GDScript: Don't try to parse constant scripts that aren't valid
Since it's likely that they won't parse correctly.
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7844775a76
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1ddb9b1a52
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@ -1455,7 +1455,7 @@ void GDScriptAnalyzer::reduce_assignment(GDScriptParser::AssignmentNode *p_assig
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bool compatible = true;
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GDScriptParser::DataType op_type = p_assignment->assigned_value->get_datatype();
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if (p_assignment->operation != GDScriptParser::AssignmentNode::OP_NONE) {
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op_type = get_operation_type(p_assignment->variant_op, p_assignment->assignee->get_datatype(), p_assignment->assigned_value->get_datatype(), compatible);
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op_type = get_operation_type(p_assignment->variant_op, p_assignment->assignee->get_datatype(), p_assignment->assigned_value->get_datatype(), compatible, p_assignment->assigned_value);
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}
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if (compatible) {
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@ -1618,7 +1618,7 @@ void GDScriptAnalyzer::reduce_binary_op(GDScriptParser::BinaryOpNode *p_binary_o
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ERR_PRINT("Parser bug: unknown binary operation.");
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}
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}
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p_binary_op->set_datatype(type_from_variant(p_binary_op->reduced_value));
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p_binary_op->set_datatype(type_from_variant(p_binary_op->reduced_value, p_binary_op));
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return;
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}
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@ -1632,7 +1632,7 @@ void GDScriptAnalyzer::reduce_binary_op(GDScriptParser::BinaryOpNode *p_binary_o
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} else {
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if (p_binary_op->variant_op < Variant::OP_MAX) {
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bool valid = false;
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result = get_operation_type(p_binary_op->variant_op, p_binary_op->left_operand->get_datatype(), right_type, valid);
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result = get_operation_type(p_binary_op->variant_op, p_binary_op->left_operand->get_datatype(), right_type, valid, p_binary_op);
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if (!valid) {
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push_error(vformat(R"(Invalid operands "%s" and "%s" for "%s" operator.)", p_binary_op->left_operand->get_datatype().to_string(), right_type.to_string(), Variant::get_operator_name(p_binary_op->variant_op)), p_binary_op);
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@ -2061,7 +2061,7 @@ void GDScriptAnalyzer::reduce_identifier_from_base(GDScriptParser::IdentifierNod
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if (valid) {
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p_identifier->is_constant = true;
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p_identifier->reduced_value = result;
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p_identifier->set_datatype(type_from_variant(result));
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p_identifier->set_datatype(type_from_variant(result, p_identifier));
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} else {
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push_error(vformat(R"(Cannot find constant "%s" on type "%s".)", name, base.to_string()), p_identifier);
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}
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@ -2192,7 +2192,7 @@ void GDScriptAnalyzer::reduce_identifier_from_base(GDScriptParser::IdentifierNod
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if (valid) {
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p_identifier->is_constant = true;
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p_identifier->reduced_value = int_constant;
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p_identifier->set_datatype(type_from_variant(int_constant));
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p_identifier->set_datatype(type_from_variant(int_constant, p_identifier));
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return;
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}
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}
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@ -2292,7 +2292,7 @@ void GDScriptAnalyzer::reduce_identifier(GDScriptParser::IdentifierNode *p_ident
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if (GDScriptLanguage::get_singleton()->get_global_map().has(name)) {
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int idx = GDScriptLanguage::get_singleton()->get_global_map()[name];
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Variant constant = GDScriptLanguage::get_singleton()->get_global_array()[idx];
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p_identifier->set_datatype(type_from_variant(constant));
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p_identifier->set_datatype(type_from_variant(constant, p_identifier));
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p_identifier->is_constant = true;
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p_identifier->reduced_value = constant;
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return;
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@ -2300,7 +2300,7 @@ void GDScriptAnalyzer::reduce_identifier(GDScriptParser::IdentifierNode *p_ident
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if (GDScriptLanguage::get_singleton()->get_named_globals_map().has(name)) {
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Variant constant = GDScriptLanguage::get_singleton()->get_named_globals_map()[name];
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p_identifier->set_datatype(type_from_variant(constant));
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p_identifier->set_datatype(type_from_variant(constant, p_identifier));
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p_identifier->is_constant = true;
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p_identifier->reduced_value = constant;
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return;
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@ -2322,7 +2322,7 @@ void GDScriptAnalyzer::reduce_literal(GDScriptParser::LiteralNode *p_literal) {
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p_literal->reduced_value = p_literal->value;
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p_literal->is_constant = true;
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p_literal->set_datatype(type_from_variant(p_literal->reduced_value));
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p_literal->set_datatype(type_from_variant(p_literal->reduced_value, p_literal));
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}
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void GDScriptAnalyzer::reduce_preload(GDScriptParser::PreloadNode *p_preload) {
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@ -2359,7 +2359,7 @@ void GDScriptAnalyzer::reduce_preload(GDScriptParser::PreloadNode *p_preload) {
