Viewport: Fix undefined behaviour found by llvm sanitizer.
When godot was running as the project manager, it tried to call a method on a null pointer (get_tree()->get_edited_scene_root()). This is undefined behaviour and caused a crash when compiled with sanitizing enabled.
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@ -1401,7 +1401,7 @@ void Viewport::_vp_input(const InputEvent &p_ev) {
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return;
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#ifdef TOOLS_ENABLED
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if (get_tree()->is_editor_hint() && get_tree()->get_edited_scene_root()->is_a_parent_of(this)) {
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if (get_tree()->is_editor_hint() && get_tree()->get_edited_scene_root() && get_tree()->get_edited_scene_root()->is_a_parent_of(this)) {
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return;
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}
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#endif
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@ -1422,7 +1422,7 @@ void Viewport::_vp_unhandled_input(const InputEvent &p_ev) {
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if (disable_input)
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return;
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#ifdef TOOLS_ENABLED
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if (get_tree()->is_editor_hint() && get_tree()->get_edited_scene_root()->is_a_parent_of(this)) {
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if (get_tree()->is_editor_hint() && get_tree()->get_edited_scene_root() && get_tree()->get_edited_scene_root()->is_a_parent_of(this)) {
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return;
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}
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#endif
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