Fix Sprite3D alpha_cut member not being initialized
(cherry picked from commit a15721e5c9
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@ -299,6 +299,7 @@ SpriteBase3D::SpriteBase3D() {
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for (int i = 0; i < FLAG_MAX; i++)
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for (int i = 0; i < FLAG_MAX; i++)
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flags[i] = i == FLAG_TRANSPARENT || i == FLAG_DOUBLE_SIDED;
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flags[i] = i == FLAG_TRANSPARENT || i == FLAG_DOUBLE_SIDED;
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alpha_cut = ALPHA_CUT_DISABLED;
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axis = Vector3::AXIS_Z;
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axis = Vector3::AXIS_Z;
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pixel_size = 0.01;
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pixel_size = 0.01;
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modulate = Color(1, 1, 1, 1);
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modulate = Color(1, 1, 1, 1);
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