Remove compatibility code for MeshInstance3D surface override material

This commit is contained in:
clayjohn 2022-12-22 20:25:17 -07:00
parent c547c4ef59
commit 1cc232ea4e
1 changed files with 1 additions and 12 deletions

View File

@ -53,18 +53,7 @@ bool MeshInstance3D::_set(const StringName &p_name, const Variant &p_value) {
if (p_name.operator String().begins_with("surface_material_override/")) {
int idx = p_name.operator String().get_slicec('/', 1).to_int();
// This is a bit of a hack to ensure compatibility with material
// overrides that start indexing at 1.
// We assume that idx 0 is always read first, if its not, this won't work.
if (idx == 0) {
surface_index_0 = true;
}
if (!surface_index_0) {
// This means the file was created when the indexing started at 1, so decrease by one.
idx--;
}
if (idx > surface_override_materials.size() || idx < 0) {
if (idx >= surface_override_materials.size() || idx < 0) {
return false;
}