Merge pull request #69972 from adamscott/add-server-checks-before-free
Add safety-checks before some servers `free()`
This commit is contained in:
commit
1b634c06d0
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@ -436,6 +436,7 @@ EditorMaterialPreviewPlugin::EditorMaterialPreviewPlugin() {
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}
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EditorMaterialPreviewPlugin::~EditorMaterialPreviewPlugin() {
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ERR_FAIL_NULL(RenderingServer::get_singleton());
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RS::get_singleton()->free(sphere);
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RS::get_singleton()->free(sphere_instance);
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RS::get_singleton()->free(viewport);
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@ -767,6 +768,7 @@ EditorMeshPreviewPlugin::EditorMeshPreviewPlugin() {
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}
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EditorMeshPreviewPlugin::~EditorMeshPreviewPlugin() {
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ERR_FAIL_NULL(RenderingServer::get_singleton());
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//RS::get_singleton()->free(sphere);
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RS::get_singleton()->free(mesh_instance);
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RS::get_singleton()->free(viewport);
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@ -867,6 +869,7 @@ EditorFontPreviewPlugin::EditorFontPreviewPlugin() {
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}
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EditorFontPreviewPlugin::~EditorFontPreviewPlugin() {
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ERR_FAIL_NULL(RenderingServer::get_singleton());
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RS::get_singleton()->free(canvas_item);
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RS::get_singleton()->free(canvas);
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RS::get_singleton()->free(viewport);
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@ -100,6 +100,7 @@ bool EditorNode3DGizmo::is_editable() const {
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}
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void EditorNode3DGizmo::clear() {
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ERR_FAIL_NULL(RenderingServer::get_singleton());
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for (int i = 0; i < instances.size(); i++) {
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if (instances[i].instance.is_valid()) {
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RS::get_singleton()->free(instances[i].instance);
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@ -809,6 +810,7 @@ void EditorNode3DGizmo::transform() {
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}
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void EditorNode3DGizmo::free() {
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ERR_FAIL_NULL(RenderingServer::get_singleton());
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ERR_FAIL_COND(!spatial_node);
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ERR_FAIL_COND(!valid);
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@ -3557,6 +3557,7 @@ void Node3DEditorViewport::_init_gizmo_instance(int p_idx) {
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}
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void Node3DEditorViewport::_finish_gizmo_instances() {
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ERR_FAIL_NULL(RenderingServer::get_singleton());
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for (int i = 0; i < 3; i++) {
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RS::get_singleton()->free(move_gizmo_instance[i]);
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RS::get_singleton()->free(move_plane_gizmo_instance[i]);
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@ -5536,6 +5537,7 @@ Node3DEditorViewportContainer::Node3DEditorViewportContainer() {
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Node3DEditor *Node3DEditor::singleton = nullptr;
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Node3DEditorSelectedItem::~Node3DEditorSelectedItem() {
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ERR_FAIL_NULL(RenderingServer::get_singleton());
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if (sbox_instance.is_valid()) {
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RenderingServer::get_singleton()->free(sbox_instance);
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}
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@ -1405,6 +1405,7 @@ GridMapEditor::GridMapEditor() {
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}
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GridMapEditor::~GridMapEditor() {
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ERR_FAIL_NULL(RenderingServer::get_singleton());
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_clear_clipboard_data();
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for (int i = 0; i < 3; i++) {
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@ -796,6 +796,10 @@ void GridMap::_octant_enter_world(const OctantKey &p_key) {
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}
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void GridMap::_octant_exit_world(const OctantKey &p_key) {
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ERR_FAIL_NULL(RenderingServer::get_singleton());
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ERR_FAIL_NULL(PhysicsServer3D::get_singleton());
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ERR_FAIL_NULL(NavigationServer3D::get_singleton());
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ERR_FAIL_COND(!octant_map.has(p_key));
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Octant &g = *octant_map[p_key];
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PhysicsServer3D::get_singleton()->body_set_state(g.static_body, PhysicsServer3D::BODY_STATE_TRANSFORM, get_global_transform());
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@ -834,6 +838,10 @@ void GridMap::_octant_exit_world(const OctantKey &p_key) {
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}
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void GridMap::_octant_clean_up(const OctantKey &p_key) {
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ERR_FAIL_NULL(RenderingServer::get_singleton());
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ERR_FAIL_NULL(PhysicsServer3D::get_singleton());
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ERR_FAIL_NULL(NavigationServer3D::get_singleton());
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ERR_FAIL_COND(!octant_map.has(p_key));
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Octant &g = *octant_map[p_key];
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@ -1186,6 +1194,7 @@ Vector3 GridMap::_get_offset() const {
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}
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void GridMap::clear_baked_meshes() {
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ERR_FAIL_NULL(RenderingServer::get_singleton());
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for (int i = 0; i < baked_meshes.size(); i++) {
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RS::get_singleton()->free(baked_meshes[i].instance);
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}
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@ -40,6 +40,7 @@ NoiseTexture2D::NoiseTexture2D() {
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}
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NoiseTexture2D::~NoiseTexture2D() {
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ERR_FAIL_NULL(RenderingServer::get_singleton());
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if (texture.is_valid()) {
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RS::get_singleton()->free(texture);
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}
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@ -661,5 +661,6 @@ CollisionObject2D::CollisionObject2D() {
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}
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CollisionObject2D::~CollisionObject2D() {
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ERR_FAIL_NULL(PhysicsServer2D::get_singleton());
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PhysicsServer2D::get_singleton()->free(rid);
