Fix typos with codespell

Using codespell 2.2-dev from current git.

Added `misc/scripts/codespell.sh` to make it easier to run it once in a
while and update the skip and ignore lists.
This commit is contained in:
Rémi Verschelde 2022-02-10 12:00:11 +01:00
parent f21a62b620
commit 1bdb82c64e
No known key found for this signature in database
GPG Key ID: C3336907360768E1
28 changed files with 65 additions and 60 deletions

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@ -1030,7 +1030,7 @@ static void _encode_string(const String &p_string, uint8_t *&buf, int &r_len) {
}
Error encode_variant(const Variant &p_variant, uint8_t *r_buffer, int &r_len, bool p_full_objects, int p_depth) {
ERR_FAIL_COND_V_MSG(p_depth > Variant::MAX_RECURSION_DEPTH, ERR_OUT_OF_MEMORY, "Potential inifite recursion detected. Bailing.");
ERR_FAIL_COND_V_MSG(p_depth > Variant::MAX_RECURSION_DEPTH, ERR_OUT_OF_MEMORY, "Potential infinite recursion detected. Bailing.");
uint8_t *buf = r_buffer;
r_len = 0;

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@ -188,7 +188,7 @@ StringName _scs_create(const char *p_chr, bool p_static = false);
* - Control::get_theme_*(<name> and Window::get_theme_*(<name> functions.
* - emit_signal(<name>,..) function
* - call_deferred(<name>,..) function
* - Comparisons to a StringName in overriden _set and _get methods.
* - Comparisons to a StringName in overridden _set and _get methods.
*
* Use in places that can be called hundreds of times per frame (or more) is recommended, but this situation is very rare. If in doubt, do not use.
*/

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@ -67,7 +67,7 @@
<argument index="0" name="name" type="StringName" />
<argument index="1" name="profiler" type="EngineProfiler" />
<description>
Registers a profiler with the given [code]name[/code]. See [EngineProfiler] for more informations.
Registers a profiler with the given [code]name[/code]. See [EngineProfiler] for more information.
</description>
</method>
<method name="send_message">

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@ -5,7 +5,7 @@
</brief_description>
<description>
This class can be used to implement custom profilers that are able to interact with the engine and editor debugger.
See [EngineDebugger] and [EditorDebuggerPlugin] for more informations.
See [EngineDebugger] and [EditorDebuggerPlugin] for more information.
</description>
<tutorials>
</tutorials>
@ -24,7 +24,7 @@
<argument index="2" name="physics_time" type="float" />
<argument index="3" name="physics_frame_time" type="float" />
<description>
Called once every engine iteration when the profiler is active with informations about the current frame.
Called once every engine iteration when the profiler is active with information about the current frame.
</description>
</method>
<method name="_toggle" qualifiers="virtual">

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@ -577,7 +577,7 @@
Font style flags, see [enum TextServer.FontStyle].
</member>
<member name="force_autohinter" type="bool" setter="set_force_autohinter" getter="is_force_autohinter" default="false">
If set to [code]true[/code], auto-hinting is supported and preffered over font built-in hinting. Used by dynamic fonts only.
If set to [code]true[/code], auto-hinting is supported and preferred over font built-in hinting. Used by dynamic fonts only.
</member>
<member name="hinting" type="int" setter="set_hinting" getter="get_hinting" enum="TextServer.Hinting" default="1">
Font hinting mode. Used by dynamic fonts only.

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@ -119,7 +119,7 @@
Particle starts with specified color.
</constant>
<constant name="EMIT_FLAG_CUSTOM" value="16" enum="EmitFlags">
Particle starts with specificed [code]CUSTOM[/code] data.
Particle starts with specified [code]CUSTOM[/code] data.
</constant>
</constants>
</class>

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@ -150,7 +150,7 @@
Particle starts with specified color.
</constant>
<constant name="EMIT_FLAG_CUSTOM" value="16" enum="EmitFlags">
Particle starts with specificed [code]CUSTOM[/code] data.
Particle starts with specified [code]CUSTOM[/code] data.
</constant>
<constant name="MAX_DRAW_PASSES" value="4">
Maximum number of draw passes supported.

