Debugging additions
This commit is contained in:
parent
fc7d7d3dae
commit
1f42455e0a
@ -31,6 +31,7 @@
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#include "resource.h"
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#include "core/core_string_names.h"
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#include "core/error/error_macros.h"
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#include "core/io/file_access.h"
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#include "core/io/resource_loader.h"
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#include "core/math/math_funcs.h"
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@ -84,6 +85,9 @@ void Resource::set_path(const String &p_path, bool p_take_over) {
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path_cache = p_path;
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if (!path_cache.is_empty()) {
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if (p_path.ends_with("class_a.notest.gd")) {
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print_line("Setting resource path to class_a.notest.gd");
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}
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ResourceCache::resources[path_cache] = this;
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}
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ResourceCache::lock.unlock();
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@ -242,6 +242,7 @@ ResourceLoader::LoadToken::~LoadToken() {
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}
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Ref<Resource> ResourceLoader::_load(const String &p_path, const String &p_original_path, const String &p_type_hint, ResourceFormatLoader::CacheMode p_cache_mode, Error *r_error, bool p_use_sub_threads, float *r_progress) {
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print_line("_load", p_path);
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load_nesting++;
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if (load_paths_stack->size()) {
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thread_load_mutex.lock();
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@ -260,12 +261,14 @@ Ref<Resource> ResourceLoader::_load(const String &p_path, const String &p_origin
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if (!loader[i]->recognize_path(p_path, p_type_hint)) {
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continue;
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}
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print_line("found a resource loader", loader[i]->get_class_name(), p_path);
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found = true;
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res = loader[i]->load(p_path, !p_original_path.is_empty() ? p_original_path : p_path, r_error, p_use_sub_threads, r_progress, p_cache_mode);
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if (!res.is_null()) {
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break;
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}
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}
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print_line("end looking for resource loaders", p_path);
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load_paths_stack->resize(load_paths_stack->size() - 1);
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load_nesting--;
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@ -288,11 +291,14 @@ Ref<Resource> ResourceLoader::_load(const String &p_path, const String &p_origin
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void ResourceLoader::_thread_load_function(void *p_userdata) {
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ThreadLoadTask &load_task = *(ThreadLoadTask *)p_userdata;
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print_line("_thread_load_function", load_task.remapped_path);
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thread_load_mutex.lock();
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caller_task_id = load_task.task_id;
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if (cleaning_tasks) {
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load_task.status = THREAD_LOAD_FAILED;
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thread_load_mutex.unlock();
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print_line("_thread_load_function aborting 1", load_task.remapped_path);
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return;
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}
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thread_load_mutex.unlock();
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@ -434,12 +440,18 @@ Error ResourceLoader::load_threaded_request(const String &p_path, const String &
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}
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Ref<Resource> ResourceLoader::load(const String &p_path, const String &p_type_hint, ResourceFormatLoader::CacheMode p_cache_mode, Error *r_error) {
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for (int i = 0; i < loader_count; i++) {
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print_line("Handles GDScript:", loader[i]->handles_type("GDScript"));
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}
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print_line("loading", p_path);
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if (r_error) {
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*r_error = OK;
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}
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Ref<LoadToken> load_token = _load_start(p_path, p_type_hint, LOAD_THREAD_FROM_CURRENT, p_cache_mode);
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if (!load_token.is_valid()) {
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print_line("load token invalid", p_path);
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if (r_error) {
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*r_error = FAILED;
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}
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@ -451,6 +463,7 @@ Ref<Resource> ResourceLoader::load(const String &p_path, const String &p_type_hi
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}
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Ref<ResourceLoader::LoadToken> ResourceLoader::_load_start(const String &p_path, const String &p_type_hint, LoadThreadMode p_thread_mode, ResourceFormatLoader::CacheMode p_cache_mode) {
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print_line("_load_start", p_path, p_cache_mode);
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String local_path = _validate_local_path(p_path);
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Ref<LoadToken> load_token;
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@ -462,6 +475,7 @@ Ref<ResourceLoader::LoadToken> ResourceLoader::_load_start(const String &p_path,
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MutexLock thread_load_lock(thread_load_mutex);
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if (thread_load_tasks.has(local_path)) {
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print_line("_load_start token already exists", p_path);
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load_token = Ref<LoadToken>(thread_load_tasks[local_path].load_token);
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if (!load_token.is_valid()) {
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// The token is dying (reached 0 on another thread).
