CI: Upgrade Emscripten to 2.0.25
That's the version used by current containers for Godot 3.4. Fixes a couple stray warnings that new Emscripten/LLVM catches.
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@ -6,7 +6,7 @@ env:
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GODOT_BASE_BRANCH: 3.x
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SCONSFLAGS: platform=javascript verbose=yes warnings=all werror=yes debug_symbols=no --jobs=2
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SCONS_CACHE_LIMIT: 4096
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EM_VERSION: 2.0.15
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EM_VERSION: 2.0.25
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EM_CACHE_FOLDER: 'emsdk-cache'
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jobs:
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@ -62,7 +62,7 @@ jobs:
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scons --version
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- name: Set up Emscripten latest
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uses: mymindstorm/setup-emsdk@v7
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uses: mymindstorm/setup-emsdk@v10
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with:
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version: ${{env.EM_VERSION}}
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actions-cache-folder: ${{env.EM_CACHE_FOLDER}}
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@ -2700,21 +2700,19 @@ void RasterizerSceneGLES2::_post_process(Environment *env, const CameraMatrix &p
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}
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use_post_process = use_post_process || storage->frame.current_rt->use_fxaa;
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GLuint next_buffer;
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if (use_post_process) {
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next_buffer = storage->frame.current_rt->mip_maps[0].sizes[0].fbo;
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} else if (storage->frame.current_rt->external.fbo != 0) {
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next_buffer = storage->frame.current_rt->external.fbo;
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} else {
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// set next_buffer to front buffer so multisample blit can happen if needed
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next_buffer = storage->frame.current_rt->fbo;
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}
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// If using multisample buffer, resolve to post_process_effect buffer or to front buffer
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if (storage->frame.current_rt && storage->frame.current_rt->multisample_active) {
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#ifdef GLES_OVER_GL
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GLuint next_buffer;
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if (use_post_process) {
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next_buffer = storage->frame.current_rt->mip_maps[0].sizes[0].fbo;
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} else if (storage->frame.current_rt->external.fbo != 0) {
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next_buffer = storage->frame.current_rt->external.fbo;
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} else {
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// set next_buffer to front buffer so multisample blit can happen if needed
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next_buffer = storage->frame.current_rt->fbo;
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}
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#ifdef GLES_OVER_GL
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glBindFramebuffer(GL_READ_FRAMEBUFFER, storage->frame.current_rt->multisample_fbo);
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glReadBuffer(GL_COLOR_ATTACHMENT0);
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glBindFramebuffer(GL_DRAW_FRAMEBUFFER, next_buffer);
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@ -2736,6 +2734,7 @@ void RasterizerSceneGLES2::_post_process(Environment *env, const CameraMatrix &p
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_copy_texture_to_buffer(storage->frame.current_rt->multisample_color, next_buffer);
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#else
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// TODO: any other platform not supported? this will fail.. maybe we should just call _copy_texture_to_buffer here as well?
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(void)next_buffer; // Silence warning as it's unused.
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#endif
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} else if (use_post_process) {
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if (storage->frame.current_rt->external.fbo != 0) {
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@ -7073,9 +7073,11 @@ GDScriptParser::DataType GDScriptParser::_reduce_function_call_type(const Operat
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DataType return_type;
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List<DataType> arg_types;
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int default_args_count = 0;
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int arg_count = p_call->arguments.size();
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String callee_name;
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bool is_vararg = false;
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#ifdef DEBUG_ENABLED
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int arg_count = p_call->arguments.size();
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#endif
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switch (p_call->arguments[0]->type) {
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case GDScriptParser::Node::TYPE_TYPE: {
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@ -7186,7 +7188,9 @@ GDScriptParser::DataType GDScriptParser::_reduce_function_call_type(const Operat
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default_args_count = mi.default_arguments.size();
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callee_name = mi.name;
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#ifdef DEBUG_ENABLED
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arg_count -= 1;
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#endif
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// Check each argument type
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for (List<PropertyInfo>::Element *E = mi.arguments.front(); E; E = E->next()) {
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@ -7213,7 +7217,9 @@ GDScriptParser::DataType GDScriptParser::_reduce_function_call_type(const Operat
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IdentifierNode *func_id = static_cast<IdentifierNode *>(p_call->arguments[arg_id]);
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callee_name = func_id->name;
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#ifdef DEBUG_ENABLED
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arg_count -= 1 + arg_id;
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#endif
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DataType base_type;
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if (p_call->op == OperatorNode::OP_PARENT_CALL) {
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@ -7392,7 +7398,6 @@ GDScriptParser::DataType GDScriptParser::_reduce_function_call_type(const Operat
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}
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}
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}
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#endif // DEBUG_ENABLED
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return return_type;
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@ -180,7 +180,6 @@ int RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int &
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}
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int wofs = margin;
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int spaces_size = 0;
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int align_ofs = 0;
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if (p_mode != PROCESS_CACHE && align != ALIGN_FILL) {
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@ -248,7 +247,6 @@ int RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int &
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line_ascent = 0; \
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line_descent = 0; \
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spaces = 0; \
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spaces_size = 0; \
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wofs = begin; \
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align_ofs = 0; \
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if (p_mode != PROCESS_CACHE) { \
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@ -449,9 +447,7 @@ int RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int &
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fh = line_ascent + line_descent;
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if (end && c[end - 1] == ' ') {
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if (p_mode == PROCESS_CACHE) {
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spaces_size += font->get_char_size(' ').width;
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} else if (align == ALIGN_FILL) {
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if (align == ALIGN_FILL) {
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int ln = MIN(l.offset_caches.size() - 1, line);
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if (l.space_caches[ln]) {
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align_ofs = spaces * l.offset_caches[ln] / l.space_caches[ln];
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