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@ -557,7 +557,7 @@
<argument index="0" name="font_rid" type="RID" />
<argument index="1" name="force_autohinter" type="bool" />
<description>
If set to [code]true[/code] auto-hinting is preffered over font built-in hinting.
If set to [code]true[/code] auto-hinting is preferred over font built-in hinting.
</description>
</method>
<method name="_font_set_global_oversampling" qualifiers="virtual">

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@ -138,7 +138,7 @@
<return type="String" />
<argument index="0" name="locale" type="String" />
<description>
Retunrs [code]locale[/code] string standardized to match known locales (e.g. [code]en-US[/code] would be matched to [code]en_US[/code]).
Returns [code]locale[/code] string standardized to match known locales (e.g. [code]en-US[/code] would be matched to [code]en_US[/code]).
</description>
</method>
<method name="translate" qualifiers="const">

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@ -55,7 +55,7 @@
<method name="get_mouse_position" qualifiers="const">
<return type="Vector2" />
<description>
Returns the mouse's positon in this [Viewport] using the coordinate system of this [Viewport].
Returns the mouse's position in this [Viewport] using the coordinate system of this [Viewport].
</description>
</method>
<method name="get_render_info">
@ -128,7 +128,7 @@
<method name="gui_release_focus">
<return type="void" />
<description>
Removes the focus from the currently focussed [Control] within this viewport. If no [Control] has the focus, does nothing.
Removes the focus from the currently focused [Control] within this viewport. If no [Control] has the focus, does nothing.
</description>
</method>
<method name="is_embedding_subwindows" qualifiers="const">

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@ -536,19 +536,19 @@ def make_rst_class(class_def, state, dry_run, output_dir): # type: (ClassDef, S
# Inheritance tree
# Ascendants
if class_def.inherits:
inh = class_def.inherits.strip()
inherits = class_def.inherits.strip()
f.write("**" + translate("Inherits:") + "** ")
first = True
while inh in state.classes:
while inherits in state.classes:
if not first:
f.write(" **<** ")
else:
first = False
f.write(make_type(inh, state))
inode = state.classes[inh].inherits
f.write(make_type(inherits, state))
inode = state.classes[inherits].inherits
if inode:
inh = inode.strip()
inherits = inode.strip()
else:
break
f.write("\n\n")

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@ -34818,7 +34818,7 @@ msgstr ""
#: doc/classes/NavigationAgent.xml doc/classes/NavigationAgent2D.xml
msgid ""
"The minimal amount of time for which this agent's velocities, that are "
"computed with the collision avoidance algorithim, are safe with respect to "
"computed with the collision avoidance algorithm, are safe with respect to "
"other agents. The larger the number, the sooner the agent will respond to "
"other agents, but the less freedom in choosing its velocities. Must be "
"positive."

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@ -860,7 +860,7 @@ Error VulkanContext::_create_physical_device(VkSurfaceKHR p_surface) {
free(device_queue_props);
print_verbose(" #" + itos(i) + ": " + vendor + " " + name + " - " + (present_supported ? "Supported" : "Unsupported") + ", " + dev_type);
if (present_supported) { // Select first supported device of preffered type: Discrete > Integrated > Virtual > CPU > Other.
if (present_supported) { // Select first supported device of preferred type: Discrete > Integrated > Virtual > CPU > Other.
switch (props.deviceType) {
case VkPhysicalDeviceType::VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU: {
if (type_selected < 4) {

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@ -159,7 +159,7 @@ void editor_register_and_generate_icons(Ref<Theme> p_theme, bool p_dark_theme =
ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#ffffff", "#414141"); // Pure white
ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#000000", "#bfbfbf"); // Pure black
// Keep pure RGB colors as is, but list them for explicity.
// Keep pure RGB colors as is, but list them for explicitly.
ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#ff0000", "#ff0000"); // Pure red
ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#00ff00", "#00ff00"); // Pure green
ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#0000ff", "#0000ff"); // Pure blue

