Merge pull request #72011 from SaracenOne/inherited_scene_fix
Fix path for unsaved inherited scenes
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1f98ed6016
@ -3902,7 +3902,7 @@ Error EditorNode::load_scene(const String &p_scene, bool p_ignore_broken_deps, b
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Ref<SceneState> state = sdata->get_state();
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state->set_path(lpath);
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new_scene->set_scene_inherited_state(state);
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new_scene->set_scene_file_path(lpath);
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new_scene->set_scene_file_path(String());
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}
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new_scene->set_scene_instance_state(Ref<SceneState>());
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@ -6113,6 +6113,7 @@ void EditorNode::reload_instances_with_path_in_edited_scenes(const String &p_ins
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Ref<SceneState> state = current_packed_scene->get_state();
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state->set_path(current_packed_scene->get_path());
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instantiated_node->set_scene_inherited_state(state);
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instantiated_node->set_scene_file_path(String());
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}
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editor_data.set_edited_scene_root(instantiated_node);
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current_edited_scene = instantiated_node;
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