diff --git a/doc/classes/RigidBody.xml b/doc/classes/RigidBody.xml
index 4378fc3ffee..624b576f4d3 100644
--- a/doc/classes/RigidBody.xml
+++ b/doc/classes/RigidBody.xml
@@ -88,6 +88,7 @@
+ Returns [code]true[/code] if the specified linear or rotational axis is locked.
@@ -106,6 +107,7 @@
+ Locks the specified linear or rotational axis.
@@ -183,6 +185,8 @@
The body mode. See [enum Mode] for possible values.
+ The physics material override for the body.
+ If a material is assigned to this property, it will be used instead of any other physics material, such as an inherited one.
If [code]true[/code], the body is sleeping and will not calculate forces until woken up by a collision or the [code]apply_impulse[/code] method.
diff --git a/doc/classes/RigidBody2D.xml b/doc/classes/RigidBody2D.xml
index 32a1634f771..c960ef5aee6 100644
--- a/doc/classes/RigidBody2D.xml
+++ b/doc/classes/RigidBody2D.xml
@@ -169,6 +169,8 @@
The body's mode. See [enum Mode] for possible values.
+ The physics material override for the body.
+ If a material is assigned to this property, it will be used instead of any other physics material, such as an inherited one.
If [code]true[/code], the body is sleeping and will not calculate forces until woken up by a collision or by using [method apply_impulse] or [method add_force].
diff --git a/doc/classes/StaticBody.xml b/doc/classes/StaticBody.xml
index a9709d00dff..f8840ddc14c 100644
--- a/doc/classes/StaticBody.xml
+++ b/doc/classes/StaticBody.xml
@@ -28,6 +28,8 @@
Deprecated, use [member PhysicsMaterial.friction] instead via [member physics_material_override].
+ The physics material override for the body.
+ If a material is assigned to this property, it will be used instead of any other physics material, such as an inherited one.
diff --git a/doc/classes/StaticBody2D.xml b/doc/classes/StaticBody2D.xml
index 4a7f71b6670..34276ec5351 100644
--- a/doc/classes/StaticBody2D.xml
+++ b/doc/classes/StaticBody2D.xml
@@ -27,6 +27,8 @@
Deprecated, use [member PhysicsMaterial.friction] instead via [member physics_material_override].
+ The physics material override for the body.
+ If a material is assigned to this property, it will be used instead of any other physics material, such as an inherited one.