From 1c378f918da96e3d00e604ce62bafa50881847df Mon Sep 17 00:00:00 2001 From: MattUV Date: Fri, 27 Oct 2017 00:30:23 +0200 Subject: [PATCH] [DOCS] Corrected some typing mistakes on Node2D.xml --- doc/classes/Node2D.xml | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/doc/classes/Node2D.xml b/doc/classes/Node2D.xml index b00020b2274..669a0fb9ff1 100644 --- a/doc/classes/Node2D.xml +++ b/doc/classes/Node2D.xml @@ -322,13 +322,13 @@ Position, relative to the node's parent. - Rotation in radians. + Rotation in radians, relative to the node's parent. - Rotation in degrees. + Rotation in degrees, relative to the node's parent. - Rotation in degrees. + The node's scale. Unscaled value: [code](1, 1)[/code] Local [Transform2D]. @@ -337,7 +337,7 @@ Z-index. Controls the order in which the nodes render. A node with a higher Z-index will display in front of others. - Make the node's Z-index relative to its parent's Z-index. If this node's Z-index is 2 and its parent's effective Z-index is 3, then this node's effective Z-index will be 2 + 3 = 5. + If [code]true[/code] the node's Z-index is relative to its parent's Z-index. If this node's Z-index is 2 and its parent's effective Z-index is 3, then this node's effective Z-index will be 2 + 3 = 5.