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@ -469,6 +483,7 @@ Ref<ResourceLoader::LoadToken> ResourceLoader::_load_start(const String &p_path,
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thread_load_tasks[local_path].load_token->clear();
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} else {
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if (p_cache_mode != ResourceFormatLoader::CACHE_MODE_IGNORE) {
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print_line("_load_start token already exists return", p_path);
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return load_token;
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}
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}
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@ -490,6 +505,7 @@ Ref<ResourceLoader::LoadToken> ResourceLoader::_load_start(const String &p_path,
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if (p_cache_mode == ResourceFormatLoader::CACHE_MODE_REUSE) {
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Ref<Resource> existing = ResourceCache::get_ref(local_path);
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if (existing.is_valid()) {
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print_line("existing is valid", p_path);
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//referencing is fine
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load_task.resource = existing;
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load_task.status = THREAD_LOAD_LOADED;
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@ -512,6 +528,7 @@ Ref<ResourceLoader::LoadToken> ResourceLoader::_load_start(const String &p_path,
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}
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run_on_current_thread = must_not_register || p_thread_mode == LOAD_THREAD_FROM_CURRENT;
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print_line("_load_start run on current thread", run_on_current_thread, p_path);
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if (run_on_current_thread) {
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load_task_ptr->thread_id = Thread::get_caller_id();
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@ -304,13 +304,22 @@ void GDScript::get_script_method_list(List<MethodInfo> *r_list) const {
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}
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void GDScript::_get_script_property_list(List<PropertyInfo> *r_list, bool p_include_base) const {
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print_line("GDSCript get_script_property list");
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const GDScript *sptr = this;
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print_line(this);
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List<PropertyInfo> props;
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while (sptr) {
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print_line("while running");
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print_line(sptr->get_source_code());
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print_line(sptr->reloading);
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print_line(sptr->member_indices.size());
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print_line(sptr->members.size());
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print_line(sptr->get_members().size());
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Vector<_GDScriptMemberSort> msort;
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for (const KeyValue<StringName, MemberInfo> &E : sptr->member_indices) {
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print_line(E.key);
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if (!sptr->members.has(E.key)) {
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print_line("skipping");
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continue; // Skip base class members.
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}
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_GDScriptMemberSort ms;
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@ -330,6 +339,7 @@ void GDScript::_get_script_property_list(List<PropertyInfo> *r_list, bool p_incl
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#endif // TOOLS_ENABLED
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for (const PropertyInfo &E : props) {
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print_line("pushing_back", E.name);
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r_list->push_back(E);
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}
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@ -687,6 +697,7 @@ void GDScript::_restore_old_static_data() {
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#endif
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Error GDScript::reload(bool p_keep_state) {
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print_line("reload", this->get_script_path());
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if (reloading) {
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return OK;
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}
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@ -1016,6 +1027,7 @@ String GDScript::get_script_path() const {
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}
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Error GDScript::load_source_code(const String &p_path) {
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print_line("load source code", p_path);
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if (p_path.is_empty() || p_path.begins_with("gdscript://") || ResourceLoader::get_resource_type(p_path.get_slice("::", 0)) == "PackedScene") {
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return OK;
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}
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@ -2816,6 +2828,7 @@ Ref<GDScript> GDScriptLanguage::get_script_by_fully_qualified_name(const String
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/*************** RESOURCE ***************/
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Ref<Resource> ResourceFormatLoaderGDScript::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) {
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print_line("resource format loader load", p_path);
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Error err;
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bool ignoring = p_cache_mode == CACHE_MODE_IGNORE || p_cache_mode == CACHE_MODE_IGNORE_DEEP;
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Ref<GDScript> scr = GDScriptCache::get_full_script(p_original_path, err, "", ignoring);
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@ -2839,6 +2852,7 @@ void ResourceFormatLoaderGDScript::get_recognized_extensions(List<String> *p_ext
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}
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bool ResourceFormatLoaderGDScript::handles_type(const String &p_type) const {
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print_line("GDScrip resource loader handles", p_type);
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return (p_type == "Script" || p_type == "GDScript");
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}
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@ -283,6 +283,7 @@ Ref<GDScript> GDScriptCache::get_shallow_script(const String &p_path, Error &r_e
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}
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Ref<GDScript> GDScriptCache::get_full_script(const String &p_path, Error &r_error, const String &p_owner, bool p_update_from_disk) {
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print_line("get full script", p_path);
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MutexLock lock(singleton->mutex);
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if (!p_owner.is_empty()) {
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@ -30,6 +30,7 @@
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#include "gdscript_compiler.h"
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#include "core/string/print_string.h"
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#include "gdscript.h"
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#include "gdscript_byte_codegen.h"
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#include "gdscript_cache.h"
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@ -2579,11 +2580,17 @@ Error GDScriptCompiler::_parse_setter_getter(GDScript *p_script, const GDScriptP
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// RPC info for its base classes first, then for itself, then for inner classes.
