Editor: Improve cylinder gizmos 🌈
This commit is contained in:
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506d6e427a
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1b1764acac
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@ -93,7 +93,7 @@ String CollisionShape3DGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_g
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}
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}
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if (Object::cast_to<CylinderShape3D>(*s)) {
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if (Object::cast_to<CylinderShape3D>(*s)) {
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return p_id == 0 ? "Radius" : "Height";
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return helper->cylinder_get_handle_name(p_id);
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}
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}
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if (Object::cast_to<SeparationRayShape3D>(*s)) {
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if (Object::cast_to<SeparationRayShape3D>(*s)) {
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@ -219,25 +219,15 @@ void CollisionShape3DGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, i
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}
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}
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if (Object::cast_to<CylinderShape3D>(*s)) {
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if (Object::cast_to<CylinderShape3D>(*s)) {
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Vector3 axis;
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axis[p_id == 0 ? 0 : 1] = 1.0;
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Ref<CylinderShape3D> cs2 = s;
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Ref<CylinderShape3D> cs2 = s;
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Vector3 ra, rb;
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Geometry3D::get_closest_points_between_segments(Vector3(), axis * 4096, sg[0], sg[1], ra, rb);
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float d = axis.dot(ra);
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if (Node3DEditor::get_singleton()->is_snap_enabled()) {
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d = Math::snapped(d, Node3DEditor::get_singleton()->get_translate_snap());
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}
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if (d < 0.001) {
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real_t height = cs2->get_height();
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d = 0.001;
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real_t radius = cs2->get_radius();
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}
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Vector3 position;
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helper->cylinder_set_handle(sg, p_id, height, radius, position);
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if (p_id == 0) {
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cs2->set_height(height);
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cs2->set_radius(d);
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cs2->set_radius(radius);
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} else if (p_id == 1) {
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cs->set_global_position(position);
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cs2->set_height(d * 2.0);
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}
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}
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}
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}
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}
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@ -293,31 +283,7 @@ void CollisionShape3DGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo
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if (Object::cast_to<CylinderShape3D>(*s)) {
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if (Object::cast_to<CylinderShape3D>(*s)) {
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Ref<CylinderShape3D> ss = s;
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Ref<CylinderShape3D> ss = s;
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if (p_cancel) {
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helper->cylinder_commit_handle(p_id, TTR("Change Cylinder Shape Radius"), TTR("Change Cylinder Shape Height"), p_cancel, cs, *ss, *ss);
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if (p_id == 0) {
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ss->set_radius(p_restore);
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} else {
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ss->set_height(p_restore);
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}
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return;
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}
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EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton();
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if (p_id == 0) {
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ur->create_action(TTR("Change Cylinder Shape Radius"));
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ur->add_do_method(ss.ptr(), "set_radius", ss->get_radius());
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ur->add_undo_method(ss.ptr(), "set_radius", p_restore);
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} else {
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ur->create_action(
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///
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////////
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TTR("Change Cylinder Shape Height"));
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ur->add_do_method(ss.ptr(), "set_height", ss->get_height());
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ur->add_undo_method(ss.ptr(), "set_height", p_restore);
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}
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ur->commit_action();
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}
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}
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if (Object::cast_to<SeparationRayShape3D>(*s)) {
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if (Object::cast_to<SeparationRayShape3D>(*s)) {
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@ -534,10 +500,7 @@ void CollisionShape3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
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p_gizmo->add_collision_segments(collision_segments);
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p_gizmo->add_collision_segments(collision_segments);
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Vector<Vector3> handles = {
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Vector<Vector3> handles = helper->cylinder_get_handles(cs2->get_height(), cs2->get_radius());
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Vector3(cs2->get_radius(), 0, 0),
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Vector3(0, cs2->get_height() * 0.5, 0)
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};
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p_gizmo->add_handles(handles, handles_material);
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p_gizmo->add_handles(handles, handles_material);
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}
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}
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@ -139,3 +139,98 @@ void Gizmo3DHelper::box_commit_handle(const String &p_action_name, bool p_cancel
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ur->add_undo_property(p_position_object, p_position_property, initial_transform.get_origin());
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ur->add_undo_property(p_position_object, p_position_property, initial_transform.get_origin());
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ur->commit_action();
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ur->commit_action();
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}
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}
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Vector<Vector3> Gizmo3DHelper::cylinder_get_handles(const real_t &p_height, const real_t &p_radius) {
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Vector<Vector3> handles;
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handles.push_back(Vector3(p_radius, 0, 0));
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handles.push_back(Vector3(0, p_height * 0.5, 0));
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handles.push_back(Vector3(0, p_height * -0.5, 0));
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return handles;
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}
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String Gizmo3DHelper::cylinder_get_handle_name(int p_id) const {
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if (p_id == 0) {
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return "Radius";
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} else {
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return "Height";
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}
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}
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void Gizmo3DHelper::cylinder_set_handle(const Vector3 p_segment[2], int p_id, real_t &r_height, real_t &r_radius, Vector3 &r_cylinder_position) {
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int sign = p_id == 2 ? -1 : 1;
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int axis = p_id == 0 ? 0 : 1;
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Vector3 axis_vector;
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axis_vector[axis] = sign;
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Vector3 ra, rb;
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Geometry3D::get_closest_points_between_segments(axis_vector * -4096, axis_vector * 4096, p_segment[0], p_segment[1], ra, rb);
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float d = axis_vector.dot(ra);
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// Snap to grid.
