Parse C# script namespace and class
- Added a very simple parser that can extract the namespace and class name of a C# script.
This commit is contained in:
parent
c6e2873605
commit
1aac95a737
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@ -32,6 +32,7 @@
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#include <mono/metadata/threads.h>
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#include "core/io/json.h"
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#include "core/os/file_access.h"
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#include "core/os/os.h"
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#include "core/os/thread.h"
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@ -42,7 +43,6 @@
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#include "editor/csharp_project.h"
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#include "editor/editor_node.h"
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#include "editor/godotsharp_editor.h"
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#include "utils/string_utils.h"
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#endif
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#include "godotsharp_dirs.h"
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@ -50,6 +50,7 @@
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#include "mono_gd/gd_mono_marshal.h"
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#include "signal_awaiter_utils.h"
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#include "utils/macros.h"
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#include "utils/string_utils.h"
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#include "utils/thread_local.h"
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#define CACHED_STRING_NAME(m_var) (CSharpLanguage::get_singleton()->get_string_names().m_var)
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@ -370,6 +371,7 @@ bool CSharpLanguage::supports_builtin_mode() const {
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return false;
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}
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#ifdef TOOLS_ENABLED
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static String variant_type_to_managed_name(const String &p_var_type_name) {
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if (p_var_type_name.empty())
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@ -432,8 +434,7 @@ static String variant_type_to_managed_name(const String &p_var_type_name) {
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return p_var_type_name;
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}
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String CSharpLanguage::make_function(const String &p_class, const String &p_name, const PoolStringArray &p_args) const {
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#ifdef TOOLS_ENABLED
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String CSharpLanguage::make_function(const String &, const String &p_name, const PoolStringArray &p_args) const {
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// FIXME
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// - Due to Godot's API limitation this just appends the function to the end of the file
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// - Use fully qualified name if there is ambiguity
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@ -449,10 +450,12 @@ String CSharpLanguage::make_function(const String &p_class, const String &p_name
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s += ")\n{\n // Replace with function body.\n}\n";
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return s;
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#else
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return String();
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#endif
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}
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#else
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String CSharpLanguage::make_function(const String &, const String &, const PoolStringArray &) const {
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return String();
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}
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#endif
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String CSharpLanguage::_get_indentation() const {
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#ifdef TOOLS_ENABLED
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@ -822,6 +825,49 @@ void CSharpLanguage::reload_assemblies_if_needed(bool p_soft_reload) {
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}
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#endif
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void CSharpLanguage::project_assembly_loaded() {
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scripts_metadata.clear();
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String scripts_metadata_filename = "scripts_metadata.";
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#ifdef TOOLS_ENABLED
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scripts_metadata_filename += Engine::get_singleton()->is_editor_hint() ? "editor" : "editor_player";
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#else
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#ifdef DEBUG_ENABLED
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scripts_metadata_filename += "debug";
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#else
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scripts_metadata_filename += "release";
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#endif
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#endif
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String scripts_metadata_path = GodotSharpDirs::get_res_metadata_dir().plus_file(scripts_metadata_filename);
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if (FileAccess::exists(scripts_metadata_path)) {
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String old_json;
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Error ferr = read_all_file_utf8(scripts_metadata_path, old_json);
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ERR_FAIL_COND(ferr != OK);
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Variant old_dict_var;
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String err_str;
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int err_line;
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Error json_err = JSON::parse(old_json, old_dict_var, err_str, err_line);
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if (json_err != OK) {
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ERR_PRINTS("Failed to parse metadata file: '" + err_str + "' (" + String::num_int64(err_line) + ")");
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return;
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}
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scripts_metadata = old_dict_var.operator Dictionary();
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print_verbose("Successfully loaded scripts metadata");
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} else {
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if (!Engine::get_singleton()->is_editor_hint()) {
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ERR_PRINT("Missing scripts metadata file");
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}
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}
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}
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void CSharpLanguage::get_recognized_extensions(List<String> *p_extensions) const {
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p_extensions->push_back("cs");
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@ -2208,10 +2254,27 @@ bool CSharpScript::can_instance() const {
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#endif
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#ifdef TOOLS_ENABLED
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return valid && (tool || ScriptServer::is_scripting_enabled());
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bool extra_cond = tool || ScriptServer::is_scripting_enabled();
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#else
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return valid;
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bool extra_cond = true;
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#endif
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// FIXME Need to think this through better.
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// For tool scripts, this will never fire if the class is not found. That's because we
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// don't know if it's a tool script if we can't find the class to access the attributes.
