From dfe81b9840340da88c69a0402aedb1ff8f281ee2 Mon Sep 17 00:00:00 2001 From: groud Date: Thu, 27 Sep 2018 16:50:40 +0200 Subject: [PATCH] Place the ruler text vertically --- editor/plugins/canvas_item_editor_plugin.cpp | 11 ++++++++--- 1 file changed, 8 insertions(+), 3 deletions(-) diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp index 7d971de0e35..f65c8cbd0d5 100644 --- a/editor/plugins/canvas_item_editor_plugin.cpp +++ b/editor/plugins/canvas_item_editor_plugin.cpp @@ -2378,7 +2378,7 @@ void CanvasItemEditor::_draw_rulers() { if (i % minor_subdivision == 0) { viewport->draw_line(Point2(position.x, RULER_WIDTH * 0.33), Point2(position.x, RULER_WIDTH), graduation_color); } else { - viewport->draw_line(Point2(position.x, RULER_WIDTH * 0.66), Point2(position.x, RULER_WIDTH), graduation_color); + viewport->draw_line(Point2(position.x, RULER_WIDTH * 0.75), Point2(position.x, RULER_WIDTH), graduation_color); } } } @@ -2390,12 +2390,17 @@ void CanvasItemEditor::_draw_rulers() { if (i % (major_subdivision * minor_subdivision) == 0) { viewport->draw_line(Point2(0, position.y), Point2(RULER_WIDTH, position.y), graduation_color); float val = (ruler_transform * major_subdivide * minor_subdivide).xform(Point2(0, i)).y; - viewport->draw_string(font, Point2(2, position.y + 2 + font->get_height()), vformat(((int)val == val) ? "%d" : "%.1f", val), font_color); + + Transform2D text_xform = Transform2D(-Math_PI / 2.0, Point2(font->get_height(), position.y - 2)); + viewport->draw_set_transform_matrix(viewport->get_transform() * text_xform); + viewport->draw_string(font, Point2(), vformat(((int)val == val) ? "%d" : "%.1f", val), font_color); + viewport->draw_set_transform_matrix(viewport->get_transform()); + } else { if (i % minor_subdivision == 0) { viewport->draw_line(Point2(RULER_WIDTH * 0.33, position.y), Point2(RULER_WIDTH, position.y), graduation_color); } else { - viewport->draw_line(Point2(RULER_WIDTH * 0.66, position.y), Point2(RULER_WIDTH, position.y), graduation_color); + viewport->draw_line(Point2(RULER_WIDTH * 0.75, position.y), Point2(RULER_WIDTH, position.y), graduation_color); } } }