Fixed error when duplicating a scene which has connection
Fixed error when duplicating a scene which has connection
(cherry picked from commit 6afedaa498
)
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a7d070d2d5
commit
1a703c3254
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@ -2407,7 +2407,7 @@ void Node::_duplicate_signals(const Node *p_original, Node *p_copy) const {
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if (!copytarget)
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copytarget = target;
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if (copy && copytarget) {
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if (copy && copytarget && !copy->is_connected(E->get().signal, copytarget, E->get().method)) {
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copy->connect(E->get().signal, copytarget, E->get().method, E->get().binds, E->get().flags);
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}
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}
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