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if (extra_cond && !script_class) {
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if (GDMono::get_singleton()->get_project_assembly() == NULL) {
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// The project assembly is not loaded
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ERR_EXPLAIN("Cannot instance script because the project assembly is not loaded. Script: " + get_path());
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ERR_FAIL_V(NULL);
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} else {
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// The project assembly is loaded, but the class could not found
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ERR_EXPLAIN("Cannot instance script because the class '" + name + "' could not be found. Script: " + get_path());
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ERR_FAIL_V(NULL);
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}
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}
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return valid && extra_cond;
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}
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StringName CSharpScript::get_instance_base_type() const {
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@ -2317,20 +2380,6 @@ ScriptInstance *CSharpScript::instance_create(Object *p_this) {
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CRASH_COND(!valid);
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#endif
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if (!script_class) {
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if (GDMono::get_singleton()->get_project_assembly() == NULL) {
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// The project assembly is not loaded
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ERR_EXPLAIN("Cannot instance script because the project assembly is not loaded. Script: " + get_path());
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ERR_FAIL_V(NULL);
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} else {
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// The project assembly is loaded, but the class could not found
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ERR_EXPLAIN("Cannot instance script because the class '" + name + "' could not be found. Script: " + get_path());
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ERR_FAIL_V(NULL);
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}
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}
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ERR_FAIL_COND_V(!valid, NULL);
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if (native) {
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String native_name = native->get_name();
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if (!ClassDB::is_parent_class(p_this->get_class_name(), native_name)) {
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@ -2418,7 +2467,23 @@ Error CSharpScript::reload(bool p_keep_state) {
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GDMonoAssembly *project_assembly = GDMono::get_singleton()->get_project_assembly();
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if (project_assembly) {
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script_class = project_assembly->get_object_derived_class(name);
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const Variant *script_metadata_var = CSharpLanguage::get_singleton()->get_scripts_metadata().getptr(get_path());
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if (script_metadata_var) {
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Dictionary script_metadata = script_metadata_var->operator Dictionary()["class"];
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const Variant *namespace_ = script_metadata.getptr("namespace");
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const Variant *class_name = script_metadata.getptr("class_name");
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ERR_FAIL_NULL_V(namespace_, ERR_BUG);
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ERR_FAIL_NULL_V(class_name, ERR_BUG);
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GDMonoClass *klass = project_assembly->get_class(namespace_->operator String(), class_name->operator String());
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if (klass) {
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bool obj_type = CACHED_CLASS(GodotObject)->is_assignable_from(klass);
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ERR_FAIL_COND_V(!obj_type, ERR_BUG);
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script_class = klass;
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}
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} else {
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// Missing script metadata. Fallback to legacy method
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script_class = project_assembly->get_object_derived_class(name);
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}
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valid = script_class != NULL;
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@ -2546,29 +2611,14 @@ int CSharpScript::get_member_line(const StringName &p_member) const {
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Error CSharpScript::load_source_code(const String &p_path) {
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PoolVector<uint8_t> sourcef;
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Error err;
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FileAccess *f = FileAccess::open(p_path, FileAccess::READ, &err);
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ERR_FAIL_COND_V(err != OK, err);
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int len = f->get_len();
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sourcef.resize(len + 1);
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PoolVector<uint8_t>::Write w = sourcef.write();
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int r = f->get_buffer(w.ptr(), len);
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f->close();
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memdelete(f);
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ERR_FAIL_COND_V(r != len, ERR_CANT_OPEN);
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w[len] = 0;
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String s;
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if (s.parse_utf8((const char *)w.ptr())) {
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ERR_EXPLAIN("Script '" + p_path + "' contains invalid unicode (utf-8), so it was not loaded. Please ensure that scripts are saved in valid utf-8 unicode.");
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ERR_FAIL_V(ERR_INVALID_DATA);
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Error ferr = read_all_file_utf8(p_path, source);
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if (ferr != OK) {
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if (ferr == ERR_INVALID_DATA) {
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ERR_EXPLAIN("Script '" + p_path + "' contains invalid unicode (utf-8), so it was not loaded. Please ensure that scripts are saved in valid utf-8 unicode.");
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}
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ERR_FAIL_V(ferr);
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}
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source = s;
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#ifdef TOOLS_ENABLED
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source_changed_cache = true;
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#endif
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@ -275,6 +275,8 @@ class CSharpLanguage : public ScriptLanguage {
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int lang_idx;
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Dictionary scripts_metadata;
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public:
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StringNameCache string_names;
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void reload_assemblies_if_needed(bool p_soft_reload);
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#endif
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void project_assembly_loaded();
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_FORCE_INLINE_ const Dictionary &get_scripts_metadata() { return scripts_metadata; }
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virtual String get_name() const;
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/* LANGUAGE FUNCTIONS */
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@ -1,5 +1,6 @@
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using System;
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using System.Collections.Generic;
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using System.IO;
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using DotNet.Globbing;
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using Microsoft.Build.Construction;
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namespace GodotSharpTools.Project
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{
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var dir = Directory.GetParent(projectPath).FullName;
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var root = ProjectRootElement.Open(projectPath);
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if (root.AddItemChecked(itemType, include.RelativeToPath(dir).Replace("/", "\\")))
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var normalizedInclude = include.RelativeToPath(dir).Replace("/", "\\");
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if (root.AddItemChecked(itemType, normalizedInclude))
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root.Save();
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}
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private static string[] GetAllFilesRecursive(string rootDirectory, string mask)
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{
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string[] files = Directory.GetFiles(rootDirectory, mask, SearchOption.AllDirectories);
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// We want relative paths
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for (int i = 0; i < files.Length; i++) {
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files[i] = files[i].RelativeToPath(rootDirectory);
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}
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return files;
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}
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public static string[] GetIncludeFiles(string projectPath, string itemType)
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{
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var result = new List<string>();
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var existingFiles = GetAllFilesRecursive(Path.GetDirectoryName(projectPath), "*.cs");
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GlobOptions globOptions = new GlobOptions();
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globOptions.Evaluation.CaseInsensitive = false;
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var root = ProjectRootElement.Open(projectPath);
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foreach (var itemGroup in root.ItemGroups)
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{
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if (itemGroup.Condition.Length != 0)
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continue;
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foreach (var item in itemGroup.Items)
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{
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if (item.ItemType != itemType)
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continue;
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string normalizedInclude = item.Include.NormalizePath();
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var glob = Glob.Parse(normalizedInclude, globOptions);
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// TODO Check somehow if path has no blog to avoid the following loop...