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p_preload->is_constant = true;
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p_preload->reduced_value = p_preload->resource;
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p_preload->set_datatype(type_from_variant(p_preload->reduced_value));
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p_preload->set_datatype(type_from_variant(p_preload->reduced_value, p_preload));
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}
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void GDScriptAnalyzer::reduce_self(GDScriptParser::SelfNode *p_self) {
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@ -2408,7 +2408,7 @@ void GDScriptAnalyzer::reduce_subscript(GDScriptParser::SubscriptNode *p_subscri
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} else {
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p_subscript->is_constant = true;
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p_subscript->reduced_value = value;
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result_type = type_from_variant(value);
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result_type = type_from_variant(value, p_subscript);
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}
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result_type.kind = GDScriptParser::DataType::VARIANT;
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} else {
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@ -2448,7 +2448,7 @@ void GDScriptAnalyzer::reduce_subscript(GDScriptParser::SubscriptNode *p_subscri
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} else {
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p_subscript->is_constant = true;
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p_subscript->reduced_value = value;
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result_type = type_from_variant(value);
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result_type = type_from_variant(value, p_subscript);
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}
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result_type.kind = GDScriptParser::DataType::VARIANT;
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} else {
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@ -2672,13 +2672,13 @@ void GDScriptAnalyzer::reduce_unary_op(GDScriptParser::UnaryOpNode *p_unary_op)
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if (p_unary_op->operand->is_constant) {
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p_unary_op->is_constant = true;
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p_unary_op->reduced_value = Variant::evaluate(p_unary_op->variant_op, p_unary_op->operand->reduced_value, Variant());
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result = type_from_variant(p_unary_op->reduced_value);
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result = type_from_variant(p_unary_op->reduced_value, p_unary_op);
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} else if (p_unary_op->operand->get_datatype().is_variant()) {
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result.kind = GDScriptParser::DataType::VARIANT;
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mark_node_unsafe(p_unary_op);
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} else {
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bool valid = false;
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result = get_operation_type(p_unary_op->variant_op, p_unary_op->operand->get_datatype(), p_unary_op->operand->get_datatype(), valid);
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result = get_operation_type(p_unary_op->variant_op, p_unary_op->operand->get_datatype(), p_unary_op->operand->get_datatype(), valid, p_unary_op);
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if (!valid) {
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push_error(vformat(R"(Invalid operand of type "%s" for unary operator "%s".)", p_unary_op->operand->get_datatype().to_string(), Variant::get_operator_name(p_unary_op->variant_op)), p_unary_op->operand);
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@ -2688,7 +2688,7 @@ void GDScriptAnalyzer::reduce_unary_op(GDScriptParser::UnaryOpNode *p_unary_op)
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p_unary_op->set_datatype(result);
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}
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GDScriptParser::DataType GDScriptAnalyzer::type_from_variant(const Variant &p_value) {
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GDScriptParser::DataType GDScriptAnalyzer::type_from_variant(const Variant &p_value, const GDScriptParser::Node *p_source) {
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GDScriptParser::DataType result;
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result.is_constant = true;
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result.kind = GDScriptParser::DataType::BUILTIN;
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@ -2710,37 +2710,44 @@ GDScriptParser::DataType GDScriptAnalyzer::type_from_variant(const Variant &p_va
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scr = obj->get_script();
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}
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if (scr.is_valid()) {
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result.script_type = scr;
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result.script_path = scr->get_path();
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Ref<GDScript> gds = scr;
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if (gds.is_valid()) {
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result.kind = GDScriptParser::DataType::CLASS;
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// This might be an inner class, so we want to get the parser for the root.
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// But still get the inner class from that tree.
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GDScript *current = gds.ptr();
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List<StringName> class_chain;
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while (current->_owner) {
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// Push to front so it's in reverse.
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class_chain.push_front(current->name);
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current = current->_owner;
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if (scr->is_valid()) {
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result.script_type = scr;
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result.script_path = scr->get_path();
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Ref<GDScript> gds = scr;
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if (gds.is_valid()) {
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result.kind = GDScriptParser::DataType::CLASS;
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// This might be an inner class, so we want to get the parser for the root.
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// But still get the inner class from that tree.
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GDScript *current = gds.ptr();
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List<StringName> class_chain;
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while (current->_owner) {
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// Push to front so it's in reverse.
