C#: Fix csproj not synced on file move/removal from FS dock

When NormalizePath was called with an absolute
path (with drive letter) on Windows, it would
prepend a file path separator to the path, e.g.:
'\C:\Program Files\'.
Apparently this was still accepted as a valid
path by DotNetGlob and it stopped working when
we switched to MSBuildGlob.
This commit is contained in:
Ignacio Etcheverry 2020-09-13 03:44:29 +02:00
parent 463879db56
commit 1db0395950
1 changed files with 13 additions and 2 deletions

View File

@ -1,6 +1,7 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.IO; using System.IO;
using System.Runtime.InteropServices;
namespace GodotTools.Core namespace GodotTools.Core
{ {
@ -35,7 +36,17 @@ namespace GodotTools.Core
path = string.Join(Path.DirectorySeparatorChar.ToString(), parts).Trim(); path = string.Join(Path.DirectorySeparatorChar.ToString(), parts).Trim();
return rooted ? Path.DirectorySeparatorChar + path : path; if (!rooted)
return path;
if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows))
{
string maybeDrive = parts[0];
if (maybeDrive.Length == 2 && maybeDrive[1] == ':')
return path; // Already has drive letter
}
return Path.DirectorySeparatorChar + path;
} }
private static readonly string DriveRoot = Path.GetPathRoot(Environment.CurrentDirectory); private static readonly string DriveRoot = Path.GetPathRoot(Environment.CurrentDirectory);
@ -49,7 +60,7 @@ namespace GodotTools.Core
public static string ToSafeDirName(this string dirName, bool allowDirSeparator = false) public static string ToSafeDirName(this string dirName, bool allowDirSeparator = false)
{ {
var invalidChars = new List<string> { ":", "*", "?", "\"", "<", ">", "|" }; var invalidChars = new List<string> {":", "*", "?", "\"", "<", ">", "|"};
if (allowDirSeparator) if (allowDirSeparator)
{ {