Improve AudioStreamSample documentation.
"Squash" of #27928.
Wording based on suggestions by @LikeLakers2.
(cherry picked from commit a3aa98cb88
)
This commit is contained in:
parent
78a24be155
commit
1e5c7d0a23
|
@ -1,10 +1,11 @@
|
|||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="AudioStreamSample" inherits="AudioStream" category="Core" version="3.1.2">
|
||||
<brief_description>
|
||||
Plays audio.
|
||||
Stores audio data loaded from [code].wav[/code] files.
|
||||
</brief_description>
|
||||
<description>
|
||||
Plays audio, can loop.
|
||||
AudioStreamSample stores sound samples loaded from [code].wav[/code] files. To play the stored sound use an [AudioStreamPlayer] (for background music) or [AudioStreamPlayer2D]/[AudioStreamPlayer3D] (for positional audio). The sound can be looped.
|
||||
This class can also be used to store dynamically generated PCM audio data.
|
||||
</description>
|
||||
<tutorials>
|
||||
</tutorials>
|
||||
|
|
Loading…
Reference in New Issue