Merge pull request #89652 from invino4/patch-1
Add property `UsingGodotNETSdk` to Godot.NET.Sdk
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@ -2,6 +2,8 @@
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<Import Project="$(MSBuildThisFileDirectory)\SdkPackageVersions.props" />
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<Import Project="$(MSBuildThisFileDirectory)\SdkPackageVersions.props" />
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<PropertyGroup>
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<PropertyGroup>
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<UsingGodotNETSdk>true</UsingGodotNETSdk>
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<!-- Determines if we should import Microsoft.NET.Sdk, if it wasn't already imported. -->
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<!-- Determines if we should import Microsoft.NET.Sdk, if it wasn't already imported. -->
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<GodotSdkImportsMicrosoftNetSdk Condition=" '$(UsingMicrosoftNETSdk)' != 'true' ">true</GodotSdkImportsMicrosoftNetSdk>
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<GodotSdkImportsMicrosoftNetSdk Condition=" '$(UsingMicrosoftNETSdk)' != 'true' ">true</GodotSdkImportsMicrosoftNetSdk>
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</PropertyGroup>
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</PropertyGroup>
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