b, c) __fsel((a), (b), (c))
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#else
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-#if (defined(_WIN32) && (_MSC_VER) && _MSC_VER >= 1400) && (!defined(BT_USE_DOUBLE_PRECISION))
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+// -- GODOT start --
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+//#if (defined(_WIN32) && (_MSC_VER) && _MSC_VER >= 1400) && (!defined(BT_USE_DOUBLE_PRECISION))
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+#if (defined(_WIN32) && (_MSC_VER) && _MSC_VER >= 1400) && (!defined(BT_USE_DOUBLE_PRECISION)) && (!defined(_M_ARM))
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+// -- GODOT end --
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#define BT_USE_SSE
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#include <emmintrin.h>
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#endif
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@ -72,7 +72,10 @@ inline int32_t btGetVersion()
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#define btFsel(a, b, c) __fsel((a), (b), (c))
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#else
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#if (defined(_WIN32) && (_MSC_VER) && _MSC_VER >= 1400) && (!defined(BT_USE_DOUBLE_PRECISION))
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// -- GODOT start --
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//#if (defined(_WIN32) && (_MSC_VER) && _MSC_VER >= 1400) && (!defined(BT_USE_DOUBLE_PRECISION))
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#if (defined(_WIN32) && (_MSC_VER) && _MSC_VER >= 1400) && (!defined(BT_USE_DOUBLE_PRECISION)) && (!defined(_M_ARM))
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// -- GODOT end --
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#define BT_USE_SSE
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#include <emmintrin.h>
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#endif
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