Change ResourceLoader::load to make it more thread safe.
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8af9d1fc03
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@ -202,12 +202,32 @@ RES ResourceLoader::load(const String &p_path, const String &p_type_hint, bool p
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else
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local_path = ProjectSettings::get_singleton()->localize_path(p_path);
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if (!p_no_cache && ResourceCache::has(local_path)) {
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if (!p_no_cache) {
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//lock first if possible
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if (ResourceCache::lock) {
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ResourceCache::lock->read_lock();
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}
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print_verbose("Loading resource: " + local_path + " (cached)");
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if (r_error)
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*r_error = OK;
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return RES(ResourceCache::get(local_path));
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//get ptr
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Resource **rptr = ResourceCache::resources.getptr(local_path);
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if (rptr) {
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RES res(*rptr);
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//it is possible this resource was just freed in a thread. If so, this referencing will not work and resource is considered not cached
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if (res.is_valid()) {
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//referencing is fine
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if (r_error)
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*r_error = OK;
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if (ResourceCache::lock) {
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ResourceCache::lock->read_unlock();
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}
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print_verbose("Loading resource: " + local_path + " (cached)");
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return res;
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}
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}
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if (ResourceCache::lock) {
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ResourceCache::lock->read_unlock();
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}
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}
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bool xl_remapped = false;
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