iOS: Fix typo in GodotApplicationDelegate

Fixes #90714.
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Rémi Verschelde 2024-08-08 10:06:36 +02:00
parent 9221294653
commit 1938d170aa
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3 changed files with 4 additions and 4 deletions

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@ -32,7 +32,7 @@
typedef NSObject<UIApplicationDelegate> ApplicationDelegateService; typedef NSObject<UIApplicationDelegate> ApplicationDelegateService;
@interface GodotApplicalitionDelegate : NSObject <UIApplicationDelegate> @interface GodotApplicationDelegate : NSObject <UIApplicationDelegate>
@property(class, readonly, strong) NSArray<ApplicationDelegateService *> *services; @property(class, readonly, strong) NSArray<ApplicationDelegateService *> *services;

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@ -32,11 +32,11 @@
#import "app_delegate.h" #import "app_delegate.h"
@interface GodotApplicalitionDelegate () @interface GodotApplicationDelegate ()
@end @end
@implementation GodotApplicalitionDelegate @implementation GodotApplicationDelegate
static NSMutableArray<ApplicationDelegateService *> *services = nil; static NSMutableArray<ApplicationDelegateService *> *services = nil;

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@ -46,7 +46,7 @@ int main(int argc, char *argv[]) {
gargv = argv; gargv = argv;
@autoreleasepool { @autoreleasepool {
NSString *className = NSStringFromClass([GodotApplicalitionDelegate class]); NSString *className = NSStringFromClass([GodotApplicationDelegate class]);
UIApplicationMain(argc, argv, nil, className); UIApplicationMain(argc, argv, nil, className);
} }
return 0; return 0;