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class_chain.push_front(current->name);
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current = current->_owner;
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}
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Ref<GDScriptParserRef> ref = get_parser_for(current->path);
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ref->raise_status(GDScriptParserRef::INTERFACE_SOLVED);
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GDScriptParser::ClassNode *found = ref->get_parser()->head;
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// It should be okay to assume this exists, since we have a complete script already.
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for (const List<StringName>::Element *E = class_chain.front(); E; E = E->next()) {
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found = found->get_member(E->get()).m_class;
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}
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result.class_type = found;
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result.script_path = ref->get_parser()->script_path;
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} else {
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result.kind = GDScriptParser::DataType::SCRIPT;
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}
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Ref<GDScriptParserRef> ref = get_parser_for(current->path);
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ref->raise_status(GDScriptParserRef::INTERFACE_SOLVED);
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GDScriptParser::ClassNode *found = ref->get_parser()->head;
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// It should be okay to assume this exists, since we have a complete script already.
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for (const List<StringName>::Element *E = class_chain.front(); E; E = E->next()) {
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found = found->get_member(E->get()).m_class;
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}
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result.class_type = found;
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result.script_path = ref->get_parser()->script_path;
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result.native_type = scr->get_instance_base_type();
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} else {
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result.kind = GDScriptParser::DataType::SCRIPT;
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push_error(vformat(R"(Constant value uses script from "%s" which is loaded but not compiled.)", scr->get_path()), p_source);
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result.kind = GDScriptParser::DataType::VARIANT;
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result.type_source = GDScriptParser::DataType::UNDETECTED;
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result.is_meta_type = false;
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}
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result.native_type = scr->get_instance_base_type();
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} else {
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result.kind = GDScriptParser::DataType::NATIVE;
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if (result.native_type == GDScriptNativeClass::get_class_static()) {
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@ -2996,7 +3003,7 @@ bool GDScriptAnalyzer::is_shadowing(GDScriptParser::IdentifierNode *p_local, con
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}
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#endif
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GDScriptParser::DataType GDScriptAnalyzer::get_operation_type(Variant::Operator p_operation, const GDScriptParser::DataType &p_a, const GDScriptParser::DataType &p_b, bool &r_valid) {
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GDScriptParser::DataType GDScriptAnalyzer::get_operation_type(Variant::Operator p_operation, const GDScriptParser::DataType &p_a, const GDScriptParser::DataType &p_b, bool &r_valid, const GDScriptParser::Node *p_source) {
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// This function creates dummy variant values and apply the operation to those. Less error-prone than keeping a table of valid operations.
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GDScriptParser::DataType result;
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@ -3069,7 +3076,7 @@ GDScriptParser::DataType GDScriptAnalyzer::get_operation_type(Variant::Operator
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Variant::evaluate(p_operation, a, b, ret, r_valid);
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if (r_valid) {
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return type_from_variant(ret);
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return type_from_variant(ret, p_source);
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}
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return result;
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@ -90,7 +90,7 @@ class GDScriptAnalyzer {
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void reduce_unary_op(GDScriptParser::UnaryOpNode *p_unary_op);
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// Helpers.
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GDScriptParser::DataType type_from_variant(const Variant &p_value);
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GDScriptParser::DataType type_from_variant(const Variant &p_value, const GDScriptParser::Node *p_source);
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GDScriptParser::DataType type_from_metatype(const GDScriptParser::DataType &p_meta_type) const;
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GDScriptParser::DataType type_from_property(const PropertyInfo &p_property) const;
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GDScriptParser::DataType make_global_class_meta_type(const StringName &p_class_name);
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@ -98,7 +98,7 @@ class GDScriptAnalyzer {
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bool function_signature_from_info(const MethodInfo &p_info, GDScriptParser::DataType &r_return_type, List<GDScriptParser::DataType> &r_par_types, int &r_default_arg_count, bool &r_static, bool &r_vararg);
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bool validate_call_arg(const List<GDScriptParser::DataType> &p_par_types, int p_default_args_count, bool p_is_vararg, const GDScriptParser::CallNode *p_call);
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bool validate_call_arg(const MethodInfo &p_method, const GDScriptParser::CallNode *p_call);
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GDScriptParser::DataType get_operation_type(Variant::Operator p_operation, const GDScriptParser::DataType &p_a, const GDScriptParser::DataType &p_b, bool &r_valid);
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GDScriptParser::DataType get_operation_type(Variant::Operator p_operation, const GDScriptParser::DataType &p_a, const GDScriptParser::DataType &p_b, bool &r_valid, const GDScriptParser::Node *p_source);
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bool is_type_compatible(const GDScriptParser::DataType &p_target, const GDScriptParser::DataType &p_source, bool p_allow_implicit_conversion = false) const;
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void push_error(const String &p_message, const GDScriptParser::Node *p_origin);
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void mark_node_unsafe(const GDScriptParser::Node *p_node);
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