diff --git a/tests/scene/test_navigation_agent_2d.h b/tests/scene/test_navigation_agent_2d.h new file mode 100644 index 00000000000..e20435d401a --- /dev/null +++ b/tests/scene/test_navigation_agent_2d.h @@ -0,0 +1,72 @@ +/**************************************************************************/ +/* test_navigation_agent_2d.h */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ + +#ifndef TEST_NAVIGATION_AGENT_2D_H +#define TEST_NAVIGATION_AGENT_2D_H + +#include "scene/2d/navigation_agent_2d.h" +#include "scene/2d/node_2d.h" +#include "scene/main/window.h" +#include "scene/resources/world_2d.h" + +#include "tests/test_macros.h" + +namespace TestNavigationAgent2D { + +TEST_SUITE("[Navigation]") { + TEST_CASE("[SceneTree][NavigationAgent2D] New agent should have valid RID") { + NavigationAgent2D *agent_node = memnew(NavigationAgent2D); + CHECK(agent_node->get_rid().is_valid()); + memdelete(agent_node); + } + + TEST_CASE("[SceneTree][NavigationAgent2D] New agent should attach to default map") { + Node2D *node_2d = memnew(Node2D); + SceneTree::get_singleton()->get_root()->add_child(node_2d); + + NavigationAgent2D *agent_node = memnew(NavigationAgent2D); + + // agent should not be attached to any map when outside of tree + CHECK_FALSE(agent_node->get_navigation_map().is_valid()); + + SUBCASE("Agent should attach to default map when it enters the tree") { + node_2d->add_child(agent_node); + CHECK(agent_node->get_navigation_map().is_valid()); + CHECK(agent_node->get_navigation_map() == node_2d->get_world_2d()->get_navigation_map()); + } + + memdelete(agent_node); + memdelete(node_2d); + } +} + +} //namespace TestNavigationAgent2D + +#endif // TEST_NAVIGATION_AGENT_2D_H diff --git a/tests/scene/test_navigation_agent_3d.h b/tests/scene/test_navigation_agent_3d.h new file mode 100644 index 00000000000..f240279b9ff --- /dev/null +++ b/tests/scene/test_navigation_agent_3d.h @@ -0,0 +1,71 @@ +/**************************************************************************/ +/* test_navigation_agent_3d.h */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ + +#ifndef TEST_NAVIGATION_AGENT_3D_H +#define TEST_NAVIGATION_AGENT_3D_H + +#include "scene/3d/navigation_agent_3d.h" +#include "scene/3d/node_3d.h" +#include "scene/main/window.h" + +#include "tests/test_macros.h" + +namespace TestNavigationAgent3D { + +TEST_SUITE("[Navigation]") { + TEST_CASE("[SceneTree][NavigationAgent3D] New agent should have valid RID") { + NavigationAgent3D *agent_node = memnew(NavigationAgent3D); + CHECK(agent_node->get_rid().is_valid()); + memdelete(agent_node); + } + + TEST_CASE("[SceneTree][NavigationAgent3D] New agent should attach to default map") { + Node3D *node_3d = memnew(Node3D); + SceneTree::get_singleton()->get_root()->add_child(node_3d); + + NavigationAgent3D *agent_node = memnew(NavigationAgent3D); + + // agent should not be attached to any map when outside of tree + CHECK_FALSE(agent_node->get_navigation_map().is_valid()); + + SUBCASE("Agent should attach to default map when it enters the tree") { + node_3d->add_child(agent_node); + CHECK(agent_node->get_navigation_map().is_valid()); + CHECK(agent_node->get_navigation_map() == node_3d->get_world_3d()->get_navigation_map()); + } + + memdelete(agent_node); + memdelete(node_3d); + } +} + +} //namespace TestNavigationAgent3D + +#endif // TEST_NAVIGATION_AGENT_3D_H diff --git a/tests/servers/test_navigation_server_2d.h b/tests/servers/test_navigation_server_2d.h new file mode 100644 index 00000000000..ff9bb620be8 --- /dev/null +++ b/tests/servers/test_navigation_server_2d.h @@ -0,0 +1,47 @@ +/**************************************************************************/ +/* test_navigation_server_2d.h */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ + +#ifndef TEST_NAVIGATION_SERVER_2D_H +#define TEST_NAVIGATION_SERVER_2D_H + +#include "servers/navigation_server_2d.h" + +#include "tests/test_macros.h" + +namespace TestNavigationServer2D { +TEST_SUITE("[Navigation]") { + TEST_CASE("[NavigationServer2D] Server should be empty when initialized") { + NavigationServer2D *navigation_server = NavigationServer2D::get_singleton(); + CHECK_EQ(navigation_server->get_maps().size(), 0); + } +} +} //namespace TestNavigationServer2D + +#endif // TEST_NAVIGATION_SERVER_2D_H diff --git a/tests/servers/test_navigation_server_3d.h b/tests/servers/test_navigation_server_3d.h new file mode 100644 index 00000000000..a3c5aa86249 --- /dev/null +++ b/tests/servers/test_navigation_server_3d.h @@ -0,0 +1,47 @@ +/**************************************************************************/ +/* test_navigation_server_3d.h */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ + +#ifndef TEST_NAVIGATION_SERVER_3D_H +#define TEST_NAVIGATION_SERVER_3D_H + +#include "servers/navigation_server_3d.h" + +#include "tests/test_macros.h" + +namespace TestNavigationServer3D { +TEST_SUITE("[Navigation]") { + TEST_CASE("[NavigationServer3D] Server should be empty when initialized") { + NavigationServer3D *navigation_server = NavigationServer3D::get_singleton(); + CHECK_EQ(navigation_server->get_maps().size(), 0); + } +} +} //namespace TestNavigationServer3D + +#endif // TEST_NAVIGATION_SERVER_3D_H diff --git a/tests/test_main.cpp b/tests/test_main.cpp index e029ea71904..291321a45e8 100644 --- a/tests/test_main.cpp +++ b/tests/test_main.cpp @@ -94,6 +94,8 @@ #include "tests/scene/test_curve.h" #include "tests/scene/test_curve_2d.h" #include "tests/scene/test_gradient.h" +#include "tests/scene/test_navigation_agent_2d.h" +#include "tests/scene/test_navigation_agent_3d.h" #include "tests/scene/test_node.h" #include "tests/scene/test_path_2d.h" #include "tests/scene/test_path_3d.h" @@ -103,6 +105,8 @@ #include "tests/scene/test_theme.h" #include "tests/scene/test_viewport.h" #include "tests/scene/test_visual_shader.h" +#include "tests/servers/test_navigation_server_2d.h" +#include "tests/servers/test_navigation_server_3d.h" #include "tests/servers/test_text_server.h" #include "tests/test_validate_testing.h" @@ -198,6 +202,7 @@ struct GodotTestCaseListener : public doctest::IReporter { SignalWatcher::get_singleton()->_clear_signals(); String name = String(p_in.m_name); + String suite_name = String(p_in.m_test_suite); if (name.find("[SceneTree]") != -1) { memnew(MessageQueue); @@ -248,6 +253,12 @@ struct GodotTestCaseListener : public doctest::IReporter { audio_server->init(); return; } + + if (suite_name.find("[Navigation]") != -1 && navigation_server_2d == nullptr && navigation_server_3d == nullptr) { + navigation_server_2d = memnew(NavigationServer2D); + navigation_server_3d = NavigationServer3DManager::new_default_server(); + return; + } } void test_case_end(const doctest::CurrentTestCaseStats &) override {