diff --git a/doc/classes/RigidBody.xml b/doc/classes/RigidBody.xml index 4378fc3ffee..624b576f4d3 100644 --- a/doc/classes/RigidBody.xml +++ b/doc/classes/RigidBody.xml @@ -88,6 +88,7 @@ + Returns [code]true[/code] if the specified linear or rotational axis is locked. @@ -106,6 +107,7 @@ + Locks the specified linear or rotational axis. @@ -183,6 +185,8 @@ The body mode. See [enum Mode] for possible values. + The physics material override for the body. + If a material is assigned to this property, it will be used instead of any other physics material, such as an inherited one. If [code]true[/code], the body is sleeping and will not calculate forces until woken up by a collision or the [code]apply_impulse[/code] method. diff --git a/doc/classes/RigidBody2D.xml b/doc/classes/RigidBody2D.xml index 32a1634f771..c960ef5aee6 100644 --- a/doc/classes/RigidBody2D.xml +++ b/doc/classes/RigidBody2D.xml @@ -169,6 +169,8 @@ The body's mode. See [enum Mode] for possible values. + The physics material override for the body. + If a material is assigned to this property, it will be used instead of any other physics material, such as an inherited one. If [code]true[/code], the body is sleeping and will not calculate forces until woken up by a collision or by using [method apply_impulse] or [method add_force]. diff --git a/doc/classes/StaticBody.xml b/doc/classes/StaticBody.xml index a9709d00dff..f8840ddc14c 100644 --- a/doc/classes/StaticBody.xml +++ b/doc/classes/StaticBody.xml @@ -28,6 +28,8 @@ Deprecated, use [member PhysicsMaterial.friction] instead via [member physics_material_override]. + The physics material override for the body. + If a material is assigned to this property, it will be used instead of any other physics material, such as an inherited one. diff --git a/doc/classes/StaticBody2D.xml b/doc/classes/StaticBody2D.xml index 4a7f71b6670..34276ec5351 100644 --- a/doc/classes/StaticBody2D.xml +++ b/doc/classes/StaticBody2D.xml @@ -27,6 +27,8 @@ Deprecated, use [member PhysicsMaterial.friction] instead via [member physics_material_override]. + The physics material override for the body. + If a material is assigned to this property, it will be used instead of any other physics material, such as an inherited one.