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@ -139,11 +139,11 @@ fi
while true; do
if [ $terminal = "0" ] ; then
if [ -x "$ZENITY" ] ; then
ans=$($ZENITY --text-info --filename="$patch" --width=800 --height=600 --title="Do you want to apply that patch?" --ok-label="Apply" --cancel-label="Do not apply" --extra-button="Apply and stage")
choice=$($ZENITY --text-info --filename="$patch" --width=800 --height=600 --title="Do you want to apply that patch?" --ok-label="Apply" --cancel-label="Do not apply" --extra-button="Apply and stage")
if [ "$?" = "0" ] ; then
yn="Y"
else
if [ "$ans" = "Apply and stage" ] ; then
if [ "$choice" = "Apply and stage" ] ; then
yn="S"
else
yn="N"
@ -151,10 +151,10 @@ while true; do
fi
elif [ -x "$XMSG" ] ; then
$XMSG -file "$patch" -buttons "Apply":100,"Apply and stage":200,"Do not apply":0 -center -default "Do not apply" -geometry 800x600 -title "Do you want to apply that patch?"
ans=$?
if [ "$ans" = "100" ] ; then
choice=$?
if [ "$choice" = "100" ] ; then
yn="Y"
elif [ "$ans" = "200" ] ; then
elif [ "$choice" = "200" ] ; then
yn="S"
else
yn="N"
@ -162,10 +162,10 @@ while true; do
elif [ \( \( "$OSTYPE" = "msys" \) -o \( "$OSTYPE" = "win32" \) \) -a \( -x "$PWSH" \) ]; then
winmessage="$(canonicalize_filename "./.git/hooks/winmessage.ps1")"
$PWSH -noprofile -executionpolicy bypass -file "$winmessage" -file "$patch" -buttons "Apply":100,"Apply and stage":200,"Do not apply":0 -center -default "Do not apply" -geometry 800x600 -title "Do you want to apply that patch?"
ans=$?
if [ "$ans" = "100" ] ; then
choice=$?
if [ "$choice" = "100" ] ; then
yn="Y"
elif [ "$ans" = "200" ] ; then
elif [ "$choice" = "200" ] ; then
yn="S"
else
yn="N"

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@ -179,11 +179,11 @@ fi
while true; do
if [ $terminal = "0" ] ; then
if [ -x "$ZENITY" ] ; then
ans=$($ZENITY --text-info --filename="$patch" --width=800 --height=600 --title="Do you want to apply that patch?" --ok-label="Apply" --cancel-label="Do not apply" --extra-button="Apply and stage")
choice=$($ZENITY --text-info --filename="$patch" --width=800 --height=600 --title="Do you want to apply that patch?" --ok-label="Apply" --cancel-label="Do not apply" --extra-button="Apply and stage")
if [ "$?" = "0" ] ; then
yn="Y"
else
if [ "$ans" = "Apply and stage" ] ; then
if [ "$choice" = "Apply and stage" ] ; then
yn="S"
else
yn="N"
@ -191,10 +191,10 @@ while true; do
fi
elif [ -x "$XMSG" ] ; then
$XMSG -file "$patch" -buttons "Apply":100,"Apply and stage":200,"Do not apply":0 -center -default "Do not apply" -geometry 800x600 -title "Do you want to apply that patch?"
ans=$?
if [ "$ans" = "100" ] ; then
choice=$?
if [ "$choice" = "100" ] ; then
yn="Y"
elif [ "$ans" = "200" ] ; then
elif [ "$choice" = "200" ] ; then
yn="S"
else
yn="N"
@ -202,10 +202,10 @@ while true; do
elif [ \( \( "$OSTYPE" = "msys" \) -o \( "$OSTYPE" = "win32" \) \) -a \( -x "$PWSH" \) ]; then
winmessage="$(canonicalize_filename "./.git/hooks/winmessage.ps1")"
$PWSH -noprofile -executionpolicy bypass -file "$winmessage" -file "$patch" -buttons "Apply":100,"Apply and stage":200,"Do not apply":0 -center -default "Do not apply" -geometry 800x600 -title "Do you want to apply that patch?"
ans=$?
if [ "$ans" = "100" ] ; then
choice=$?
if [ "$choice" = "100" ] ; then
yn="Y"
elif [ "$ans" = "200" ] ; then
elif [ "$choice" = "200" ] ; then
yn="S"
else
yn="N"

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@ -0,0 +1,5 @@
#!/bin/sh
SKIP_LIST="./thirdparty,*.gen.*,*.po,*.pot,package-lock.json,./core/string/locales.h,./DONORS.md,./misc/scripts/codespell.sh"
IGNORE_LIST="ba,childs,curvelinear,expct,fave,findn,gird,inout,lod,nd,numer,ois,ro,statics,te,varn"
codespell -w -q 3 -S "${SKIP_LIST}" -L "${IGNORE_LIST}"