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}
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@ -1507,6 +1507,7 @@ CPUParticles2D::CPUParticles2D() {
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}
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CPUParticles2D::~CPUParticles2D() {
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ERR_FAIL_NULL(RenderingServer::get_singleton());
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RS::get_singleton()->free(multimesh);
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RS::get_singleton()->free(mesh);
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}
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@ -688,6 +688,7 @@ GPUParticles2D::GPUParticles2D() {
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}
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GPUParticles2D::~GPUParticles2D() {
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ERR_FAIL_NULL(RenderingServer::get_singleton());
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RS::get_singleton()->free(particles);
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RS::get_singleton()->free(mesh);
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}
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@ -246,6 +246,7 @@ Joint2D::Joint2D() {
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}
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Joint2D::~Joint2D() {
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ERR_FAIL_NULL(PhysicsServer2D::get_singleton());
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PhysicsServer2D::get_singleton()->free(joint);
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}
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@ -321,6 +321,7 @@ Light2D::Light2D() {
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}
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Light2D::~Light2D() {
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ERR_FAIL_NULL(RenderingServer::get_singleton());
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RenderingServer::get_singleton()->free(canvas_light);
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}
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@ -148,6 +148,7 @@ OccluderPolygon2D::OccluderPolygon2D() {
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}
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OccluderPolygon2D::~OccluderPolygon2D() {
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ERR_FAIL_NULL(RenderingServer::get_singleton());
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RS::get_singleton()->free(occ_polygon);
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}
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@ -291,5 +292,7 @@ LightOccluder2D::LightOccluder2D() {
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}
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LightOccluder2D::~LightOccluder2D() {
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ERR_FAIL_NULL(RenderingServer::get_singleton());
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RS::get_singleton()->free(occluder);
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}
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@ -197,6 +197,7 @@ NavigationAgent2D::NavigationAgent2D() {
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}
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NavigationAgent2D::~NavigationAgent2D() {
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ERR_FAIL_NULL(NavigationServer2D::get_singleton());
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NavigationServer2D::get_singleton()->free(agent);
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agent = RID(); // Pointless
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}
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@ -285,6 +285,7 @@ NavigationLink2D::NavigationLink2D() {
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}
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NavigationLink2D::~NavigationLink2D() {
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ERR_FAIL_NULL(NavigationServer2D::get_singleton());
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NavigationServer2D::get_singleton()->free(link);
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link = RID();
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}
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@ -116,6 +116,7 @@ NavigationObstacle2D::NavigationObstacle2D() {
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}
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NavigationObstacle2D::~NavigationObstacle2D() {
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ERR_FAIL_NULL(NavigationServer2D::get_singleton());
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NavigationServer2D::get_singleton()->free(agent);
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agent = RID(); // Pointless
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}
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@ -343,6 +343,7 @@ NavigationRegion2D::NavigationRegion2D() {
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}
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NavigationRegion2D::~NavigationRegion2D() {
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ERR_FAIL_NULL(NavigationServer2D::get_singleton());
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NavigationServer2D::get_singleton()->free(region);
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#ifdef DEBUG_ENABLED
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@ -664,6 +664,7 @@ Polygon2D::Polygon2D() {
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Polygon2D::~Polygon2D() {
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// This will free the internally-allocated mesh instance, if allocated.
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ERR_FAIL_NULL(RenderingServer::get_singleton());
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RS::get_singleton()->canvas_item_attach_skeleton(get_canvas_item(), RID());
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RS::get_singleton()->free(mesh);
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}
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@ -529,6 +529,7 @@ Bone2D::Bone2D() {
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Bone2D::~Bone2D() {
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#ifdef TOOLS_ENABLED
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if (!editor_gizmo_rid.is_null()) {
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ERR_FAIL_NULL(RenderingServer::get_singleton());
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RenderingServer::get_singleton()->free(editor_gizmo_rid);
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}
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#endif // TOOLS_ENABLED
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@ -803,5 +804,6 @@ Skeleton2D::Skeleton2D() {
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}
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Skeleton2D::~Skeleton2D() {
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ERR_FAIL_NULL(RenderingServer::get_singleton());
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RS::get_singleton()->free(skeleton);
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}
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@ -1108,6 +1108,7 @@ void TileMap::_rendering_update_layer(int p_layer) {
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void TileMap::_rendering_cleanup_layer(int p_layer) {
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ERR_FAIL_INDEX(p_layer, (int)layers.size());
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ERR_FAIL_NULL(RenderingServer::get_singleton());
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RenderingServer *rs = RenderingServer::get_singleton();
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if (layers[p_layer].canvas_item.is_valid()) {
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rs->free(layers[p_layer].canvas_item);
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@ -1280,6 +1281,7 @@ void TileMap::_rendering_create_quadrant(TileMapQuadrant *p_quadrant) {
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}
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void TileMap::_rendering_cleanup_quadrant(TileMapQuadrant *p_quadrant) {
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ERR_FAIL_NULL(RenderingServer::get_singleton());
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// Free the canvas items.
