From 3d919f84e56b616d394fe8424868b35d0bd2ac20 Mon Sep 17 00:00:00 2001 From: Haoyu Qiu Date: Tue, 18 Oct 2022 10:40:30 +0800 Subject: [PATCH] Fix `SceneTreeEditor::_update_tree()` binding --- editor/scene_tree_dock.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp index ee358a80644..43c06f32c22 100644 --- a/editor/scene_tree_dock.cpp +++ b/editor/scene_tree_dock.cpp @@ -1237,14 +1237,14 @@ void SceneTreeDock::_notification(int p_what) { CanvasItemEditorPlugin *canvas_item_plugin = Object::cast_to(editor_data->get_editor("2D")); if (canvas_item_plugin) { - canvas_item_plugin->get_canvas_item_editor()->connect("item_lock_status_changed", callable_mp(scene_tree, &SceneTreeEditor::_update_tree)); - canvas_item_plugin->get_canvas_item_editor()->connect("item_group_status_changed", callable_mp(scene_tree, &SceneTreeEditor::_update_tree)); + canvas_item_plugin->get_canvas_item_editor()->connect("item_lock_status_changed", callable_mp(scene_tree, &SceneTreeEditor::_update_tree).bind(false)); + canvas_item_plugin->get_canvas_item_editor()->connect("item_group_status_changed", callable_mp(scene_tree, &SceneTreeEditor::_update_tree).bind(false)); scene_tree->connect("node_changed", callable_mp((CanvasItem *)canvas_item_plugin->get_canvas_item_editor()->get_viewport_control(), &CanvasItem::queue_redraw)); } Node3DEditorPlugin *spatial_editor_plugin = Object::cast_to(editor_data->get_editor("3D")); - spatial_editor_plugin->get_spatial_editor()->connect("item_lock_status_changed", callable_mp(scene_tree, &SceneTreeEditor::_update_tree)); - spatial_editor_plugin->get_spatial_editor()->connect("item_group_status_changed", callable_mp(scene_tree, &SceneTreeEditor::_update_tree)); + spatial_editor_plugin->get_spatial_editor()->connect("item_lock_status_changed", callable_mp(scene_tree, &SceneTreeEditor::_update_tree).bind(false)); + spatial_editor_plugin->get_spatial_editor()->connect("item_group_status_changed", callable_mp(scene_tree, &SceneTreeEditor::_update_tree).bind(false)); button_add->set_icon(get_theme_icon(SNAME("Add"), SNAME("EditorIcons"))); button_instance->set_icon(get_theme_icon(SNAME("Instance"), SNAME("EditorIcons")));