Improve AudioStreamSample documentation.
"Squash" of #27928.
Wording based on suggestions by @LikeLakers2.
(cherry picked from commit a3aa98cb88
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<?xml version="1.0" encoding="UTF-8" ?>
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="AudioStreamSample" inherits="AudioStream" category="Core" version="3.1.2">
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<class name="AudioStreamSample" inherits="AudioStream" category="Core" version="3.1.2">
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<brief_description>
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<brief_description>
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Plays audio.
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Stores audio data loaded from [code].wav[/code] files.
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</brief_description>
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</brief_description>
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<description>
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<description>
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Plays audio, can loop.
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AudioStreamSample stores sound samples loaded from [code].wav[/code] files. To play the stored sound use an [AudioStreamPlayer] (for background music) or [AudioStreamPlayer2D]/[AudioStreamPlayer3D] (for positional audio). The sound can be looped.
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This class can also be used to store dynamically generated PCM audio data.
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</description>
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</description>
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<tutorials>
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<tutorials>
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</tutorials>
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</tutorials>
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