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for (const RID &ci : p_quadrant->canvas_items) {
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RenderingServer::get_singleton()->free(ci);
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@ -1596,6 +1598,7 @@ void TileMap::_physics_update_dirty_quadrants(SelfList<TileMapQuadrant>::List &r
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void TileMap::_physics_cleanup_quadrant(TileMapQuadrant *p_quadrant) {
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// Remove a quadrant.
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ERR_FAIL_NULL(PhysicsServer2D::get_singleton());
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for (RID body : p_quadrant->bodies) {
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bodies_coords.erase(body);
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PhysicsServer2D::get_singleton()->free(body);
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@ -1754,6 +1757,7 @@ void TileMap::_navigation_update_dirty_quadrants(SelfList<TileMapQuadrant>::List
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void TileMap::_navigation_cleanup_quadrant(TileMapQuadrant *p_quadrant) {
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// Clear navigation shapes in the quadrant.
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ERR_FAIL_NULL(NavigationServer2D::get_singleton());
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for (const KeyValue<Vector2i, Vector<RID>> &E : p_quadrant->navigation_regions) {
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for (int i = 0; i < E.value.size(); i++) {
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RID region = E.value[i];
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@ -744,8 +744,10 @@ Camera3D::Camera3D() {
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}
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Camera3D::~Camera3D() {
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ERR_FAIL_NULL(RenderingServer::get_singleton());
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RenderingServer::get_singleton()->free(camera);
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if (pyramid_shape.is_valid()) {
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ERR_FAIL_NULL(PhysicsServer3D::get_singleton());
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PhysicsServer3D::get_singleton()->free(pyramid_shape);
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}
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}
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@ -352,6 +352,8 @@ void CollisionObject3D::_shape_changed(const Ref<Shape3D> &p_shape) {
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}
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void CollisionObject3D::_update_debug_shapes() {
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ERR_FAIL_NULL(RenderingServer::get_singleton());
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if (!is_inside_tree()) {
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debug_shapes_to_update.clear();
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return;
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@ -393,6 +395,8 @@ void CollisionObject3D::_update_debug_shapes() {
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}
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void CollisionObject3D::_clear_debug_shapes() {
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ERR_FAIL_NULL(RenderingServer::get_singleton());
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for (KeyValue<uint32_t, ShapeData> &E : shapes) {
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ShapeData &shapedata = E.value;
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ShapeData::ShapeBase *shape_bases = shapedata.shapes.ptrw();
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@ -627,6 +631,7 @@ int CollisionObject3D::shape_owner_get_shape_index(uint32_t p_owner, int p_shape
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}
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void CollisionObject3D::shape_owner_remove_shape(uint32_t p_owner, int p_shape) {
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ERR_FAIL_NULL(RenderingServer::get_singleton());
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ERR_FAIL_COND(!shapes.has(p_owner));
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ERR_FAIL_INDEX(p_shape, shapes[p_owner].shapes.size());
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@ -722,5 +727,6 @@ CollisionObject3D::CollisionObject3D() {
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}
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CollisionObject3D::~CollisionObject3D() {
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ERR_FAIL_NULL(PhysicsServer3D::get_singleton());