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@ -3373,9 +3373,9 @@ Error GLTFDocument::_serialize_materials(Ref<GLTFState> state) {
orm_texture_index = _set_texture(state, orm_texture);
}
if (has_ao) {
Dictionary ot;
ot["index"] = orm_texture_index;
d["occlusionTexture"] = ot;
Dictionary occt;
occt["index"] = orm_texture_index;
d["occlusionTexture"] = occt;
}
if (has_roughness || has_metalness) {
mrt["index"] = orm_texture_index;

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@ -82,7 +82,7 @@ ScriptIterator::ScriptIterator(const String &p_string, int p_start, int p_length
paren_stack[paren_sp].pair_index = ch;
paren_stack[paren_sp].script_code = script_code;
} else if (paren_sp >= 0) {
// If it's a close character, find the matching open on the stack, and use that script code. Any non-matching open characters above it on the stack will be poped.
// If it's a close character, find the matching open on the stack, and use that script code. Any non-matching open characters above it on the stack will be popped.
UChar32 paired_ch = u_getBidiPairedBracket(ch);
while (paren_sp >= 0 && paren_stack[paren_sp].pair_index != paired_ch) {
paren_sp -= 1;

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@ -493,7 +493,7 @@ VisualScriptPropertySelector::VisualScriptPropertySelector() {
hbox->add_child(scope_combo);
search_box = memnew(LineEdit);
search_box->set_tooltip(TTR("Enter \" \" to show all filterd options\nEnter \".\" to show all filterd methods, operators and constructors\nUse CTRL_KEY to drop property setters"));
search_box->set_tooltip(TTR("Enter \" \" to show all filtered options\nEnter \".\" to show all filtered methods, operators and constructors\nUse CTRL_KEY to drop property setters"));
search_box->set_custom_minimum_size(Size2(200, 0) * EDSCALE);
search_box->set_h_size_flags(Control::SIZE_EXPAND_FILL);
search_box->connect("text_changed", callable_mp(this, &VisualScriptPropertySelector::_update_results_s));
@ -694,7 +694,7 @@ bool VisualScriptPropertySelector::SearchRunner::_phase_match_classes_init() {
class_doc.name = selector_ui->base_script;
class_doc.inherits = script->get_instance_base_type();
class_doc.brief_description = ".vs files not suported by EditorHelp::get_doc_data()";
class_doc.brief_description = ".vs files not supported by EditorHelp::get_doc_data()";
class_doc.description = "";
Object *obj = ObjectDB::get_instance(script->get_instance_id());
@ -711,9 +711,9 @@ bool VisualScriptPropertySelector::SearchRunner::_phase_match_classes_init() {
class_doc.signals.push_back(_get_method_doc(S->get()));
}
List<PropertyInfo> propertys;
Object::cast_to<Script>(obj)->get_script_property_list(&propertys);
for (List<PropertyInfo>::Element *P = propertys.front(); P; P = P->next()) {
List<PropertyInfo> properties;
Object::cast_to<Script>(obj)->get_script_property_list(&properties);
for (List<PropertyInfo>::Element *P = properties.front(); P; P = P->next()) {
DocData::PropertyDoc pd = DocData::PropertyDoc();
pd.name = P->get().name;
pd.type = Variant::get_type_name(P->get().type);

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@ -177,7 +177,7 @@ Error WSLClient::connect_to_host(String p_host, String p_path, uint16_t p_port,
}
}
// We assume OK while hostname resultion is pending.
// We assume OK while hostname resolution is pending.
Error err = _resolver_id != IP::RESOLVER_INVALID_ID ? OK : FAILED;
while (_ip_candidates.size()) {
err = _tcp->connect_to_host(_ip_candidates.pop_front(), p_port);

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@ -164,7 +164,7 @@ int DisplayServerAndroid::screen_get_dpi(int p_screen) const {
float DisplayServerAndroid::screen_get_refresh_rate(int p_screen) const {
GodotIOJavaWrapper *godot_io_java = OS_Android::get_singleton()->get_godot_io_java();
if (!godot_io_java) {
ERR_PRINT("An error occured while trying to get the screen refresh rate.");
ERR_PRINT("An error occurred while trying to get the screen refresh rate.");
return SCREEN_REFRESH_RATE_FALLBACK;
}