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// Warning: this function cannot initiate compilation of other classes, or it will result in cyclic dependency issues.
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Error GDScriptCompiler::_prepare_compilation(GDScript *p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state) {
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print_line("prepare compilation", p_script->get_script_path());
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print_line(p_script->get_source_code());
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//print_line(p_class->extends[0]);
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print_line(p_class->members.size());
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if (parsed_classes.has(p_script)) {
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print_line("already parsed");
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return OK;
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}
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if (parsing_classes.has(p_script)) {
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print_line("already parsing");
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String class_name = p_class->identifier ? String(p_class->identifier->name) : p_class->fqcn;
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_set_error(vformat(R"(Cyclic class reference for "%s".)", class_name), p_class);
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return ERR_PARSE_ERROR;
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@ -2712,8 +2719,11 @@ Error GDScriptCompiler::_prepare_compilation(GDScript *p_script, const GDScriptP
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for (int i = 0; i < p_class->members.size(); i++) {
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const GDScriptParser::ClassNode::Member &member = p_class->members[i];
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print_line(member.get_name());
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print_line(member.type);
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switch (member.type) {
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case GDScriptParser::ClassNode::Member::VARIABLE: {
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print_line("variable");
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const GDScriptParser::VariableNode *variable = member.variable;
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StringName name = variable->identifier->name;
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@ -2756,9 +2766,11 @@ Error GDScriptCompiler::_prepare_compilation(GDScript *p_script, const GDScriptP
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minfo.property_info = prop_info;
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if (variable->is_static) {
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print_line("static");
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minfo.index = p_script->static_variables_indices.size();
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p_script->static_variables_indices[name] = minfo;
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} else {
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print_line("inserting");
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minfo.index = p_script->member_indices.size();
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p_script->member_indices[name] = minfo;
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p_script->members.insert(name);
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@ -3174,6 +3186,7 @@ void GDScriptCompiler::_get_function_ptr_replacements(HashMap<GDScriptFunction *
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}
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Error GDScriptCompiler::compile(const GDScriptParser *p_parser, GDScript *p_script, bool p_keep_state) {
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print_line("compile", p_script->get_script_path());
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err_line = -1;
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err_column = -1;
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error = "";
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@ -28,6 +28,7 @@
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#include "core/string/print_string.h"
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#include "gdscript.h"
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#include "gdscript_analyzer.h"
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@ -1128,15 +1129,9 @@ static void _find_identifiers_in_base(const GDScriptCompletionIdentifier &p_base
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print_line("identifier script");
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Ref<Script> scr = base_type.script_type;
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if (scr.is_valid()) {
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<<<<<<< HEAD
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if (p_types_only) {
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// TODO: Need to implement Script::get_script_enum_list and retrieve the enum list from a script.
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} else if (!p_only_functions) {
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=======
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print_line("script valid");
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if (!p_only_functions) {
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print_line("not only functions");
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>>>>>>> ae78637b78 (Add test for `get_node` autocompletion)
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if (!base_type.is_meta_type) {
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print_line("no meta type");
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List<PropertyInfo> members;
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@ -2056,6 +2051,7 @@ static bool _guess_expression_type(GDScriptParser::CompletionContext &p_context,
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}
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static bool _guess_identifier_type(GDScriptParser::CompletionContext &p_context, const GDScriptParser::IdentifierNode *p_identifier, GDScriptCompletionIdentifier &r_type) {
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print_line("guess identifier type");
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static int recursion_depth = 0;
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RecursionCheck recursion(&recursion_depth);
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if (unlikely(recursion.check())) {
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@ -2114,7 +2110,9 @@ static bool _guess_identifier_type(GDScriptParser::CompletionContext &p_context,
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break;
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}
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} else {
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print_line("not local");
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if (p_context.current_class) {
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print_line("current class exists");
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GDScriptCompletionIdentifier base_identifier;
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GDScriptCompletionIdentifier base;
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@ -2302,6 +2300,7 @@ static bool _guess_identifier_type(GDScriptParser::CompletionContext &p_context,
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}
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static bool _guess_identifier_type_from_base(GDScriptParser::CompletionContext &p_context, const GDScriptCompletionIdentifier &p_base, const StringName &p_identifier, GDScriptCompletionIdentifier &r_type) {
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print_line("_guess_identifier_type_from_base");
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static int recursion_depth = 0;
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RecursionCheck recursion(&recursion_depth);
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if (unlikely(recursion.check())) {
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@ -2313,7 +2312,9 @@ static bool _guess_identifier_type_from_base(GDScriptParser::CompletionContext &
