Merge pull request #11846 from gabrielformiga/fix-ik-bone-drag

Fix IK Bone Drag on Viewport
This commit is contained in:
Rémi Verschelde 2017-10-09 12:30:56 +02:00 committed by GitHub
commit 1cb4fc1510

View File

@ -993,7 +993,7 @@ void CanvasItemEditor::_prepare_drag(const Point2 &p_click_pos) {
se->pre_drag_rect = canvas_item->get_item_rect();
}
if (selection.size() == 1 && Object::cast_to<Node2D>(selection[0])) {
if (selection.size() == 1 && Object::cast_to<Node2D>(selection[0]) && bone_ik_list.size() == 0) {
drag = DRAG_NODE_2D;
drag_point_from = Object::cast_to<Node2D>(selection[0])->get_global_position();
} else {