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PhysicsServer3D::get_singleton()->free(rid);
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}
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@ -1701,5 +1701,6 @@ CPUParticles3D::CPUParticles3D() {
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}
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CPUParticles3D::~CPUParticles3D() {
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ERR_FAIL_NULL(RenderingServer::get_singleton());
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RS::get_singleton()->free(multimesh);
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}
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@ -254,5 +254,6 @@ Decal::Decal() {
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}
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Decal::~Decal() {
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ERR_FAIL_NULL(RenderingServer::get_singleton());
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RS::get_singleton()->free(decal);
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}
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@ -118,5 +118,6 @@ FogVolume::FogVolume() {
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}
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FogVolume::~FogVolume() {
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ERR_FAIL_NULL(RenderingServer::get_singleton());
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RS::get_singleton()->free(volume);
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}
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@ -634,5 +634,6 @@ GPUParticles3D::GPUParticles3D() {
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}
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GPUParticles3D::~GPUParticles3D() {
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ERR_FAIL_NULL(RenderingServer::get_singleton());
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RS::get_singleton()->free(particles);
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}
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@ -58,6 +58,7 @@ GPUParticlesCollision3D::GPUParticlesCollision3D(RS::ParticlesCollisionType p_ty
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}
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GPUParticlesCollision3D::~GPUParticlesCollision3D() {
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ERR_FAIL_NULL(RenderingServer::get_singleton());
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RS::get_singleton()->free(collision);
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}
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@ -819,6 +820,7 @@ GPUParticlesAttractor3D::GPUParticlesAttractor3D(RS::ParticlesCollisionType p_ty
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set_base(collision);
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}
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GPUParticlesAttractor3D::~GPUParticlesAttractor3D() {
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ERR_FAIL_NULL(RenderingServer::get_singleton());
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RS::get_singleton()->free(collision);
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}
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@ -234,6 +234,7 @@ Joint3D::Joint3D() {
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}
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Joint3D::~Joint3D() {
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ERR_FAIL_NULL(PhysicsServer3D::get_singleton());
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PhysicsServer3D::get_singleton()->free(joint);
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}
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@ -966,6 +966,7 @@ Label3D::~Label3D() {
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TS->free_rid(text_rid);
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ERR_FAIL_NULL(RenderingServer::get_singleton());
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RenderingServer::get_singleton()->free(mesh);
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for (KeyValue<SurfaceKey, SurfaceData> E : surfaces) {
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RenderingServer::get_singleton()->free(E.value.material);
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@ -476,6 +476,7 @@ Light3D::Light3D() {
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}
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Light3D::~Light3D() {
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ERR_FAIL_NULL(RenderingServer::get_singleton());
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RS::get_singleton()->instance_set_base(get_instance(), RID());
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if (light.is_valid()) {