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foreach (var existingFile in existingFiles)
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{
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if (glob.IsMatch(existingFile))
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{
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result.Add(existingFile);
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}
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}
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}
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}
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return result.ToArray();
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}
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}
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}
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#include "csharp_project.h"
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#include "core/io/json.h"
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#include "core/os/os.h"
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#include "core/project_settings.h"
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#include "../csharp_script.h"
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#include "../mono_gd/gd_mono_class.h"
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#include "../mono_gd/gd_mono_marshal.h"
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#include "../utils/string_utils.h"
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#include "script_class_parser.h"
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namespace CSharpProject {
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@ -118,4 +122,109 @@ void add_item(const String &p_project_path, const String &p_item_type, const Str
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ERR_FAIL();
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}
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}
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Error generate_scripts_metadata(const String &p_project_path, const String &p_output_path) {
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_GDMONO_SCOPE_DOMAIN_(TOOLS_DOMAIN)
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GDMonoClass *project_utils = GDMono::get_singleton()->get_editor_tools_assembly()->get_class("GodotSharpTools.Project", "ProjectUtils");
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void *args[2] = {
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GDMonoMarshal::mono_string_from_godot(p_project_path),
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GDMonoMarshal::mono_string_from_godot("Compile")
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};
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MonoException *exc = NULL;
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MonoArray *ret = (MonoArray *)project_utils->get_method("GetIncludeFiles", 2)->invoke_raw(NULL, args, &exc);
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if (exc) {
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GDMonoUtils::debug_print_unhandled_exception(exc);
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ERR_FAIL_V(FAILED);
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}
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PoolStringArray project_files = GDMonoMarshal::mono_array_to_PoolStringArray(ret);
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PoolStringArray::Read r = project_files.read();
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Dictionary old_dict = CSharpLanguage::get_singleton()->get_scripts_metadata();
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Dictionary new_dict;
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for (int i = 0; i < project_files.size(); i++) {
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const String &project_file = ("res://" + r[i]).simplify_path();
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uint64_t modified_time = FileAccess::get_modified_time(project_file);
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const Variant *old_file_var = old_dict.getptr(project_file);
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if (old_file_var) {
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Dictionary old_file_dict = old_file_var->operator Dictionary();
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if (old_file_dict["modified_time"].operator uint64_t() == modified_time) {
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// No changes so no need to parse again
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new_dict[project_file] = old_file_dict;
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continue;
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}
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}
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ScriptClassParser scp;
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Error err = scp.parse_file(project_file);
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if (err != OK) {
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ERR_EXPLAIN("Failed to determine namespace and class for script: " + project_file);
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ERR_FAIL_V(err);
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}
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Vector<ScriptClassParser::ClassDecl> classes = scp.get_classes();
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bool found = false;
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Dictionary class_dict;
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String search_name = project_file.get_file().get_basename();
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for (int j = 0; j < classes.size(); j++) {
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const ScriptClassParser::ClassDecl &class_decl = classes[j];
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if (class_decl.base.size() == 0)
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continue; // Does not inherit nor implement anything, so it can't be a script class
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String class_cmp;