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@ -141,12 +141,12 @@ float GodotIOJavaWrapper::get_screen_refresh_rate(float fallback) {
if (_get_screen_refresh_rate) {
JNIEnv *env = get_jni_env();
if (env == nullptr) {
ERR_PRINT("An error occured while trying to get screen refresh rate.");
ERR_PRINT("An error occurred while trying to get screen refresh rate.");
return fallback;
}
return (float)env->CallDoubleMethod(godot_io_instance, _get_screen_refresh_rate, (double)fallback);
}
ERR_PRINT("An error occured while trying to get the screen refresh rate.");
ERR_PRINT("An error occurred while trying to get the screen refresh rate.");
return fallback;
}

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@ -1077,7 +1077,7 @@ float DisplayServerX11::screen_get_refresh_rate(int p_screen) const {
monitors = xrr_get_monitors(x11_display, windows[MAIN_WINDOW_ID].x11_window, true, &count);
ERR_FAIL_INDEX_V(p_screen, count, SCREEN_REFRESH_RATE_FALLBACK);
} else {
ERR_PRINT("An error occured while trying to get the screen refresh rate.");
ERR_PRINT("An error occurred while trying to get the screen refresh rate.");
return SCREEN_REFRESH_RATE_FALLBACK;
}
@ -1105,14 +1105,14 @@ float DisplayServerX11::screen_get_refresh_rate(int p_screen) const {
}
}
ERR_PRINT("An error occured while trying to get the screen refresh rate."); // We should have returned the refresh rate by now. An error must have occured.
ERR_PRINT("An error occurred while trying to get the screen refresh rate."); // We should have returned the refresh rate by now. An error must have occurred.
return SCREEN_REFRESH_RATE_FALLBACK;
} else {
ERR_PRINT("An error occured while trying to get the screen refresh rate.");
ERR_PRINT("An error occurred while trying to get the screen refresh rate.");
return SCREEN_REFRESH_RATE_FALLBACK;
}
}
ERR_PRINT("An error occured while trying to get the screen refresh rate.");
ERR_PRINT("An error occurred while trying to get the screen refresh rate.");
return SCREEN_REFRESH_RATE_FALLBACK;
}

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@ -1335,7 +1335,7 @@ float DisplayServerOSX::screen_get_refresh_rate(int p_screen) const {
const double displayRefreshRate = CGDisplayModeGetRefreshRate(displayMode);
return (float)displayRefreshRate;
}
ERR_PRINT("An error occured while trying to get the screen refresh rate.");
ERR_PRINT("An error occurred while trying to get the screen refresh rate.");
return SCREEN_REFRESH_RATE_FALLBACK;
}

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@ -185,14 +185,14 @@ void SpringArm3D::process_spring() {
}
current_spring_length = spring_length * motion_delta;
Transform3D childs_transform;
childs_transform.origin = get_global_transform().origin + cast_direction * (spring_length * motion_delta);
Transform3D child_transform;
child_transform.origin = get_global_transform().origin + cast_direction * (spring_length * motion_delta);
for (int i = get_child_count() - 1; 0 <= i; --i) {
Node3D *child = Object::cast_to<Node3D>(get_child(i));
if (child) {
childs_transform.basis = child->get_global_transform().basis;
child->set_global_transform(childs_transform);
child_transform.basis = child->get_global_transform().basis;
child->set_global_transform(child_transform);
}
}
}

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@ -2472,7 +2472,7 @@ void TextEdit::_update_placeholder() {
return; // Not in tree?
}
// Placeholder is generally smaller then text docuemnts, and updates less so this should be fast enough for now.
// Placeholder is generally smaller then text documents, and updates less so this should be fast enough for now.
placeholder_data_buf->clear();
placeholder_data_buf->set_width(text.get_width());
placeholder_data_buf->set_direction((TextServer::Direction)text_direction);

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@ -58,7 +58,7 @@ TEST_CASE("[Vector3] Angle methods") {
CHECK_MESSAGE(
Math::is_equal_approx(vector_x.signed_angle_to(vector_y, vector_y), (real_t)Math_TAU / 4),
"Vector3 signed_angle_to edge case should be postiive.");
"Vector3 signed_angle_to edge case should be positive.");
CHECK_MESSAGE(
Math::is_equal_approx(vector_x.signed_angle_to(vector_yz, vector_y), (real_t)Math_TAU / -4),
"Vector3 signed_angle_to should work as expected.");