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@ -313,6 +313,7 @@ LightmapGIData::LightmapGIData() {
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}
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LightmapGIData::~LightmapGIData() {
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ERR_FAIL_NULL(RenderingServer::get_singleton());
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RS::get_singleton()->free(lightmap);
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}
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@ -204,6 +204,7 @@ NavigationAgent3D::NavigationAgent3D() {
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}
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NavigationAgent3D::~NavigationAgent3D() {
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ERR_FAIL_NULL(NavigationServer3D::get_singleton());
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NavigationServer3D::get_singleton()->free(agent);
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agent = RID(); // Pointless
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}
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@ -227,10 +227,12 @@ NavigationLink3D::NavigationLink3D() {
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}
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NavigationLink3D::~NavigationLink3D() {
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ERR_FAIL_NULL(NavigationServer3D::get_singleton());
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NavigationServer3D::get_singleton()->free(link);
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link = RID();
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#ifdef DEBUG_ENABLED
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ERR_FAIL_NULL(RenderingServer::get_singleton());
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if (debug_instance.is_valid()) {
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RenderingServer::get_singleton()->free(debug_instance);
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}
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@ -122,6 +122,7 @@ NavigationObstacle3D::NavigationObstacle3D() {
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}
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NavigationObstacle3D::~NavigationObstacle3D() {
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ERR_FAIL_NULL(NavigationServer3D::get_singleton());
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NavigationServer3D::get_singleton()->free(agent);
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agent = RID(); // Pointless
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}
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@ -375,12 +375,15 @@ NavigationRegion3D::~NavigationRegion3D() {
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if (navigation_mesh.is_valid()) {
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navigation_mesh->disconnect("changed", callable_mp(this, &NavigationRegion3D::_navigation_changed));
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}
|
||||
ERR_FAIL_NULL(NavigationServer3D::get_singleton());
|
||||
NavigationServer3D::get_singleton()->free(region);
|
||||
|
||||
#ifdef DEBUG_ENABLED
|
||||
NavigationServer3D::get_singleton_mut()->disconnect("map_changed", callable_mp(this, &NavigationRegion3D::_navigation_map_changed));
|
||||
NavigationServer3D::get_singleton_mut()->disconnect("navigation_debug_changed", callable_mp(this, &NavigationRegion3D::_update_debug_mesh));
|
||||
NavigationServer3D::get_singleton_mut()->disconnect("navigation_debug_changed", callable_mp(this, &NavigationRegion3D::_update_debug_edge_connections_mesh));
|
||||
|
||||
ERR_FAIL_NULL(RenderingServer::get_singleton());
|
||||
if (debug_instance.is_valid()) {
|
||||
RenderingServer::get_singleton()->free(debug_instance);
|
||||
}
|
||||
|
|
|
@ -139,6 +139,7 @@ Occluder3D::Occluder3D() {
|
|||
|
||||
Occluder3D::~Occluder3D() {
|
||||
if (occluder.is_valid()) {
|
||||
ERR_FAIL_NULL(RenderingServer::get_singleton());
|
||||
RS::get_singleton()->free(occluder);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -40,6 +40,7 @@ Path3D::Path3D() {
|
|||
}
|
||||
|
||||
Path3D::~Path3D() {
|
||||
ERR_FAIL_NULL(RenderingServer::get_singleton());
|
||||
if (debug_instance.is_valid()) {
|
||||
RS::get_singleton()->free(debug_instance);
|
||||
}
|
||||
|
|
|
@ -3358,6 +3358,7 @@ PhysicalBone3D::~PhysicalBone3D() {
|
|||
if (joint_data) {
|
||||
memdelete(joint_data);
|
||||
}
|
||||
ERR_FAIL_NULL(PhysicsServer3D::get_singleton());
|
||||
PhysicsServer3D::get_singleton()->free(joint);
|
||||
}
|
||||
|
||||
|
|
|
@ -257,5 +257,6 @@ ReflectionProbe::ReflectionProbe() {
|
|||
}
|
||||
|
||||
ReflectionProbe::~ReflectionProbe() {
|
||||
ERR_FAIL_NULL(RenderingServer::get_singleton());
|
||||
RS::get_singleton()->free(probe);
|
||||
}
|
||||
|
|
|