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if (class_decl.nested) {
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class_cmp = class_decl.name.get_slice(".", class_decl.name.get_slice_count(".") - 1);
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} else {
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class_cmp = class_decl.name;
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}
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if (class_cmp != search_name)
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continue;
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class_dict["namespace"] = class_decl.namespace_;
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class_dict["class_name"] = class_decl.name;
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class_dict["nested"] = class_decl.nested;
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found = true;
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break;
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}
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if (found) {
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Dictionary file_dict;
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file_dict["modified_time"] = modified_time;
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file_dict["class"] = class_dict;
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new_dict[project_file] = file_dict;
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}
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}
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if (new_dict.size()) {
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String json = JSON::print(new_dict, "", false);
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Error ferr;
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FileAccess *f = FileAccess::open(p_output_path, FileAccess::WRITE, &ferr);
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ERR_EXPLAIN("Cannot open file for writing: " + p_output_path);
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ERR_FAIL_COND_V(ferr != OK, ferr);
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f->store_string(json);
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f->flush();
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f->close();
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memdelete(f);
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}
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return OK;
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}
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} // namespace CSharpProject
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@ -40,6 +40,9 @@ String generate_editor_api_project(const String &p_dir, const String &p_core_dll
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String generate_game_project(const String &p_dir, const String &p_name, const Vector<String> &p_files = Vector<String>());
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void add_item(const String &p_project_path, const String &p_item_type, const String &p_include);
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Error generate_scripts_metadata(const String &p_project_path, const String &p_output_path);
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} // namespace CSharpProject
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#endif // CSHARP_PROJECT_H
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@ -39,6 +39,7 @@
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#include "../mono_gd/gd_mono_marshal.h"
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#include "../utils/path_utils.h"
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#include "bindings_generator.h"
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#include "csharp_project.h"
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#include "godotsharp_editor.h"
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#define PROP_NAME_MSBUILD_MONO "MSBuild (Mono)"
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@ -268,7 +269,7 @@ bool GodotSharpBuilds::copy_api_assembly(const String &p_src_dir, const String &
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if (!FileAccess::exists(assembly_dst) ||
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FileAccess::get_modified_time(assembly_src) > FileAccess::get_modified_time(assembly_dst) ||
|
||||
GDMono::get_singleton()->metadata_is_api_assembly_invalidated(p_api_type)) {
|
||||
DirAccess *da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
|
||||
DirAccessRef da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
|
||||
|
||||
String xml_file = p_assembly_name + ".xml";
|
||||
if (da->copy(p_src_dir.plus_file(xml_file), p_dst_dir.plus_file(xml_file)) != OK)
|
||||
|
@ -280,8 +281,6 @@ bool GodotSharpBuilds::copy_api_assembly(const String &p_src_dir, const String &
|
|||
|
||||
Error err = da->copy(assembly_src, assembly_dst);
|
||||
|
||||
memdelete(da);
|
||||
|
||||
if (err != OK) {
|
||||
show_build_error_dialog("Failed to copy " + assembly_file);
|
||||
return false;
|
||||
|
@ -398,6 +397,18 @@ bool GodotSharpBuilds::build_project_blocking(const String &p_config) {
|
|||
|
||||
bool GodotSharpBuilds::editor_build_callback() {
|
||||
|
||||
String scripts_metadata_path_editor = GodotSharpDirs::get_res_metadata_dir().plus_file("scripts_metadata.editor");
|
||||
String scripts_metadata_path_player = GodotSharpDirs::get_res_metadata_dir().plus_file("scripts_metadata.editor_player");
|
||||
|
||||
Error metadata_err = CSharpProject::generate_scripts_metadata(GodotSharpDirs::get_project_csproj_path(), scripts_metadata_path_editor);
|
||||
ERR_FAIL_COND_V(metadata_err != OK, false);
|
||||
|
||||
DirAccessRef da = DirAccess::create(DirAccess::ACCESS_RESOURCES);
|
||||
Error copy_err = da->copy(scripts_metadata_path_editor, scripts_metadata_path_player);
|
||||
|
||||
ERR_EXPLAIN("Failed to copy scripts metadata file");
|
||||
ERR_FAIL_COND_V(copy_err != OK, false);
|
||||
|
||||
return build_project_blocking("Tools");
|
||||
}
|
||||
|
||||
|
|
|
@ -37,6 +37,7 @@
|
|||
#include "../godotsharp_dirs.h"
|
||||
#include "../mono_gd/gd_mono_class.h"
|
||||