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if (Node3DEditor::get_singleton()->is_snap_enabled()) {
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d = Math::snapped(d, Node3DEditor::get_singleton()->get_translate_snap());
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}
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if (p_id == 0) {
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// Adjust radius.
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if (d < 0.001) {
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d = 0.001;
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}
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r_radius = d;
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r_cylinder_position = initial_transform.get_origin();
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} else if (p_id == 1 || p_id == 2) {
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real_t initial_height = initial_value;
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// Adjust height.
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if (Input::get_singleton()->is_key_pressed(Key::ALT)) {
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r_height = d * 2.0;
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} else {
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r_height = (initial_height * 0.5) + d;
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}
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if (r_height < 0.001) {
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r_height = 0.001;
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}
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// Adjust position.
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if (Input::get_singleton()->is_key_pressed(Key::ALT)) {
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r_cylinder_position = initial_transform.get_origin();
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} else {
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Vector3 offset;
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offset[axis] = (r_height - initial_height) * 0.5 * sign;
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r_cylinder_position = initial_transform.xform(offset);
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}
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}
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}
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void Gizmo3DHelper::cylinder_commit_handle(int p_id, const String &p_radius_action_name, const String &p_height_action_name, bool p_cancel, Object *p_position_object, Object *p_height_object, Object *p_radius_object, const StringName &p_position_property, const StringName &p_height_property, const StringName &p_radius_property) {
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if (!p_height_object) {
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p_height_object = p_position_object;
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}
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if (!p_radius_object) {
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p_radius_object = p_position_object;
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}
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if (p_cancel) {
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if (p_id == 0) {
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p_radius_object->set(p_radius_property, initial_value);
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} else {
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p_height_object->set(p_height_property, initial_value);
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}
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p_position_object->set(p_position_property, initial_transform.get_origin());
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return;
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}
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EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton();
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ur->create_action(p_id == 0 ? p_radius_action_name : p_height_action_name);
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if (p_id == 0) {
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ur->add_do_property(p_radius_object, p_radius_property, p_radius_object->get(p_radius_property));
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ur->add_undo_property(p_radius_object, p_radius_property, initial_value);
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} else {
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ur->add_do_property(p_height_object, p_height_property, p_height_object->get(p_height_property));
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ur->add_do_property(p_position_object, p_position_property, p_position_object->get(p_position_property));
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ur->add_undo_property(p_height_object, p_height_property, initial_value);
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ur->add_undo_property(p_position_object, p_position_property, initial_transform.get_origin());
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}
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ur->commit_action();
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}
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@ -50,6 +50,11 @@ public:
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String box_get_handle_name(int p_id) const;
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String box_get_handle_name(int p_id) const;
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void box_set_handle(const Vector3 p_segment[2], int p_id, Vector3 &r_box_size, Vector3 &r_box_position);
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void box_set_handle(const Vector3 p_segment[2], int p_id, Vector3 &r_box_size, Vector3 &r_box_position);
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void box_commit_handle(const String &p_action_name, bool p_cancel, Object *p_position_object, Object *p_size_object = nullptr, const StringName &p_position_property = "global_position", const StringName &p_size_property = "size");
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void box_commit_handle(const String &p_action_name, bool p_cancel, Object *p_position_object, Object *p_size_object = nullptr, const StringName &p_position_property = "global_position", const StringName &p_size_property = "size");
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Vector<Vector3> cylinder_get_handles(const real_t &p_height, const real_t &p_radius);
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String cylinder_get_handle_name(int p_id) const;
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void cylinder_set_handle(const Vector3 p_segment[2], int p_id, real_t &r_height, real_t &r_radius, Vector3 &r_cylinder_position);
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void cylinder_commit_handle(int p_id, const String &p_radius_action_name, const String &p_height_action_name, bool p_cancel, Object *p_position_object, Object *p_height_object = nullptr, Object *p_radius_object = nullptr, const StringName &p_position_property = "global_position", const StringName &p_height_property = "height", const StringName &p_radius_property = "radius");
