Add GridMap.get_used_cells_by_item
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@ -79,6 +79,13 @@
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Returns an array of [Vector3] with the non-empty cell coordinates in the grid map.
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</description>
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</method>
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<method name="get_used_cells_by_item" qualifiers="const">
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<return type="Array" />
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<argument index="0" name="item" type="int" />
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<description>
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Returns an array of all cells with the given item index specified in [code]item[/code].
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</description>
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</method>
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<method name="make_baked_meshes">
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<return type="void" />
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<argument index="0" name="gen_lightmap_uv" type="bool" default="false" />
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@ -878,6 +878,7 @@ void GridMap::_bind_methods() {
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ClassDB::bind_method(D_METHOD("clear"), &GridMap::clear);
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ClassDB::bind_method(D_METHOD("get_used_cells"), &GridMap::get_used_cells);
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ClassDB::bind_method(D_METHOD("get_used_cells_by_item", "item"), &GridMap::get_used_cells_by_item);
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ClassDB::bind_method(D_METHOD("get_meshes"), &GridMap::get_meshes);
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ClassDB::bind_method(D_METHOD("get_bake_meshes"), &GridMap::get_bake_meshes);
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@ -950,6 +951,18 @@ Array GridMap::get_used_cells() const {
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return a;
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}
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Array GridMap::get_used_cells_by_item(int p_item) const {
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Array a;
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for (const KeyValue<IndexKey, Cell> &E : cell_map) {
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if (E.value.item == p_item) {
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Vector3 p(E.key.x, E.key.y, E.key.z);
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a.push_back(p);
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}
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}
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return a;
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}
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Array GridMap::get_meshes() const {
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if (mesh_library.is_null()) {
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return Array();
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@ -266,6 +266,7 @@ public:
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float get_cell_scale() const;
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Array get_used_cells() const;
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Array get_used_cells_by_item(int p_item) const;
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Array get_meshes() const;
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