#include "../mono_gd/gd_mono_marshal.h"
|
||||
#include "csharp_project.h"
|
||||
#include "godotsharp_builds.h"
|
||||
|
||||
static MonoString *godot_icall_GodotSharpExport_GetTemplatesDir() {
|
||||
|
@ -86,6 +87,12 @@ void GodotSharpExport::_export_begin(const Set<String> &p_features, bool p_debug
|
|||
|
||||
String build_config = p_debug ? "Debug" : "Release";
|
||||
|
||||
String scripts_metadata_path = GodotSharpDirs::get_res_metadata_dir().plus_file("scripts_metadata." + String(p_debug ? "debug" : "release"));
|
||||
Error metadata_err = CSharpProject::generate_scripts_metadata(GodotSharpDirs::get_project_csproj_path(), scripts_metadata_path);
|
||||
ERR_FAIL_COND(metadata_err != OK);
|
||||
|
||||
ERR_FAIL_COND(!_add_file(scripts_metadata_path, scripts_metadata_path));
|
||||
|
||||
ERR_FAIL_COND(!GodotSharpBuilds::build_project_blocking(build_config));
|
||||
|
||||
// Add dependency assemblies
|
||||
|
@ -124,7 +131,7 @@ void GodotSharpExport::_export_begin(const Set<String> &p_features, bool p_debug
|
|||
for (Map<String, String>::Element *E = dependencies.front(); E; E = E->next()) {
|
||||
String depend_src_path = E->value();
|
||||
String depend_dst_path = GodotSharpDirs::get_res_assemblies_dir().plus_file(depend_src_path.get_file());
|
||||
ERR_FAIL_COND(!_add_assembly(depend_src_path, depend_dst_path));
|
||||
ERR_FAIL_COND(!_add_file(depend_src_path, depend_dst_path));
|
||||
}
|
||||
|
||||
// Mono specific export template extras (data dir)
|
||||
|
@ -155,7 +162,7 @@ void GodotSharpExport::_export_begin(const Set<String> &p_features, bool p_debug
|
|||
}
|
||||
}
|
||||
|
||||
bool GodotSharpExport::_add_assembly(const String &p_src_path, const String &p_dst_path) {
|
||||
bool GodotSharpExport::_add_file(const String &p_src_path, const String &p_dst_path, bool p_remap) {
|
||||
|
||||
FileAccessRef f = FileAccess::open(p_src_path, FileAccess::READ);
|
||||
ERR_FAIL_COND_V(!f, false);
|
||||
|
@ -164,7 +171,7 @@ bool GodotSharpExport::_add_assembly(const String &p_src_path, const String &p_d
|
|||
data.resize(f->get_len());
|
||||
f->get_buffer(data.ptrw(), data.size());
|
||||
|
||||
add_file(p_dst_path, data, false);
|
||||
add_file(p_dst_path, data, p_remap);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
|
|
@ -41,7 +41,7 @@ class GodotSharpExport : public EditorExportPlugin {
|
|||
|
||||
MonoAssemblyName *aname_prealloc;
|
||||
|
||||
bool _add_assembly(const String &p_src_path, const String &p_dst_path);
|
||||
bool _add_file(const String &p_src_path, const String &p_dst_path, bool p_remap = false);
|
||||
|
||||
Error _get_assembly_dependencies(GDMonoAssembly *p_assembly, const Vector<String> &p_search_dirs, Map<String, String> &r_dependencies);
|
||||
|
||||
|
|
|
@ -31,6 +31,8 @@
|
|||
#include "mono_bottom_panel.h"
|
||||
|
||||
#include "../csharp_script.h"
|
||||
#include "../godotsharp_dirs.h"
|
||||
#include "csharp_project.h"
|
||||
#include "godotsharp_editor.h"
|
||||
|
||||
MonoBottomPanel *MonoBottomPanel::singleton = NULL;
|
||||
|
@ -148,6 +150,10 @@ void MonoBottomPanel::_errors_toggled(bool p_pressed) {
|
|||
|
||||
void MonoBottomPanel::_build_project_pressed() {
|
||||
|
||||
String scripts_metadata_path = GodotSharpDirs::get_res_metadata_dir().plus_file("scripts_metadata.editor");
|
||||
Error metadata_err = CSharpProject::generate_scripts_metadata(GodotSharpDirs::get_project_csproj_path(), scripts_metadata_path);
|
||||
ERR_FAIL_COND(metadata_err != OK);
|
||||
|
||||
GodotSharpBuilds::get_singleton()->build_project_blocking("Tools");
|
||||
|
||||
MonoReloadNode::get_singleton()->restart_reload_timer();
|
||||
|
|
|
@ -0,0 +1,486 @@
|
|||
#include "script_class_parser.h"
|
||||
|
||||
#include "core/map.h"
|
||||
#include "core/os/os.h"
|
||||
|
||||
#include "../utils/string_utils.h"
|
||||
|
||||
ScriptClassParser::Token ScriptClassParser::get_token() {
|
||||
|
||||
while (true) {
|
||||
switch (code[idx]) {
|
||||
case '\n': {
|
||||
line++;
|
||||
idx++;
|
||||
break;
|
||||
};
|
||||
case 0: {
|
||||
return TK_EOF;
|
||||
} break;
|
||||
case '{': {
|
||||
idx++;
|
||||
return TK_CURLY_BRACKET_OPEN;
|
||||
};
|
||||
case '}': {
|
||||
idx++;
|
||||
return TK_CURLY_BRACKET_CLOSE;
|
||||
};
|
||||
case '[': {
|
||||
idx++;
|
||||
return TK_BRACKET_OPEN;
|
||||
};
|
||||
case ']': {
|
||||
idx++;
|
||||
return TK_BRACKET_CLOSE;
|
||||
};
|
||||
case '<': {
|
||||
idx++;
|
||||
return TK_OP_LESS;
|
||||
};
|
||||
case '>': {
|
||||
idx++;
|
||||
return TK_OP_GREATER;
|
||||
};
|
||||
case ':': {
|
||||
idx++;
|
||||
return TK_COLON;
|
||||
};
|
||||
case ',': {
|
||||
idx++;
|
||||
return TK_COMMA;
|
||||
};
|
||||
case '.': {
|
||||
idx++;
|
||||
return TK_PERIOD;
|
||||
};
|
||||
case '#': {
|
||||
//compiler directive
|
||||
while (code[idx] != '\n' && code[idx] != 0) {
|
||||
idx++;
|
||||
}
|
||||
continue;
|
||||
} break;
|
||||
case '/': {
|
||||
switch (code[idx + 1]) {
|
||||
case '*': { // block comment
|
||||
idx += 2;
|
||||
while (true) {
|
||||
if (code[idx] == 0) {
|
||||
error_str = "Unterminated comment";
|
||||
error = true;
|
||||
return TK_ERROR;
|
||||
} else if (code[idx] == '*' && code[idx + 1] == '/') {
|
||||
idx += 2;
|
||||
break;
|
||||
} else if (code[idx] == '\n') {
|
||||
line++;
|
||||
}
|
||||
|
||||
idx++;
|
||||
}
|
||||
|
||||
} break;
|
||||
case '/': { // line comment skip
|
||||
while (code[idx] != '\n' && code[idx] != 0) {
|
||||
idx++;
|
||||
}
|
||||
|
||||
} break;
|
||||
default: {
|
||||
value = "/";
|
||||
idx++;
|
||||
return TK_SYMBOL;
|
||||
}
|
||||
}
|
||||
|
||||
continue; // a comment
|
||||
} break;
|
||||
case '\'':
|
||||
case '"': {
|
||||
bool verbatim = idx != 0 && code[idx - 1] == '@';
|
||||
|
||||
CharType begin_str = code[idx];
|
||||
idx++;
|
||||
String tk_string = String();
|
||||
while (true) {
|
||||
if (code[idx] == 0) {
|
||||
error_str = "Unterminated String";
|
||||
error = true;
|
||||
return TK_ERROR;
|
||||
} else if (code[idx] == begin_str) {
|
||||
if (verbatim && code[idx + 1] == '"') { // `""` is verbatim string's `\"`
|
||||
idx += 2; // skip next `"` as well
|
||||
continue;
|
||||
}
|
||||
|
||||
idx += 1;
|
||||
break;
|
||||
} else if (code[idx] == '\\' && !verbatim) {
|
||||
//escaped characters...
