diff --git a/scene/gui/split_container.cpp b/scene/gui/split_container.cpp index 9505a305408..cba36885a0e 100644 --- a/scene/gui/split_container.cpp +++ b/scene/gui/split_container.cpp @@ -95,11 +95,16 @@ void SplitContainer::_resort() { no_offset_middle_sep = ms_first[axis]; } - // Compute the final middle separation + // Compute the final middle separation. middle_sep = no_offset_middle_sep; + if (prev_no_offset_middle_sep != INT_MAX) { + split_offset -= middle_sep - prev_no_offset_middle_sep; + } + prev_no_offset_middle_sep = middle_sep; + if (!collapsed) { - int clamped_split_offset = CLAMP(split_offset, ms_first[axis] - no_offset_middle_sep, get_size()[axis] - ms_second[axis] - sep); - middle_sep = MAX(middle_sep, clamped_split_offset); + int clamped_split_offset = CLAMP(split_offset, ms_first[axis] - no_offset_middle_sep, (get_size()[axis] - ms_second[axis] - sep) - no_offset_middle_sep); + middle_sep += clamped_split_offset; if (should_clamp_split_offset) { split_offset = clamped_split_offset; should_clamp_split_offset = false; diff --git a/scene/gui/split_container.h b/scene/gui/split_container.h index a69ffe4de92..dd15362199e 100644 --- a/scene/gui/split_container.h +++ b/scene/gui/split_container.h @@ -47,6 +47,7 @@ private: bool should_clamp_split_offset = false; int split_offset = 0; int middle_sep = 0; + int prev_no_offset_middle_sep = INT_MAX; bool vertical = false; bool dragging = false; int drag_from = 0;