Merge pull request #94976 from bruvzg/win_app_name

[Windows] Improve editor grouping, set friendly name registry key for exported projects.
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Rémi Verschelde 2024-07-31 16:13:21 +02:00
commit 1d57b81d26
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1 changed files with 13 additions and 2 deletions

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@ -5543,7 +5543,7 @@ DisplayServer::WindowID DisplayServerWindows::_create_window(WindowMode p_mode,
PROPVARIANT val;
String appname;
if (Engine::get_singleton()->is_editor_hint()) {
appname = "Godot.GodotEditor." + String(VERSION_BRANCH);
appname = "Godot.GodotEditor." + String(VERSION_FULL_CONFIG);
} else {
String name = GLOBAL_GET("application/config/name");
String version = GLOBAL_GET("application/config/version");
@ -6071,7 +6071,7 @@ DisplayServerWindows::DisplayServerWindows(const String &p_rendering_driver, Win
String appname;
if (Engine::get_singleton()->is_editor_hint()) {
appname = "Godot.GodotEditor." + String(VERSION_BRANCH);
appname = "Godot.GodotEditor." + String(VERSION_FULL_CONFIG);
} else {
String name = GLOBAL_GET("application/config/name");
String version = GLOBAL_GET("application/config/version");
@ -6086,6 +6086,17 @@ DisplayServerWindows::DisplayServerWindows(const String &p_rendering_driver, Win
}
clean_app_name = clean_app_name.substr(0, 120 - version.length()).trim_suffix(".");
appname = "Godot." + clean_app_name + "." + version;
#ifndef TOOLS_ENABLED
// Set for exported projects only.
HKEY key;
if (RegOpenKeyW(HKEY_CURRENT_USER_LOCAL_SETTINGS, L"Software\\Microsoft\\Windows\\Shell\\MuiCache", &key) == ERROR_SUCCESS) {
Char16String cs_name = name.utf16();
String value_name = OS::get_singleton()->get_executable_path().replace("/", "\\") + ".FriendlyAppName";
RegSetValueExW(key, (LPCWSTR)value_name.utf16().get_data(), 0, REG_SZ, (const BYTE *)cs_name.get_data(), cs_name.size() * sizeof(WCHAR));
RegCloseKey(key);
}
#endif
}
SetCurrentProcessExplicitAppUserModelID((PCWSTR)appname.utf16().get_data());