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};
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};
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#endif // GIZMO_3D_HELPER_H
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#endif // GIZMO_3D_HELPER_H
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@ -278,24 +278,13 @@ void CSGShape3DGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_i
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if (Object::cast_to<CSGCylinder3D>(cs)) {
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if (Object::cast_to<CSGCylinder3D>(cs)) {
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CSGCylinder3D *s = Object::cast_to<CSGCylinder3D>(cs);
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CSGCylinder3D *s = Object::cast_to<CSGCylinder3D>(cs);
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Vector3 axis;
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real_t height = s->get_height();
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axis[p_id == 0 ? 0 : 1] = 1.0;
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real_t radius = s->get_radius();
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Vector3 ra, rb;
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Vector3 position;
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Geometry3D::get_closest_points_between_segments(Vector3(), axis * 4096, sg[0], sg[1], ra, rb);
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helper->cylinder_set_handle(sg, p_id, height, radius, position);
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float d = axis.dot(ra);
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s->set_height(height);
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if (Node3DEditor::get_singleton()->is_snap_enabled()) {
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s->set_radius(radius);
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d = Math::snapped(d, Node3DEditor::get_singleton()->get_translate_snap());
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s->set_global_position(position);
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}
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if (d < 0.001) {
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d = 0.001;
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}
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if (p_id == 0) {
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s->set_radius(d);
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} else if (p_id == 1) {
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s->set_height(d * 2.0);
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}
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}
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}
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if (Object::cast_to<CSGTorus3D>(cs)) {
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if (Object::cast_to<CSGTorus3D>(cs)) {
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@ -340,32 +329,11 @@ void CSGShape3DGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, int
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}
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}
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if (Object::cast_to<CSGBox3D>(cs)) {
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if (Object::cast_to<CSGBox3D>(cs)) {
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helper->box_commit_handle(TTR("Change Box Shape Size"), p_cancel, cs);
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helper->box_commit_handle(TTR("Change CSG Box Size"), p_cancel, cs);
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}
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}
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if (Object::cast_to<CSGCylinder3D>(cs)) {
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if (Object::cast_to<CSGCylinder3D>(cs)) {
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CSGCylinder3D *s = Object::cast_to<CSGCylinder3D>(cs);
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helper->cylinder_commit_handle(p_id, TTR("Change CSG Cylinder Radius"), TTR("Change CSG Cylinder Height"), p_cancel, cs);
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if (p_cancel) {
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if (p_id == 0) {
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s->set_radius(p_restore);
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} else {
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s->set_height(p_restore);
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}
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return;
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}
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EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton();
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if (p_id == 0) {
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ur->create_action(TTR("Change Cylinder Radius"));
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ur->add_do_method(s, "set_radius", s->get_radius());
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ur->add_undo_method(s, "set_radius", p_restore);
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} else {
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ur->create_action(TTR("Change Cylinder Height"));
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ur->add_do_method(s, "set_height", s->get_height());
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ur->add_undo_method(s, "set_height", p_restore);
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}
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ur->commit_action();
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}
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}
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if (Object::cast_to<CSGTorus3D>(cs)) {
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if (Object::cast_to<CSGTorus3D>(cs)) {
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@ -506,9 +474,7 @@ void CSGShape3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
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if (Object::cast_to<CSGCylinder3D>(cs)) {
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if (Object::cast_to<CSGCylinder3D>(cs)) {
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CSGCylinder3D *s = Object::cast_to<CSGCylinder3D>(cs);
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CSGCylinder3D *s = Object::cast_to<CSGCylinder3D>(cs);
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Vector<Vector3> handles;
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Vector<Vector3> handles = helper->cylinder_get_handles(s->get_height(), s->get_radius());
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handles.push_back(Vector3(s->get_radius(), 0, 0));
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handles.push_back(Vector3(0, s->get_height() * 0.5, 0));
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p_gizmo->add_handles(handles, handles_material);
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p_gizmo->add_handles(handles, handles_material);
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}
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}
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