Update a VS custom node when its script changes
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3fdf8663f7
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19ca9e7810
@ -2658,6 +2658,10 @@ VisualScriptNodeInstance *VisualScriptCustomNode::instance(VisualScriptInstance
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return instance;
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}
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void VisualScriptCustomNode::_script_changed() {
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ports_changed_notify();
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}
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void VisualScriptCustomNode::_bind_methods() {
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BIND_VMETHOD(MethodInfo(Variant::INT, "_get_output_sequence_port_count"));
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@ -2680,6 +2684,8 @@ void VisualScriptCustomNode::_bind_methods() {
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BIND_VMETHOD(MethodInfo(Variant::INT, "_get_working_memory_size"));
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BIND_VMETHOD(MethodInfo(Variant::NIL, "_step:Variant", PropertyInfo(Variant::ARRAY, "inputs"), PropertyInfo(Variant::ARRAY, "outputs"), PropertyInfo(Variant::INT, "start_mode"), PropertyInfo(Variant::ARRAY, "working_mem")));
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ClassDB::bind_method(D_METHOD("_script_changed"), &VisualScriptCustomNode::_script_changed);
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BIND_CONSTANT(START_MODE_BEGIN_SEQUENCE);
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BIND_CONSTANT(START_MODE_CONTINUE_SEQUENCE);
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BIND_CONSTANT(START_MODE_RESUME_YIELD);
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@ -2692,6 +2698,7 @@ void VisualScriptCustomNode::_bind_methods() {
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}
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VisualScriptCustomNode::VisualScriptCustomNode() {
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connect("script_changed", this, "_script_changed");
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}
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//////////////////////////////////////////
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@ -712,6 +712,8 @@ public:
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virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
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void _script_changed();
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VisualScriptCustomNode();
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};
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