@ -58,10 +58,10 @@ Ref<Skin> SkinReference::get_skin() const {
|
|||
}
|
||||
|
||||
SkinReference::~SkinReference() {
|
||||
ERR_FAIL_NULL(RenderingServer::get_singleton());
|
||||
if (skeleton_node) {
|
||||
skeleton_node->skin_bindings.erase(this);
|
||||
}
|
||||
|
||||
RS::get_singleton()->free(skeleton);
|
||||
}
|
||||
|
||||
|
|
|
@ -704,6 +704,7 @@ SoftBody3D::SoftBody3D() :
|
|||
|
||||
SoftBody3D::~SoftBody3D() {
|
||||
memdelete(rendering_server_handler);
|
||||
ERR_FAIL_NULL(PhysicsServer3D::get_singleton());
|
||||
PhysicsServer3D::get_singleton()->free(physics_rid);
|
||||
}
|
||||
|
||||
|
|
|
@ -611,6 +611,7 @@ SpriteBase3D::SpriteBase3D() {
|
|||
}
|
||||
|
||||
SpriteBase3D::~SpriteBase3D() {
|
||||
ERR_FAIL_NULL(RenderingServer::get_singleton());
|
||||
RenderingServer::get_singleton()->free(mesh);
|
||||
RenderingServer::get_singleton()->free(material);
|
||||
}
|
||||
|
|
|
@ -99,6 +99,7 @@ VisibleOnScreenNotifier3D::VisibleOnScreenNotifier3D() {
|
|||
VisibleOnScreenNotifier3D::~VisibleOnScreenNotifier3D() {
|
||||
RID base_old = get_base();
|
||||
set_base(RID());
|
||||
ERR_FAIL_NULL(RenderingServer::get_singleton());
|
||||
RS::get_singleton()->free(base_old);
|
||||
}
|
||||
|
||||
|
|
|
@ -157,6 +157,7 @@ VisualInstance3D::VisualInstance3D() {
|
|||
}
|
||||
|
||||
VisualInstance3D::~VisualInstance3D() {
|
||||
ERR_FAIL_NULL(RenderingServer::get_singleton());
|
||||
RenderingServer::get_singleton()->free(instance);
|
||||
}
|
||||
|
||||
|
|
|
@ -242,6 +242,7 @@ VoxelGIData::VoxelGIData() {
|
|||
}
|
||||
|
||||
VoxelGIData::~VoxelGIData() {
|
||||
ERR_FAIL_NULL(RenderingServer::get_singleton());
|
||||
RS::get_singleton()->free(probe);
|
||||
}
|
||||
|
||||
|
@ -516,5 +517,6 @@ VoxelGI::VoxelGI() {
|
|||
}
|
||||
|
||||
VoxelGI::~VoxelGI() {
|
||||
ERR_FAIL_NULL(RenderingServer::get_singleton());
|
||||
RS::get_singleton()->free(voxel_gi);
|
||||
}
|
||||
|
|
|
@ -1305,6 +1305,7 @@ CanvasItem::CanvasItem() :
|
|||
}
|
||||
|
||||
CanvasItem::~CanvasItem() {
|
||||
ERR_FAIL_NULL(RenderingServer::get_singleton());
|
||||
RenderingServer::get_singleton()->free(canvas_item);
|
||||
}
|
||||
|
||||
|
@ -1459,5 +1460,6 @@ CanvasTexture::CanvasTexture() {
|
|||
canvas_texture = RS::get_singleton()->canvas_texture_create();
|
||||
}
|
||||
CanvasTexture::~CanvasTexture() {
|
||||
ERR_FAIL_NULL(RenderingServer::get_singleton());
|
||||
RS::get_singleton()->free(canvas_texture);
|
||||
}
|
||||
|
|
|
@ -360,5 +360,6 @@ CanvasLayer::CanvasLayer() {
|
|||
}
|
||||
|
||||
CanvasLayer::~CanvasLayer() {
|
||||
ERR_FAIL_NULL(RenderingServer::get_singleton());
|
||||
RS::get_singleton()->free(canvas);
|
||||
}
|
||||
|
|
|
@ -80,6 +80,7 @@ void ViewportTexture::setup_local_to_scene() {
|
|||
|
||||
vp->viewport_textures.insert(this);
|
||||
|
||||
ERR_FAIL_NULL(RenderingServer::get_singleton());
|
||||
if (proxy_ph.is_valid()) {
|
||||
RS::get_singleton()->texture_proxy_update(proxy, vp->texture_rid);
|
||||
RS::get_singleton()->free(proxy_ph);
|
||||
|
@ -153,6 +154,8 @@ ViewportTexture::~ViewportTexture() {
|
|||
vp->viewport_textures.erase(this);
|
||||
}
|
||||
|
||||
ERR_FAIL_NULL(RenderingServer::get_singleton());
|
||||
|
||||
if (proxy_ph.is_valid()) {
|
||||
RS::get_singleton()->free(proxy_ph);
|
||||
}
|
||||
|
@ -301,6 +304,8 @@ void Viewport::_sub_window_remove(Window *p_window) {
|
|||
int index = _sub_window_find(p_window);
|
||||
ERR_FAIL_COND(index == -1);
|
||||
|
||||
ERR_FAIL_NULL(RenderingServer::get_singleton());
|
||||
|
||||
RS::get_singleton()->free(gui.sub_windows[index].canvas_item);
|
||||
gui.sub_windows.remove_at(index);
|
||||
|
||||
|
@ -4117,6 +4122,7 @@ Viewport::~Viewport() {
|
|||
for (ViewportTexture *E : viewport_textures) {
|
||||
E->vp = nullptr;
|
||||
}
|
||||
ERR_FAIL_NULL(RenderingServer::get_singleton());
|
||||
RenderingServer::get_singleton()->free(viewport);
|
||||
}
|
||||
|
||||
|
|
|
@ -135,6 +135,7 @@ CameraAttributes::CameraAttributes() {
|
|||
}
|
||||
|
||||
CameraAttributes::~CameraAttributes() {
|
||||
ERR_FAIL_NULL(RenderingServer::get_singleton());
|
||||
RS::get_singleton()->free(camera_attributes);
|
||||
}
|
||||
|
||||
|
|
|
@ -294,6 +294,8 @@ CanvasItemMaterial::CanvasItemMaterial() :
|
|||
CanvasItemMaterial::~CanvasItemMaterial() {
|
||||
MutexLock lock(material_mutex);
|
||||
|
||||
ERR_FAIL_NULL(RenderingServer::get_singleton());
|
||||
|
||||
if (shader_map.has(current_key)) {
|
||||
shader_map[current_key].users--;
|
||||
if (shader_map[current_key].users == 0) {
|
||||
|
|
|
@ -1550,5 +1550,6 @@ Environment::Environment() {
|
|||
}
|
||||
|
||||
Environment::~Environment() {
|
||||
ERR_FAIL_NULL(RenderingServer::get_singleton());
|
||||
RS::get_singleton()->free(environment);
|
||||
}
|
||||
|
|
|
@ -132,6 +132,7 @@ void FogMaterial::_bind_methods() {
|
|||
|
||||
void FogMaterial::cleanup_shader() {
|
||||
if (shader.is_valid()) {
|
||||
