Tilemap Editor: Setting to hide tile info in the menu bar
Based on e513ecb7a1
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0dd51fc722
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19aff15a1a
@ -52,8 +52,15 @@ void TileMapEditor::_notification(int p_what) {
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search_box->add_icon_override("right_icon", get_icon("Search", "EditorIcons"));
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} break;
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case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: {
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bool new_show_tile_info = EditorSettings::get_singleton()->get("editors/tile_map/show_tile_info_on_hover");
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if (new_show_tile_info != show_tile_info) {
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show_tile_info = new_show_tile_info;
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tile_info->set_visible(show_tile_info);
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}
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if (is_visible_in_tree()) {
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_update_palette();
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}
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@ -912,12 +919,14 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
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canvas_item_editor->update();
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}
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int tile_under = node->get_cell(over_tile.x, over_tile.y);
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String tile_name = "none";
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if (show_tile_info) {
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int tile_under = node->get_cell(over_tile.x, over_tile.y);
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String tile_name = "none";
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if (node->get_tileset()->has_tile(tile_under))
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tile_name = node->get_tileset()->tile_get_name(tile_under);
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tile_info->set_text(String::num(over_tile.x) + ", " + String::num(over_tile.y) + " [" + tile_name + "]");
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if (node->get_tileset()->has_tile(tile_under))
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tile_name = node->get_tileset()->tile_get_name(tile_under);
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tile_info->set_text(String::num(over_tile.x) + ", " + String::num(over_tile.y) + " [" + tile_name + "]");
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}
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if (tool == TOOL_PAINTING) {
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@ -1439,6 +1448,7 @@ TileMapEditor::TileMapEditor(EditorNode *p_editor) {
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tool = TOOL_NONE;
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selection_active = false;
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mouse_over = false;
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show_tile_info = true;
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flip_h = false;
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flip_v = false;
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@ -1602,6 +1612,7 @@ TileMapEditorPlugin::TileMapEditorPlugin(EditorNode *p_node) {
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EDITOR_DEF("editors/tile_map/show_tile_ids", false);
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EDITOR_DEF("editors/tile_map/sort_tiles_by_name", true);
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EDITOR_DEF("editors/tile_map/bucket_fill_preview", true);
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EDITOR_DEF("editors/tile_map/show_tile_info_on_hover", true);
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tile_map_editor = memnew(TileMapEditor(p_node));
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add_control_to_container(CONTAINER_CANVAS_EDITOR_SIDE, tile_map_editor);
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@ -97,6 +97,7 @@ class TileMapEditor : public VBoxContainer {
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bool selection_active;
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bool mouse_over;
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bool show_tile_info;
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bool flip_h;
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bool flip_v;
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