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while (base_type.is_set()) {
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switch (base_type.kind) {
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case GDScriptParser::DataType::CLASS:
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print_line("CLASS");
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if (base_type.class_type->has_member(p_identifier)) {
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print_line("has member");
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const GDScriptParser::ClassNode::Member &member = base_type.class_type->get_member(p_identifier);
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switch (member.type) {
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case GDScriptParser::ClassNode::Member::CONSTANT:
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@ -2323,29 +2324,40 @@ static bool _guess_identifier_type_from_base(GDScriptParser::CompletionContext &
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}
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return true;
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case GDScriptParser::ClassNode::Member::VARIABLE:
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print_line("variable");
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if (!is_static || member.variable->is_static) {
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print_line("1");
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if (member.variable->get_datatype().is_set() && !member.variable->get_datatype().is_variant()) {
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print_line("2");
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r_type.type = member.variable->get_datatype();
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return true;
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} else if (member.variable->initializer) {
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print_line("3");
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const GDScriptParser::ExpressionNode *init = member.variable->initializer;
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if (init->is_constant) {
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print_line("4");
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r_type.value = init->reduced_value;
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r_type = _type_from_variant(init->reduced_value, p_context);
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return true;
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} else if (init->start_line == p_context.current_line) {
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print_line("5");
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return false;
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// Detects if variable is assigned to itself
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} else if (_is_expression_named_identifier(init, member.variable->identifier->name)) {
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print_line("6");
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if (member.variable->initializer->get_datatype().is_set()) {
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print_line("7");
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r_type.type = member.variable->initializer->get_datatype();
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} else if (member.variable->get_datatype().is_set() && !member.variable->get_datatype().is_variant()) {
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print_line("8");
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r_type.type = member.variable->get_datatype();
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}
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return true;
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} else if (_guess_expression_type(p_context, init, r_type)) {
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print_line("9");
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return true;
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} else if (init->get_datatype().is_set() && !init->get_datatype().is_variant()) {
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print_line("10");
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r_type.type = init->get_datatype();
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return true;
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}
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@ -2847,6 +2859,7 @@ static void _find_call_arguments(GDScriptParser::CompletionContext &p_context, c
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}
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static bool _get_subscript_type(GDScriptParser::CompletionContext &p_context, const GDScriptParser::SubscriptNode *p_subscript, GDScriptParser::DataType &r_base_type, Variant *r_base = nullptr) {
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print_line("get subscript type");
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if (p_context.base == nullptr) {
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return false;
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}
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@ -2859,10 +2872,13 @@ static bool _get_subscript_type(GDScriptParser::CompletionContext &p_context, co
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} break;
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case GDScriptParser::Node::IDENTIFIER: {
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print_line("identifier");
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if (p_subscript->base->datatype.type_source == GDScriptParser::DataType::ANNOTATED_EXPLICIT) {
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print_line("annotated type takes precedence");
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// Annotated type takes precedence.
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return false;
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}
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print_line("annotated type did not work", p_subscript->base->datatype.type_source);
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const GDScriptParser::IdentifierNode *identifier_node = static_cast<GDScriptParser::IdentifierNode *>(p_subscript->base);
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@ -3177,11 +3193,17 @@ static void _find_call_arguments(GDScriptParser::CompletionContext &p_context, c
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[[fallthrough]];
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case GDScriptParser::COMPLETION_ATTRIBUTE: {
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print_line("completion attribute");
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if (completion_context.base != nullptr) {
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print_line("base", completion_context.base->to_string());
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} else {
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print_line("no base");
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}
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r_forced = true;
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const GDScriptParser::SubscriptNode *attr = static_cast<const GDScriptParser::SubscriptNode *>(completion_context.node);
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||||
if (attr->base) {
|
||||
GDScriptCompletionIdentifier base;
|
||||
bool found_type = _get_subscript_type(completion_context, attr, base.type);
|
||||
print_line("found through subscript type", found_type);
|
||||
if (!found_type && !_guess_expression_type(completion_context, attr->base, base)) {
|
||||
break;
|
||||
}
|
||||
|
@ -142,6 +142,7 @@ static void _editor_init() {
|
||||
#endif // TOOLS_ENABLED
|
||||
|
||||
void initialize_gdscript_module(ModuleInitializationLevel p_level) {
|
||||
print_line("Initialize GDScript Module.");
|
||||
if (p_level == MODULE_INITIALIZATION_LEVEL_SERVERS) {
|
||||
GDREGISTER_CLASS(GDScript);
|
||||
|
||||
|
@ -12,8 +12,8 @@
|
||||
unique_name_in_owner = true
|
||||
|
||||
[node name="UniqueA" type="Node" parent="UniqueNames"]
|
||||
script = ExtResource("1_ldc4g")
|
||||
unique_name_in_owner = true
|
||||
script = ExtResource("1_ldc4g")
|
||||
|
||||
[node name="A" type="Node" parent="."]
