Fix TextureRegionEditor's snap mode is not initial bug.
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@ -777,6 +777,7 @@ TextureRegionEditor::TextureRegionEditor(EditorNode *p_editor) {
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edited_margin = -1;
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drag_index = -1;
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drag = false;
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snap_mode = SNAP_NONE;
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VBoxContainer *main_vb = memnew(VBoxContainer);
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add_child(main_vb);
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