|
||||
idx++;
|
||||
CharType next = code[idx];
|
||||
if (next == 0) {
|
||||
error_str = "Unterminated String";
|
||||
error = true;
|
||||
return TK_ERROR;
|
||||
}
|
||||
CharType res = 0;
|
||||
|
||||
switch (next) {
|
||||
case 'b': res = 8; break;
|
||||
case 't': res = 9; break;
|
||||
case 'n': res = 10; break;
|
||||
case 'f': res = 12; break;
|
||||
case 'r':
|
||||
res = 13;
|
||||
break;
|
||||
case '\"': res = '\"'; break;
|
||||
case '\\':
|
||||
res = '\\';
|
||||
break;
|
||||
default: {
|
||||
res = next;
|
||||
} break;
|
||||
}
|
||||
|
||||
tk_string += res;
|
||||
|
||||
} else {
|
||||
if (code[idx] == '\n')
|
||||
line++;
|
||||
tk_string += code[idx];
|
||||
}
|
||||
idx++;
|
||||
}
|
||||
|
||||
value = tk_string;
|
||||
|
||||
return TK_STRING;
|
||||
} break;
|
||||
default: {
|
||||
if (code[idx] <= 32) {
|
||||
idx++;
|
||||
break;
|
||||
}
|
||||
|
||||
if ((code[idx] >= 33 && code[idx] <= 47) || (code[idx] >= 58 && code[idx] <= 63) || (code[idx] >= 91 && code[idx] <= 94) || code[idx] == 96 || (code[idx] >= 123 && code[idx] <= 127)) {
|
||||
value = String::chr(code[idx]);
|
||||
idx++;
|
||||
return TK_SYMBOL;
|
||||
}
|
||||
|
||||
if (code[idx] == '-' || (code[idx] >= '0' && code[idx] <= '9')) {
|
||||
//a number
|
||||
const CharType *rptr;
|
||||
double number = String::to_double(&code[idx], &rptr);
|
||||
idx += (rptr - &code[idx]);
|
||||
value = number;
|
||||
return TK_NUMBER;
|
||||
|
||||
} else if ((code[idx] == '@' && code[idx + 1] != '"') || code[idx] == '_' || (code[idx] >= 'A' && code[idx] <= 'Z') || (code[idx] >= 'a' && code[idx] <= 'z') || code[idx] > 127) {
|
||||
String id;
|
||||
|
||||
id += code[idx];
|
||||
idx++;
|
||||
|
||||
while (code[idx] == '_' || (code[idx] >= 'A' && code[idx] <= 'Z') || (code[idx] >= 'a' && code[idx] <= 'z') || (code[idx] >= '0' && code[idx] <= '9') || code[idx] > 127) {
|
||||
id += code[idx];
|
||||
idx++;
|
||||
}
|
||||
|
||||
value = id;
|
||||
return TK_IDENTIFIER;
|
||||
} else if (code[idx] == '@' && code[idx + 1] == '"') {
|
||||
// begin of verbatim string
|
||||
idx++;
|
||||
} else {
|
||||
error_str = "Unexpected character.";
|
||||
error = true;
|
||||
return TK_ERROR;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Error ScriptClassParser::_skip_type_parameters() {
|
||||
|
||||
Token tk;
|
||||
|
||||
while (true) {
|
||||
tk = get_token();
|
||||
|
||||
if (tk == TK_IDENTIFIER) {
|
||||
tk = get_token();
|
||||
|
||||
if (tk == TK_OP_LESS) {
|
||||
Error err = _skip_type_parameters();
|
||||
if (err)
|
||||
return err;
|
||||
continue;
|
||||
} else if (tk != TK_COMMA) {
|
||||
error_str = "Unexpected token: " + itos(tk);
|
||||
error = true;
|
||||
return ERR_PARSE_ERROR;
|
||||
}
|
||||
} else if (tk == TK_OP_LESS) {
|
||||
error_str = "Expected identifier before `<`.";
|
||||
error = true;
|
||||
return ERR_PARSE_ERROR;
|
||||
} else if (tk == TK_OP_GREATER) {
|
||||
return OK;
|
||||
} else {
|
||||
error_str = "Unexpected token: " + itos(tk);
|
||||
error = true;
|
||||
return ERR_PARSE_ERROR;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Error ScriptClassParser::_parse_class_base(Vector<String> &r_base) {
|
||||
|
||||
Token tk;
|
||||
|
||||
while (true) {
|
||||
tk = get_token();
|
||||
|
||||
if (tk == TK_IDENTIFIER) {
|
||||
bool generic = false;
|
||||
|
||||
String name = value;
|
||||
|
||||
tk = get_token();
|
||||
|
||||
if (tk == TK_OP_LESS) {
|
||||
generic = true;
|
||||
Error err = _skip_type_parameters();
|
||||
if (err)
|
||||
return err;
|
||||
} else if (tk == TK_COMMA) {
|
||||
Error err = _parse_class_base(r_base);
|
||||
if (err)
|
||||
return err;
|
||||
} else if (tk != TK_CURLY_BRACKET_OPEN) {
|
||||
error_str = "Unexpected token: " + itos(tk);
|
||||
error = true;
|
||||
return ERR_PARSE_ERROR;
|
||||
}
|
||||
|
||||
r_base.push_back(!generic ? name : String()); // no generics, please
|
||||
|
||||
return OK;
|
||||
} else {
|
||||
error_str = "Unexpected token: " + itos(tk);
|
||||
error = true;
|
||||
return ERR_PARSE_ERROR;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Error ScriptClassParser::_parse_namespace_name(String &r_name, int &r_curly_stack) {
|
||||
|
||||
Token tk = get_token();
|
||||
|
||||
if (tk == TK_IDENTIFIER) {
|
||||
r_name += String(value);
|
||||
} else {
|
||||
error_str = "Unexpected token: " + itos(tk);
|
||||
error = true;
|
||||
return ERR_PARSE_ERROR;
|
||||
}
|
||||
|
||||
tk = get_token();
|
||||
|
||||
if (tk == TK_PERIOD) {
|
||||
r_name += ".";
|
||||
return _parse_namespace_name(r_name, r_curly_stack);
