swapped up down shortcut for freelook (to fit unreal)

This commit is contained in:
toger5 2017-09-14 01:36:42 +02:00
parent 9ac940677c
commit 1d6f19f3a2
1 changed files with 2 additions and 2 deletions

View File

@ -2843,8 +2843,8 @@ SpatialEditorViewport::SpatialEditorViewport(SpatialEditor *p_spatial_editor, Ed
ED_SHORTCUT("spatial_editor/freelook_right", TTR("Freelook Right"), KEY_D); ED_SHORTCUT("spatial_editor/freelook_right", TTR("Freelook Right"), KEY_D);
ED_SHORTCUT("spatial_editor/freelook_forward", TTR("Freelook Forward"), KEY_W); ED_SHORTCUT("spatial_editor/freelook_forward", TTR("Freelook Forward"), KEY_W);
ED_SHORTCUT("spatial_editor/freelook_backwards", TTR("Freelook Backwards"), KEY_S); ED_SHORTCUT("spatial_editor/freelook_backwards", TTR("Freelook Backwards"), KEY_S);
ED_SHORTCUT("spatial_editor/freelook_up", TTR("Freelook Up"), KEY_Q); ED_SHORTCUT("spatial_editor/freelook_up", TTR("Freelook Up"), KEY_E);
ED_SHORTCUT("spatial_editor/freelook_down", TTR("Freelook Down"), KEY_E); ED_SHORTCUT("spatial_editor/freelook_down", TTR("Freelook Down"), KEY_Q);
ED_SHORTCUT("spatial_editor/freelook_speed_modifier", TTR("Freelook Speed Modifier"), KEY_SHIFT); ED_SHORTCUT("spatial_editor/freelook_speed_modifier", TTR("Freelook Speed Modifier"), KEY_SHIFT);
preview_camera = memnew(Button); preview_camera = memnew(Button);