Environment doc update regarding Viewport usage.
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- Glow
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- Tonemap (Auto Exposure)
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- Adjustments
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These effects will only apply when the [Viewport]'s intended usage is "3D" or "3D Without Effects". This can be configured for the root Viewport with [member ProjectSettings.rendering/quality/intended_usage/framebuffer_allocation], or for specific Viewports via the [member Viewport.usage] property.
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</description>
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<tutorials>
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<link>https://docs.godotengine.org/en/latest/tutorials/3d/environment_and_post_processing.html</link>
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