|
||||
} else if (tk == TK_CURLY_BRACKET_OPEN) {
|
||||
r_curly_stack++;
|
||||
return OK;
|
||||
} else {
|
||||
error_str = "Unexpected token: " + itos(tk);
|
||||
error = true;
|
||||
return ERR_PARSE_ERROR;
|
||||
}
|
||||
}
|
||||
|
||||
Error ScriptClassParser::parse(const String &p_code) {
|
||||
|
||||
code = p_code;
|
||||
idx = 0;
|
||||
line = 0;
|
||||
error_str = String();
|
||||
error = false;
|
||||
value = Variant();
|
||||
classes.clear();
|
||||
|
||||
Token tk = get_token();
|
||||
|
||||
Map<int, NameDecl> name_stack;
|
||||
int curly_stack = 0;
|
||||
int type_curly_stack = 0;
|
||||
|
||||
while (!error && tk != TK_EOF) {
|
||||
if (tk == TK_IDENTIFIER && String(value) == "class") {
|
||||
tk = get_token();
|
||||
|
||||
if (tk == TK_IDENTIFIER) {
|
||||
String name = value;
|
||||
int at_level = type_curly_stack;
|
||||
|
||||
ClassDecl class_decl;
|
||||
|
||||
for (Map<int, NameDecl>::Element *E = name_stack.front(); E; E = E->next()) {
|
||||
const NameDecl &name_decl = E->value();
|
||||
|
||||
if (name_decl.type == NameDecl::NAMESPACE_DECL) {
|
||||
if (E != name_stack.front())
|
||||
class_decl.namespace_ += ".";
|
||||
class_decl.namespace_ += name_decl.name;
|
||||
} else {
|
||||
class_decl.name += name_decl.name + ".";
|
||||
}
|
||||
}
|
||||
|
||||
class_decl.name += name;
|
||||
class_decl.nested = type_curly_stack > 0;
|
||||
|
||||
bool generic = false;
|
||||
|
||||
while (true) {
|
||||
tk = get_token();
|
||||
|
||||
if (tk == TK_COLON) {
|
||||
Error err = _parse_class_base(class_decl.base);
|
||||
if (err)
|
||||
return err;
|
||||
|
||||
curly_stack++;
|
||||
type_curly_stack++;
|
||||
|
||||
break;
|
||||
} else if (tk == TK_CURLY_BRACKET_OPEN) {
|
||||
curly_stack++;
|
||||
type_curly_stack++;
|
||||
break;
|
||||
} else if (tk == TK_OP_LESS && !generic) {
|
||||
generic = true;
|
||||
|
||||
Error err = _skip_type_parameters();
|
||||
if (err)
|
||||
return err;
|
||||
} else {
|
||||
error_str = "Unexpected token: " + itos(tk);
|
||||
error = true;
|
||||
return ERR_PARSE_ERROR;
|
||||
}
|
||||
}
|
||||
|
||||
NameDecl name_decl;
|
||||
name_decl.name = name;
|
||||
name_decl.type = NameDecl::CLASS_DECL;
|
||||
name_stack[at_level] = name_decl;
|
||||
|
||||
if (!generic) { // no generics, thanks
|
||||
classes.push_back(class_decl);
|
||||
} else if (OS::get_singleton()->is_stdout_verbose()) {
|
||||
String full_name = class_decl.namespace_;
|
||||
if (full_name.length())
|
||||
full_name += ".";
|
||||
full_name += class_decl.name;
|
||||
OS::get_singleton()->print(String("Ignoring generic class declaration: " + class_decl.name).utf8());
|
||||
}
|
||||
}
|
||||
} else if (tk == TK_IDENTIFIER && String(value) == "struct") {
|
||||
String name;
|
||||
int at_level = type_curly_stack;
|
||||
while (true) {
|
||||
tk = get_token();
|
||||
if (tk == TK_IDENTIFIER && name.empty()) {
|
||||
name = String(value);
|
||||
} else if (tk == TK_CURLY_BRACKET_OPEN) {
|
||||
if (name.empty()) {
|
||||
error_str = "Expected identifier after keyword `struct`. Found `{`.";
|
||||
error = true;
|
||||
return ERR_PARSE_ERROR;
|
||||
}
|
||||
|
||||
curly_stack++;
|
||||
type_curly_stack++;
|
||||
break;
|
||||
} else if (tk == TK_EOF) {
|
||||
error_str = "Expected `{` after struct decl. Found `EOF`.";
|
||||
error = true;
|
||||
return ERR_PARSE_ERROR;
|
||||
}
|
||||
}
|
||||
|
||||
NameDecl name_decl;
|
||||
name_decl.name = name;
|
||||
name_decl.type = NameDecl::STRUCT_DECL;
|
||||
name_stack[at_level] = name_decl;
|
||||
} else if (tk == TK_IDENTIFIER && String(value) == "namespace") {
|
||||
if (type_curly_stack > 0) {
|
||||
error_str = "Found namespace nested inside type.";
|
||||
error = true;
|
||||
return ERR_PARSE_ERROR;
|
||||
}
|
||||
|
||||
String name;
|
||||
int at_level = curly_stack;
|
||||
|
||||
Error err = _parse_namespace_name(name, curly_stack);
|
||||
if (err)
|
||||
return err;
|
||||
|
||||
NameDecl name_decl;
|
||||
name_decl.name = name;
|
||||
name_decl.type = NameDecl::NAMESPACE_DECL;
|
||||
name_stack[at_level] = name_decl;
|
||||
} else if (tk == TK_CURLY_BRACKET_OPEN) {
|
||||
curly_stack++;
|
||||
} else if (tk == TK_CURLY_BRACKET_CLOSE) {
|
||||
curly_stack--;
|
||||
if (name_stack.has(curly_stack)) {
|
||||
if (name_stack[curly_stack].type != NameDecl::NAMESPACE_DECL)
|
||||
type_curly_stack--;
|
||||
name_stack.erase(curly_stack);
|
||||
}
|
||||
}
|
||||
|
||||
tk = get_token();
|
||||
}
|
||||
|
||||
if (!error && tk == TK_EOF && curly_stack > 0) {
|
||||