|
||||
script = ExtResource("1_ldc4g")
|
||||
|
@ -1,8 +1,9 @@
|
||||
@uid("uid://d04ev0gljq5yp") # Generated automatically, do not modify.
|
||||
extends Node
|
||||
|
||||
const A := preload("res://completion/class_a.notest.gd")
|
||||
|
||||
var test: A = $A
|
||||
@onready var test: A = $A
|
||||
|
||||
func a():
|
||||
test.➡
|
||||
|
@ -31,6 +31,9 @@
|
||||
#ifndef TEST_COMPLETION_H
|
||||
#define TEST_COMPLETION_H
|
||||
|
||||
#include "core/io/resource.h"
|
||||
#include "core/io/resource_loader.h"
|
||||
#include "core/io/resource_uid.h"
|
||||
#ifdef TOOLS_ENABLED
|
||||
|
||||
#include "core/io/config_file.h"
|
||||
@ -140,8 +143,20 @@ static void test_directory(const String &p_dir) {
|
||||
bool forced;
|
||||
|
||||
Node *owner = nullptr;
|
||||
print_line("before owner load");
|
||||
if (conf.has_section_key("input", "scene")) {
|
||||
Ref<PackedScene> scene = ResourceLoader::load(conf.get_value("input", "scene"), "PackedScene");
|
||||
/*List<String> deps;
|
||||
ResourceLoader::get_dependencies(conf.get_value("input", "scene"), &deps);
|
||||
for (const String &E : deps) {
|
||||
print_line(E);
|
||||
print_line(ResourceLoader::exists(E));
|
||||
print_line(ResourceLoader::get_resource_type(E));
|
||||
Ref<GDScript> s = ResourceLoader::load(E);
|
||||
if (s->is_valid()) {
|
||||
print_line(s->get_members().size());
|
||||
}
|
||||
}*/
|
||||
Ref<PackedScene> scene = ResourceLoader::load(conf.get_value("input", "scene"), "PackedScene", ResourceFormatLoader::CACHE_MODE_IGNORE_DEEP);
|
||||
if (scene.is_valid()) {
|
||||
owner = scene->instantiate();
|
||||
}
|
||||
@ -151,11 +166,16 @@ static void test_directory(const String &p_dir) {
|
||||
owner = scene->instantiate();
|
||||
}
|
||||
}
|
||||
|
||||
print_line("after owner load");
|
||||
if (owner != nullptr) {
|
||||
print_line("owner", owner->to_string());
|
||||
} else {
|
||||
print_line("no owner");
|
||||
}
|
||||
GDScriptLanguage::get_singleton()->complete_code(code, path.path_join(next), owner, &options, forced, call_hint);
|
||||
String contains_excluded;
|
||||
for (ScriptLanguage::CodeCompletionOption &option : options) {
|
||||
print_line(option.display);
|
||||
//print_line(option.display);
|
||||
for (const Dictionary &E : exclude) {
|
||||
if (match_option(E, option)) {
|
||||
contains_excluded = option.display;
|
||||
@ -199,6 +219,8 @@ static void test_directory(const String &p_dir) {
|
||||
|
||||
TEST_SUITE("[Modules][GDScript][Completion]") {
|
||||
TEST_CASE("[Editor] Check suggestion list") {
|
||||
ResourceUID::initialize_class();
|
||||
|
||||
// Set all editor settings that code completion relies on.
|
||||
EditorSettings::get_singleton()->set_setting("text_editor/completion/use_single_quotes", false);
|
||||
init_language("modules/gdscript/tests/scripts");
|
||||
|
Loading…
Reference in New Issue
Block a user