ERR_FAIL_NULL(RenderingServer::get_singleton());
|
||||
RS::get_singleton()->free(shader);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -410,5 +410,6 @@ ImmediateMesh::ImmediateMesh() {
|
|||
mesh = RS::get_singleton()->mesh_create();
|
||||
}
|
||||
ImmediateMesh::~ImmediateMesh() {
|
||||
ERR_FAIL_NULL(RenderingServer::get_singleton());
|
||||
RS::get_singleton()->free(mesh);
|
||||
}
|
||||
|
|
|
@ -141,6 +141,7 @@ Material::Material() {
|
|||
}
|
||||
|
||||
Material::~Material() {
|
||||
ERR_FAIL_NULL(RenderingServer::get_singleton());
|
||||
RenderingServer::get_singleton()->free(material);
|
||||
}
|
||||
|
||||
|
@ -3005,6 +3006,7 @@ BaseMaterial3D::BaseMaterial3D(bool p_orm) :
|
|||
}
|
||||
|
||||
BaseMaterial3D::~BaseMaterial3D() {
|
||||
ERR_FAIL_NULL(RenderingServer::get_singleton());
|
||||
MutexLock lock(material_mutex);
|
||||
|
||||
if (shader_map.has(current_key)) {
|
||||
|
|
|
@ -2117,6 +2117,7 @@ ArrayMesh::ArrayMesh() {
|
|||
|
||||
ArrayMesh::~ArrayMesh() {
|
||||
if (mesh.is_valid()) {
|
||||
ERR_FAIL_NULL(RenderingServer::get_singleton());
|
||||
RenderingServer::get_singleton()->free(mesh);
|
||||
}
|
||||
}
|
||||
|
@ -2132,5 +2133,6 @@ PlaceholderMesh::PlaceholderMesh() {
|
|||
}
|
||||
|
||||
PlaceholderMesh::~PlaceholderMesh() {
|
||||
ERR_FAIL_NULL(RenderingServer::get_singleton());
|
||||
RS::get_singleton()->free(rid);
|
||||
}
|
||||
|
|
|
@ -365,5 +365,6 @@ MultiMesh::MultiMesh() {
|
|||
}
|
||||
|
||||
MultiMesh::~MultiMesh() {
|
||||
ERR_FAIL_NULL(RenderingServer::get_singleton());
|
||||
RenderingServer::get_singleton()->free(multimesh);
|
||||
}
|
||||
|
|
|
@ -1894,6 +1894,7 @@ ParticleProcessMaterial::ParticleProcessMaterial() :
|
|||
}
|
||||
|
||||
ParticleProcessMaterial::~ParticleProcessMaterial() {
|
||||
ERR_FAIL_NULL(RenderingServer::get_singleton());
|
||||
MutexLock lock(material_mutex);
|
||||
|
||||
if (shader_map.has(current_key)) {
|
||||
|
|
|
@ -340,6 +340,7 @@ PrimitiveMesh::PrimitiveMesh() {
|
|||
}
|
||||
|
||||
PrimitiveMesh::~PrimitiveMesh() {
|
||||
ERR_FAIL_NULL(RenderingServer::get_singleton());
|
||||
RenderingServer::get_singleton()->free(mesh);
|
||||
}
|
||||
|
||||
|
|
|
@ -208,6 +208,7 @@ Shader::Shader() {
|
|||
}
|
||||
|
||||
Shader::~Shader() {
|
||||
ERR_FAIL_NULL(RenderingServer::get_singleton());
|
||||
RenderingServer::get_singleton()->free(shader);
|
||||
}
|
||||
|
||||
|
|
|
@ -106,5 +106,6 @@ Sky::Sky() {
|
|||
}
|
||||
|
||||
Sky::~Sky() {
|
||||
ERR_FAIL_NULL(RenderingServer::get_singleton());
|
||||
RS::get_singleton()->free(sky);
|
||||
}
|
||||
|
|
|
@ -324,6 +324,7 @@ ImageTexture::ImageTexture() {}
|
|||
|
||||
ImageTexture::~ImageTexture() {
|
||||
if (texture.is_valid()) {
|
||||
ERR_FAIL_NULL(RenderingServer::get_singleton());
|
||||
RenderingServer::get_singleton()->free(texture);
|
||||
}
|
||||
}
|
||||
|
@ -630,6 +631,7 @@ PortableCompressedTexture2D::PortableCompressedTexture2D() {}
|
|||
|
||||
PortableCompressedTexture2D::~PortableCompressedTexture2D() {
|
||||
if (texture.is_valid()) {
|
||||
ERR_FAIL_NULL(RenderingServer::get_singleton());
|
||||
RenderingServer::get_singleton()->free(texture);
|
||||
}
|
||||
}
|
||||
|
@ -1041,6 +1043,7 @@ CompressedTexture2D::CompressedTexture2D() {}
|
|||
|
||||
CompressedTexture2D::~CompressedTexture2D() {
|
||||
if (texture.is_valid()) {
|
||||
ERR_FAIL_NULL(RenderingServer::get_singleton());
|
||||
RS::get_singleton()->free(texture);
|
||||
}
|
||||
}
|
||||
|
@ -1225,6 +1228,7 @@ ImageTexture3D::ImageTexture3D() {
|
|||
|
||||
ImageTexture3D::~ImageTexture3D() {
|
||||
if (texture.is_valid()) {
|
||||
ERR_FAIL_NULL(RenderingServer::get_singleton());
|
||||
RS::get_singleton()->free(texture);
|
||||
}
|
||||
}
|
||||
|
@ -1386,6 +1390,7 @@ CompressedTexture3D::CompressedTexture3D() {}
|
|||
|
||||
CompressedTexture3D::~CompressedTexture3D() {
|
||||
if (texture.is_valid()) {
|
||||
ERR_FAIL_NULL(RenderingServer::get_singleton());
|
||||
RS::get_singleton()->free(texture);
|
||||
}
|
||||
}
|
||||
|
@ -1911,6 +1916,7 @@ CurveTexture::CurveTexture() {}
|
|||
|
||||
CurveTexture::~CurveTexture() {
|
||||
if (_texture.is_valid()) {
|
||||
ERR_FAIL_NULL(RenderingServer::get_singleton());
|
||||
RS::get_singleton()->free(_texture);
|
||||
}
|
||||
}
|
||||
|
@ -2109,6 +2115,7 @@ CurveXYZTexture::CurveXYZTexture() {}
|
|||
|
||||
CurveXYZTexture::~CurveXYZTexture() {
|
||||
if (_texture.is_valid()) {
|
||||
ERR_FAIL_NULL(RenderingServer::get_singleton());
|
||||
RS::get_singleton()->free(_texture);
|
||||
}
|
||||
}
|
||||
|
@ -2121,6 +2128,7 @@ GradientTexture1D::GradientTexture1D() {
|
|||
|
||||
GradientTexture1D::~GradientTexture1D() {
|
||||
if (texture.is_valid()) {
|
||||
ERR_FAIL_NULL(RenderingServer::get_singleton());
|
||||
RS::get_singleton()->free(texture);
|
||||
}
|
||||
}
|
||||
|
@ -2263,6 +2271,7 @@ GradientTexture2D::GradientTexture2D() {
|
