Fix highp issue in lens shader on gles2

This commit is contained in:
Bastiaan Olij 2018-12-16 08:47:47 +11:00
parent 814d6cad13
commit 205bcff279

View File

@ -1,6 +1,14 @@
/* clang-format off */
[vertex]
#ifdef USE_GLES_OVER_GL
#define mediump
#define highp
#else
precision highp float;
precision highp int;
#endif
attribute highp vec2 vertex; // attrib:0
/* clang-format on */
@ -20,6 +28,14 @@ void main() {
/* clang-format off */
[fragment]
#ifdef USE_GLES_OVER_GL
#define mediump
#define highp
#else
precision mediump float;
precision highp int;
#endif
uniform sampler2D source; //texunit:0
/* clang-format on */