error_str = "Reached EOF with missing close curly brackets.";
|
||||
error = true;
|
||||
}
|
||||
|
||||
if (error)
|
||||
return ERR_PARSE_ERROR;
|
||||
|
||||
return OK;
|
||||
}
|
||||
|
||||
Error ScriptClassParser::parse_file(const String &p_filepath) {
|
||||
|
||||
String source;
|
||||
|
||||
Error ferr = read_all_file_utf8(p_filepath, source);
|
||||
if (ferr != OK) {
|
||||
if (ferr == ERR_INVALID_DATA) {
|
||||
ERR_EXPLAIN("File '" + p_filepath + "' contains invalid unicode (utf-8), so it was not loaded. Please ensure that scripts are saved in valid utf-8 unicode.");
|
||||
}
|
||||
ERR_FAIL_V(ferr);
|
||||
}
|
||||
|
||||
return parse(source);
|
||||
}
|
||||
|
||||
String ScriptClassParser::get_error() {
|
||||
return error_str;
|
||||
}
|
||||
|
||||
Vector<ScriptClassParser::ClassDecl> ScriptClassParser::get_classes() {
|
||||
return classes;
|
||||
}
|
|
@ -0,0 +1,74 @@
|
|||
#ifndef SCRIPT_CLASS_PARSER_H
|
||||
#define SCRIPT_CLASS_PARSER_H
|
||||
|
||||
#include "core/ustring.h"
|
||||
#include "core/variant.h"
|
||||
#include "core/vector.h"
|
||||
|
||||
class ScriptClassParser {
|
||||
|
||||
public:
|
||||
struct NameDecl {
|
||||
enum Type {
|
||||
NAMESPACE_DECL,
|
||||
CLASS_DECL,
|
||||
STRUCT_DECL
|
||||
};
|
||||
|
||||
String name;
|
||||
Type type;
|
||||
};
|
||||
|
||||
struct ClassDecl {
|
||||
String name;
|
||||
String namespace_;
|
||||
Vector<String> base;
|
||||
bool nested;
|
||||
bool has_script_attr;
|
||||
};
|
||||
|
||||
private:
|
||||
String code;
|
||||
int idx;
|
||||
int line;
|
||||
String error_str;
|
||||
bool error;
|
||||
Variant value;
|
||||
|
||||
Vector<ClassDecl> classes;
|
||||
|
||||
enum Token {
|
||||
TK_BRACKET_OPEN,
|
||||
TK_BRACKET_CLOSE,
|
||||
TK_CURLY_BRACKET_OPEN,
|
||||
TK_CURLY_BRACKET_CLOSE,
|
||||
TK_PERIOD,
|
||||
TK_COLON,
|
||||
TK_COMMA,
|
||||
TK_SYMBOL,
|
||||
TK_IDENTIFIER,
|
||||
TK_STRING,
|
||||
TK_NUMBER,
|
||||
TK_OP_LESS,
|
||||
TK_OP_GREATER,
|
||||
TK_EOF,
|
||||
TK_ERROR
|
||||
};
|
||||
|
||||
Token get_token();
|
||||
|
||||
Error _skip_type_parameters();
|
||||
|
||||
Error _parse_class_base(Vector<String> &r_base);
|
||||
Error _parse_namespace_name(String &r_name, int &r_curly_stack);
|
||||
|
||||
public:
|
||||
Error parse(const String &p_code);
|
||||
Error parse_file(const String &p_filepath);
|
||||
|
||||
String get_error();
|
||||
|
||||
Vector<ClassDecl> get_classes();
|
||||
};
|
||||
|
||||
#endif // SCRIPT_CLASS_PARSER_H
|
|
@ -582,6 +582,8 @@ bool GDMono::_load_project_assembly() {
|
|||
|
||||
if (success) {
|
||||
mono_assembly_set_main(project_assembly->get_assembly());
|
||||
|
||||
CSharpLanguage::get_singleton()->project_assembly_loaded();
|
||||
} else {
|
||||
if (OS::get_singleton()->is_stdout_verbose())
|
||||
print_error("Mono: Failed to load project assembly");
|
||||
|
|
|
@ -30,6 +30,8 @@
|
|||
|
||||
#include "string_utils.h"
|
||||
|
||||
#include "core/os/file_access.h"
|
||||
|
||||
namespace {
|
||||
|
||||
int sfind(const String &p_text, int p_from) {
|
||||
|
@ -128,6 +130,7 @@ String sformat(const String &p_text, const Variant &p1, const Variant &p2, const
|
|||
return new_string;
|
||||
}
|
||||
|
||||
#ifdef TOOLS_ENABLED
|
||||
bool is_csharp_keyword(const String &p_name) {
|
||||
|
||||
// Reserved keywords
|
||||
|
@ -156,3 +159,28 @@ bool is_csharp_keyword(const String &p_name) {
|
|||
String escape_csharp_keyword(const String &p_name) {
|
||||
return is_csharp_keyword(p_name) ? "@" + p_name : p_name;
|
||||
}
|
||||
#endif
|
||||
|
||||
Error read_all_file_utf8(const String &p_path, String &r_content) {
|
||||
PoolVector<uint8_t> sourcef;
|
||||
Error err;
|
||||
FileAccess *f = FileAccess::open(p_path, FileAccess::READ, &err);
|
||||
ERR_FAIL_COND_V(err != OK, err);
|
||||
|
||||
int len = f->get_len();
|
||||
sourcef.resize(len + 1);
|
||||
PoolVector<uint8_t>::Write w = sourcef.write();
|
||||
int r = f->get_buffer(w.ptr(), len);
|
||||
f->close();
|
||||
memdelete(f);
|
||||
ERR_FAIL_COND_V(r != len, ERR_CANT_OPEN);
|
||||
w[len] = 0;
|
||||
|
||||
String source;
|
||||
if (source.parse_utf8((const char *)w.ptr())) {
|
||||
ERR_FAIL_V(ERR_INVALID_DATA);
|
||||
}
|
||||
|
||||
r_content = source;
|
||||
return OK;
|
||||
}
|
||||
|
|
|
@ -42,4 +42,6 @@ bool is_csharp_keyword(const String &p_name);
|
|||
String escape_csharp_keyword(const String &p_name);
|
||||
#endif
|
||||
|
||||
Error read_all_file_utf8(const String &p_path, String &r_content);
|
||||
|
||||
#endif // STRING_FORMAT_H
|
||||
|
|
Loading…
Reference in New Issue