Add missing NULL checks on CanvasItemEditor

This commit is contained in:
Marcelo Fernandez 2017-09-20 16:28:16 -03:00
parent e3617cb187
commit 1a8b324545
1 changed files with 6 additions and 0 deletions

View File

@ -2577,6 +2577,8 @@ void CanvasItemEditor::_draw_bones() {
}
void CanvasItemEditor::_draw_locks_and_groups(Node *p_node, const Transform2D &p_xform) {
ERR_FAIL_COND(!p_node);
RID viewport_ci = viewport->get_canvas_item();
Transform2D transform_ci = p_xform;
@ -2605,6 +2607,8 @@ void CanvasItemEditor::_draw_locks_and_groups(Node *p_node, const Transform2D &p
}
void CanvasItemEditor::_build_bones_list(Node *p_node) {
ERR_FAIL_COND(!p_node);
for (int i = 0; i < p_node->get_child_count(); i++) {
_build_bones_list(p_node->get_child(i));
}
@ -2626,6 +2630,8 @@ void CanvasItemEditor::_build_bones_list(Node *p_node) {
}
void CanvasItemEditor::_get_encompassing_rect(Node *p_node, Rect2 &r_rect, const Transform2D &p_xform) {
ERR_FAIL_COND(!p_node);
for (int i = 0; i < p_node->get_child_count(); i++) {
_get_encompassing_rect(p_node->get_child(i), r_rect, p_xform);
}