|||
|
||||
GradientTexture2D::~GradientTexture2D() {
|
||||
if (texture.is_valid()) {
|
||||
ERR_FAIL_NULL(RenderingServer::get_singleton());
|
||||
RS::get_singleton()->free(texture);
|
||||
}
|
||||
}
|
||||
|
@ -2521,6 +2530,7 @@ void ProxyTexture::set_base(const Ref<Texture2D> &p_texture) {
|
|||
|
||||
base = p_texture;
|
||||
if (base.is_valid()) {
|
||||
ERR_FAIL_NULL(RenderingServer::get_singleton());
|
||||
if (proxy_ph.is_valid()) {
|
||||
RS::get_singleton()->texture_proxy_update(proxy, base->get_rid());
|
||||
RS::get_singleton()->free(proxy_ph);
|
||||
|
@ -2571,6 +2581,7 @@ ProxyTexture::ProxyTexture() {
|
|||
}
|
||||
|
||||
ProxyTexture::~ProxyTexture() {
|
||||
ERR_FAIL_NULL(RenderingServer::get_singleton());
|
||||
if (proxy_ph.is_valid()) {
|
||||
RS::get_singleton()->free(proxy_ph);
|
||||
}
|
||||
|
@ -2828,6 +2839,7 @@ AnimatedTexture::AnimatedTexture() {
|
|||
}
|
||||
|
||||
AnimatedTexture::~AnimatedTexture() {
|
||||
ERR_FAIL_NULL(RenderingServer::get_singleton());
|
||||
RS::get_singleton()->free(proxy);
|
||||
RS::get_singleton()->free(proxy_ph);
|
||||
}
|
||||
|
@ -3031,6 +3043,7 @@ ImageTextureLayered::ImageTextureLayered(LayeredType p_layered_type) {
|
|||
|
||||
ImageTextureLayered::~ImageTextureLayered() {
|
||||
if (texture.is_valid()) {
|
||||
ERR_FAIL_NULL(RenderingServer::get_singleton());
|
||||
RS::get_singleton()->free(texture);
|
||||
}
|
||||
}
|
||||
|
@ -3198,6 +3211,7 @@ CompressedTextureLayered::CompressedTextureLayered(LayeredType p_type) {
|
|||
|
||||
CompressedTextureLayered::~CompressedTextureLayered() {
|
||||
if (texture.is_valid()) {
|
||||
ERR_FAIL_NULL(RenderingServer::get_singleton());
|
||||
RS::get_singleton()->free(texture);
|
||||
}
|
||||
}
|
||||
|
@ -3353,6 +3367,7 @@ CameraTexture::CameraTexture() {}
|
|||
|
||||
CameraTexture::~CameraTexture() {
|
||||
if (_texture.is_valid()) {
|
||||
ERR_FAIL_NULL(RenderingServer::get_singleton());
|
||||
RenderingServer::get_singleton()->free(_texture);
|
||||
}
|
||||
}
|
||||
|
@ -3394,6 +3409,7 @@ PlaceholderTexture2D::PlaceholderTexture2D() {
|
|||
}
|
||||
|
||||
PlaceholderTexture2D::~PlaceholderTexture2D() {
|
||||
ERR_FAIL_NULL(RenderingServer::get_singleton());
|
||||
RS::get_singleton()->free(rid);
|
||||
}
|
||||
|
||||
|
@ -3441,6 +3457,7 @@ PlaceholderTexture3D::PlaceholderTexture3D() {
|
|||
rid = RS::get_singleton()->texture_3d_placeholder_create();
|
||||
}
|
||||
PlaceholderTexture3D::~PlaceholderTexture3D() {
|
||||
ERR_FAIL_NULL(RenderingServer::get_singleton());
|
||||
RS::get_singleton()->free(rid);
|
||||
}
|
||||
|
||||
|
@ -3499,5 +3516,6 @@ PlaceholderTextureLayered::PlaceholderTextureLayered(LayeredType p_type) {
|
|||
rid = RS::get_singleton()->texture_2d_layered_placeholder_create(RS::TextureLayeredType(layered_type));
|
||||
}
|
||||
PlaceholderTextureLayered::~PlaceholderTextureLayered() {
|
||||
ERR_FAIL_NULL(RenderingServer::get_singleton());
|
||||
RS::get_singleton()->free(rid);
|
||||
}
|
||||
|
|
|
@ -89,6 +89,9 @@ World2D::World2D() {
|
|||
}
|
||||
|
||||
World2D::~World2D() {
|
||||
ERR_FAIL_NULL(RenderingServer::get_singleton());
|
||||
ERR_FAIL_NULL(PhysicsServer2D::get_singleton());
|
||||
ERR_FAIL_NULL(NavigationServer2D::get_singleton());
|
||||
RenderingServer::get_singleton()->free(canvas);
|
||||
PhysicsServer2D::get_singleton()->free(space);
|
||||
NavigationServer2D::get_singleton()->free(navigation_map);
|
||||
|
|
|
@ -157,6 +157,9 @@ World3D::World3D() {
|
|||
}
|
||||
|
||||
World3D::~World3D() {
|
||||
ERR_FAIL_NULL(PhysicsServer3D::get_singleton());
|
||||
ERR_FAIL_NULL(RenderingServer::get_singleton());
|
||||
ERR_FAIL_NULL(NavigationServer3D::get_singleton());
|
||||
PhysicsServer3D::get_singleton()->free(space);
|
||||
RenderingServer::get_singleton()->free(scenario);
|
||||
NavigationServer3D::get_singleton()->free(navigation_map);
|
||||
|
|
|
@ -165,6 +165,7 @@ CameraFeed::CameraFeed(String p_name, FeedPosition p_position) {
|
|||
|
||||
CameraFeed::~CameraFeed() {
|
||||
// Free our textures
|
||||
ERR_FAIL_NULL(RenderingServer::get_singleton());
|
||||
RenderingServer::get_singleton()->free(texture[CameraServer::FEED_Y_IMAGE]);
|
||||
RenderingServer::get_singleton()->free(texture[CameraServer::FEED_CBCR_IMAGE]);
|
||||
}
|
||||
|
|
|
@ -60,6 +60,8 @@ void RendererSceneOcclusionCull::HZBuffer::clear() {
|
|||
if (debug_image.is_valid()) {
|
||||
debug_image.unref();
|
||||
}
|
||||
|
||||
ERR_FAIL_NULL(RenderingServer::get_singleton());
|
||||
RS::get_singleton()->free(debug_texture);
|
||||
}
|
||||
|
||||
|
|
|
@ -123,6 +123,7 @@ XRInterface::XRInterface() {}
|
|||
|
||||
XRInterface::~XRInterface() {
|
||||
if (vrs.vrs_texture.is_valid()) {
|
||||
ERR_FAIL_NULL(RenderingServer::get_singleton());
|
||||
RS::get_singleton()->free(vrs.vrs_texture);
|
||||
vrs.vrs_texture = RID();
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue